Ripper is a weapon in .
Fallout: New Vegas
This weapon is essentially a
chainsaw compacted into knife form so that it can be wielded with just one hand. Nevertheless, the Ripper inherits many of the qualities of its larger version. The attack button can be held down and it will dismember anything in front of the player, much like a chainsaw or thermic lance, and its continuous cutting action means the Ripper ignores Damage Resistance and Damage Threshold. This makes it very good for handling multiple enemies or large, but slow, creatures.
Special attack Edit
It has a
special attack that does 50% damage in Long Cut V.A.T.S. at the cost of 20 fewer action points (requires a Melee skill of 50).
Legend Type of attack - Type of attack Skill required - Skill required Damage per attack in V.A.T.S. - Damage per attack in V.A.T.S. Action point cost - Action point cost Damage per action point - Damage per action point Additional effects - Additional effects
Type of attack Skill required Damage per attack in V.A.T.S. Action point cost Damage per action point Normal 0 100 65 1.54 Long Cut 50 50 45 1.11
Note: Melee weapons do double normal damage in V.A.T.S.
It is not possible to
execute Long Cut outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the Chainsaw.
The ripper can successfully strike about 5995 times from full
condition before breaking.
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Bonus effects Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required Ripper 50 50 Ignores DR/DT 1 x1 5 65 1.5 5995 6 1200 200 50 3 Ripper fnvgra 50 50 Ignores DR/DT 1 x1 5 65 1.5 5995 6 1200 200 50 3 Ripper With all weapon mods attached fnvgra 60 60 Ignores DR/DT 1 x1 5 65 1.8 8995 6 3900 650 50 3
: Note Melee damage is doubled in V.A.T.S.
When damaging some enemies, like mantises, red blood will be sprayed instead of green.
The Ripper does not have a trigger or button to activate it, leaving how its controlled a mystery.
xbox360 ps3 pc Sometimes, a Ripper ( Arcade Gannon's special version) is in your inventory that is available for use and does not show up in the shop menus, but if it is dropped, you will not be able to pick it up again.