Fallout Wiki
Fallout Wiki
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As a reward, you'll get a yellow keycard for the Vault 15 elevator, and you'll be able to talk to [[Zeke]], the "leader" of the squatters.
 
As a reward, you'll get a yellow keycard for the Vault 15 elevator, and you'll be able to talk to [[Zeke]], the "leader" of the squatters.
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{{FO2 quests}}
   
 
[[Category:Fallout 2 quests]]
 
[[Category:fallout 2 quests]]
 

Revision as of 14:05, 4 May 2009

Template:Incomplete Template:Quest

 
Gametitle-FO2
Gametitle-FO2

The quest starts after you talk to Chrissy's mother in the Vault 15 squat. After you exit dialogue, follow the rocky path that leads to the green exit grid and talk to Mira.

If your speech skill is too low, you'll have to kill Mira to get by her, otherwise, you'll convince her to leave. Either way, when Mira is out of the way, enter the next area.

Here you will encounter two raiders. One in front of the shack and another inside. High speech will enable you to free Chrissy without firing a bullet; alternatively, you can gun the raiders down. Be warned though, as the door to the room holding Chrissy is trapped, while one of the raiders holds a key to it. After you free Chrissy, talk to her in her mother's tent.

As a reward, you'll get a yellow keycard for the Vault 15 elevator, and you'll be able to talk to Zeke, the "leader" of the squatters. Template:FO2 quests