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{{Infobox world object
 
{{Infobox world object
|game =FNV
+
|games =FNV
|type =gamebryo
 
|name =Reloading bench
 
 
|image =ReloadingBench.png
 
|image =ReloadingBench.png
|desc =A typical reloading bench.
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|image desc=A typical reloading bench.
|baseid =15361f
+
|baseid ={{ID|15361f}}
|uses =[[Fallout: New Vegas crafting|Crafting]]
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|used for =[[Fallout: New Vegas crafting|Crafting]]
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   
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==Overview==
 
==Overview==
<section begin="overview" />The reloading bench's primary purpose is to convert different forms of ammunition to others, making otherwise useless [[ammunition]] immediately valuable. However, these conversions do not share the same casings or hulls needed. They share only [[lead]], powder, and primer, so these are not a straight conversion.<section end="overview" />
+
<section begin="overview" />The reloading bench's primary purpose is to [[Fallout: New Vegas crafting#Ammunition|convert]] different forms of ammunition to others, making otherwise useless [[ammunition]] immediately valuable. However, these conversions do not share the same casings or hulls needed. They share only [[lead]], powder, and primer, so these are not a straight conversion.<section end="overview" />
   
 
==Characteristics==
 
==Characteristics==
 
* At a reloading bench, you can hand-load your own rounds using certain raw materials. Note that the types of cartridges you can create depend on your [[Repair]] skill, ammunition specifications you have found, and whether or not you have the [[Hand Loader]] perk.
 
* At a reloading bench, you can hand-load your own rounds using certain raw materials. Note that the types of cartridges you can create depend on your [[Repair]] skill, ammunition specifications you have found, and whether or not you have the [[Hand Loader]] perk.
 
* You can also disassemble cartridges in your possession in order to obtain reloading materials. Note that the break-down process doesn't return exactly ''all'' of the materials a round was made of, so it is wise to avoid unnecessary ammunition processing.
 
* You can also disassemble cartridges in your possession in order to obtain reloading materials. Note that the break-down process doesn't return exactly ''all'' of the materials a round was made of, so it is wise to avoid unnecessary ammunition processing.
* Additionally, you can use the bench to extract [[Lead]] from piles of [[scrap metal]]. Tin cans and scrap metal can be used in combination with the shell or cartridge needed to make that type of junk round (only available with the junk rounds perk from the add-on ''[[Dead Money]]'').
+
* Additionally, you can use the bench to extract lead from piles of [[scrap metal]]. Tin cans and scrap metal can be used in combination with the shell or cartridge needed to make that type of junk round (only available with the [[Junk Rounds]] perk from the add-on ''[[Dead Money]]'').
   
 
==Locations==
 
==Locations==
Reloading benches can be found in almost all relatively large settlements. They can also be found around small encampments and outside stores.
+
Reloading benches can be found in almost all relatively large settlements. They can also be found around small encampments and outside stores:
* One can be found in [[Goodsprings]] next to the General Store
+
* One is located at the [[188 trading post]], next to [[Samuel Kerr]]'s shack.
* One can be found in the [[Primm]] Sheriff's Office
+
* One is located in the [[Brotherhood of Steel Safehouse]].
* One is located in the [[Nevada Highway Patrol station]]
+
* One is located in [[Goodsprings]] next to the General Store, along with a [[workbench]].
* One can be found in [[Nipton]], in the house just east of city hall
+
* One is located in [[Freeside]], inside [[Cerulean Robotics]].
* One can be found in [[Novac]], inside the Poseidon Gas Garage
+
* One is located right next to the [[Gun Runners]] stall, near the [[Vendortron]].
 
* Three are located in the Gun Runner's factory. It is advised you have high Sneak and/or [[Stealth Boy (Fallout: New Vegas)|Stealth Boy]]s before entering, as it is considered trespassing.
* One can be found in the abandoned shack just north of [[Yangtze Memorial]]
 
  +
* One is located inside [[Harper's shack]] to the left of the door.
* One can be found in the basement of the [[REPCONN]] offices after you encounter [[Davison]]
 
  +
* One is located at [[Jacobstown]], inside the [[Jacobstown lodge]], upstairs inside the first room to the left of the righthand hallway.
* One can be found in [[The Gray]] in [[North Vegas Square]]
 
* One is located in [[Cerulean Robotics]] in [[Freeside]]
+
* One is located inside the [[NCR Ranger Safehouse]], just in the kitchen next to a shelf of NCR armor.
* One can be found right next to the [[Gun Runners]] stall.
+
* One is located in the [[Nellis Air Force Base]] [[Nellis hangars|Hangar]].
* One is found inside [[Harper's Shack]] to the left of the door.
+
* One is located inside the [[Nevada Highway Patrol station]].
* One can be found in the [[Nellis Air Force Base]] Hangar.
+
* One is located in [[Nipton]], in the house just east of city hall.
  +
* One is located in [[North Vegas Square]], inside [[The Gray]].
* Three of them are found in the Gun Runner's factory. It is advised you have high sneak and/or [[Stealth Boys]] before entering.
 
* One can be found in the [[Brotherhood of Steel Safehouse]].
+
* One is located in [[Novac]], inside the Poseidon Gas Garage.
  +
* One is located in the [[Primm]] Sheriff's Office.
* One can be found at [[Ranger Station Foxtrot]], behind the crates near the COMM's tent.
 
* One can be found at the [[NCR Ranger Safehouse]] just in the kitchen next to a shelf of NCR armor.
+
* One is located in the very back of the [[Prospector's Den]], near the soda vending machine.
* One can be found in the very back of the [[Prospector's Den]], near the soda vending machine.
+
* One is located in the basement of the [[REPCONN test site]] after you encounter [[Davison]].
 
* One is located at [[Ranger Station Foxtrot]], behind the crates near the COMM's tent.
 
* One is located in the [[Abandoned shack (Fallout: New Vegas)|abandoned shack]] just north of [[Yangtze Memorial]].
   
 
===''Dead Money''===
 
===''Dead Money''===
* [[Abandoned Brotherhood of Steel bunker]], in Elijah's room, next to a [[workbench]].
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* One is located in the [[Abandoned Brotherhood of Steel bunker]], in Elijah's room, next to a workbench.
* In the [[Villa Police Station]], off the north hallway on the first floor.
+
* One is located in [[Villa Police Station]], off the north hallway on the first floor.
   
 
===''Honest Hearts''===
 
===''Honest Hearts''===
* One can be found in the [[Survivalist|Survivalist's]] quarters in [[Stone Bones Cave]].
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* One is located in [[Angel cave]] where you first meet [[Joshua Graham]].
*One in the[[Fallen Rocks Cave]], with the [[Complience Regulator]].
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* One is located in the [[Fallen Rock cave]], with the [[Compliance Regulator]].
  +
* One is located in the [[Survivalist|Survivalist's]] quarters in [[Stone Bones cave]].
   
 
===''Old World Blues''===
 
===''Old World Blues''===
*One is found in [[The Sink]].
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* One is located in [[The Sink]].
  +
* One is located inside Ulysses' Point.
  +
  +
===''Lonesome Road''===
  +
* With Lonesome Road installed, [[ED-E]] can act as a mobile reloading bench via dialog options. This is true even if the DLC has not yet been played.
  +
* One is located at the [[Junction 7 Rest Stop]] an a ruined building.
  +
* One is located at the [[Marked men guard outpost]], in the open building.
   
 
==Notes==
 
==Notes==
* Specialized types of ammunition such as [[armor piercing]] and [[Jacketed hollow point|hollow point]] rounds cannot be broken down or crafted from the reloading bench.
+
The reloading bench can only break down or convert standard ammunition into other types. Energy Weapons ammunition cannot be crafted at a reloading bench, use a [[workbench]] instead.
   
 
==Bugs==
 
==Bugs==
* {{Platforms}} Sometimes when opening the reloading bench and hovering over any option in the left column and then moving to the right column and then back to the left to select something else, everything besides the "Exit" button becomes unclickabe. Coming out of the menu and back on fixes this. It seems to happen by random chance.
+
Sometimes when opening the reloading bench and hovering over any option in the left column and then moving to the right column and then back to the left to select something else, everything besides the "Exit" button becomes unclickable. Coming out of the menu and back on fixes this. It seems to happen by random chance. {{Verify|verified}} {{Platforms needed}}
   
 
[[Category:Fallout: New Vegas world objects]]
 
[[Category:Fallout: New Vegas world objects]]
 
[[Category:Fallout: New Vegas crafting]]
 
[[Category:Fallout: New Vegas crafting]]
  +
[[ru:Верстак для снаряжения патронов]]

Revision as of 13:05, 29 March 2015

 
Gametitle-FNV
Gametitle-FNV

Reloading bench is a world object in Fallout: New Vegas.

Overview

The reloading bench's primary purpose is to convert different forms of ammunition to others, making otherwise useless ammunition immediately valuable. However, these conversions do not share the same casings or hulls needed. They share only lead, powder, and primer, so these are not a straight conversion.

Characteristics

  • At a reloading bench, you can hand-load your own rounds using certain raw materials. Note that the types of cartridges you can create depend on your Repair skill, ammunition specifications you have found, and whether or not you have the Hand Loader perk.
  • You can also disassemble cartridges in your possession in order to obtain reloading materials. Note that the break-down process doesn't return exactly all of the materials a round was made of, so it is wise to avoid unnecessary ammunition processing.
  • Additionally, you can use the bench to extract lead from piles of scrap metal. Tin cans and scrap metal can be used in combination with the shell or cartridge needed to make that type of junk round (only available with the Junk Rounds perk from the add-on Dead Money).

Locations

Reloading benches can be found in almost all relatively large settlements. They can also be found around small encampments and outside stores:

Dead Money

Honest Hearts

Old World Blues

  • One is located in The Sink.
  • One is located inside Ulysses' Point.

Lonesome Road

  • With Lonesome Road installed, ED-E can act as a mobile reloading bench via dialog options. This is true even if the DLC has not yet been played.
  • One is located at the Junction 7 Rest Stop an a ruined building.
  • One is located at the Marked men guard outpost, in the open building.

Notes

The reloading bench can only break down or convert standard ammunition into other types. Energy Weapons ammunition cannot be crafted at a reloading bench, use a workbench instead.

Bugs

Sometimes when opening the reloading bench and hovering over any option in the left column and then moving to the right column and then back to the left to select something else, everything besides the "Exit" button becomes unclickable. Coming out of the menu and back on fixes this. It seems to happen by random chance. [verified] [platforms tag needed]