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{{Notable Quotes Audio Project}}
 
 
{{Infobox character
 
{{Infobox character
 
|games =FO3
 
|games =FO3
Line 5: Line 4:
 
|race =[[Human]], Caucasian
 
|race =[[Human]], Caucasian
 
|sex =Female
 
|sex =Female
  +
|age =30
 
|affiliation =[[Reilly's Rangers]]
 
|affiliation =[[Reilly's Rangers]]
 
|role =Mercenary leader
 
|role =Mercenary leader
|location =[[Underworld]] ([[The Chop Shop]])<br />[[Ranger Compound]]
+
|location =[[Underworld]] ([[The Chop Shop]])<br />[[Ranger compound]]
 
|quests =[[Reilly's Rangers (quest)|Reilly's Rangers]]<br />''[[Geomapping with Reilly]]''
 
|quests =[[Reilly's Rangers (quest)|Reilly's Rangers]]<br />''[[Geomapping with Reilly]]''
 
|family =[[Butcher]] - Boyfriend
 
|family =[[Butcher]] - Boyfriend
 
|alignment =Good
 
|alignment =Good
 
|actor =[[Shari Elliker]]
 
|actor =[[Shari Elliker]]
  +
|dialogue =[[RRReilly.txt]]
|special ={{SPECIAL|5,7,7,4,3,7,4}} (Underworld)<br />{{SPECIAL|5,7,6,4,3,6,5}} (Ranger Compound)
 
  +
|special ={{SPECIAL|5,7,6,4,3,6,4}}
|tag skills =[[Big Guns]]: 72 &rarr; 100<br />[[Energy Weapons]]: 72 &rarr; 100<br />[[Small Guns]]: 72 &rarr; 100 (Underworld)<br />[[Big Guns]]: 71 &rarr; 100<br />[[Energy Weapons]]: 73 &rarr; 100<br />[[Small Guns]]: 71 &rarr; 100<br />(Ranger Compound)
 
 
|modspecial ={{SPECIAL|5,7,6,4,3,6,4|enmod=1|agmod=1}} ([[Underworld]])<br />{{SPECIAL|5,7,6,4,3,6,4|lkmod=1|}} ([[Ranger compound]])
|level =10 &rarr; 20 &rarr; 30 (''[[Broken Steel]]'' only) (1.75 times current player level)
 
|derived =[[Hit Points]]:155 &rarr; 205 &rarr; 255 (''[[Broken Steel]]'' only) (Underworld)<br /> 150 &rarr; 200 &rarr; 250 (''[[Broken Steel]]'' only) (Ranger Compound)
+
|tag skills =[[Big Guns]]: 70 &rarr; 100<br />[[Energy Weapons]]: 72 &rarr; 100<br />[[Small Guns]]: 70 &rarr; 100
 
|level =10 &rarr; 35 &rarr; 53 (''[[Broken Steel]]'' only) (1.75 times current player level)
  +
|derived =[[Hit Points]]: 150 &rarr; 275 &rarr; 365 (''[[Broken Steel]]'' only)<br />[[Carry Weight]]: 200 lbs<br />[[Critical Chance]]: 4%<br />[[Unarmed Damage]]: +1.3<br />[[Poison Resistance]]: 25%<br />[[Radiation Resistance]]: 10%
  +
|aggression =Unaggressive
  +
|confidence =Foolhardy
  +
|assistance =Helps friends and allies
  +
|hair color =Orange
  +
|eye color =Green
  +
|hairstyle =HairBun
  +
|head add ons=EyebrowF
  +
|height =1.00
  +
|factions =ReillysRangersFaction
  +
|class =BrotherhoodSoldier
  +
|combat style=Default
  +
|GECK race =Caucasian
 
|baseid ={{ID|0156f1}}
 
|baseid ={{ID|0156f1}}
 
|refid ={{ID|02a9fc}}
 
|refid ={{ID|02a9fc}}
|footer =[[Image:Reilly armor.png|100px]]<br />Reilly in her own Ranger combat armor
+
|footer =[[File:Reilly armor.png|100px]]<br />Reilly in her own Ranger combat armor
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
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|content1={{Quotation|All of them have been with me for years, I will trust any of them with my life.|Reilly referring to [[Reilly's Rangers]]}}[[File:FO3 Reilly TrustThemWithMyLife.ogg|noicon|135px|center]]
 
|content1={{Quotation|All of them have been with me for years, I will trust any of them with my life.|Reilly referring to [[Reilly's Rangers]]}}[[File:FO3 Reilly TrustThemWithMyLife.ogg|noicon|135px|center]]
 
|content2={{Quotation|Losing a bit of the merc edge, eh? Don't get soft on me now!}}[[file:FO3 Reilly DontGetSoftOnMe.ogg|noicon|135px|center]]
 
|content2={{Quotation|Losing a bit of the merc edge, eh? Don't get soft on me now!}}[[file:FO3 Reilly DontGetSoftOnMe.ogg|noicon|135px|center]]
  +
|content3={{Quotation|I'm very impressed at your skill. I don't think I've come across someone quite like you in the ruins. I suppose I owe you a debt, and I intend to pay it in kind. I'm sure you're more interested in your reward than listening to me talk, so let me get right to it.}}[[File:Fo3_Reilly ImpressedAtYourSkill.ogg|noicon|135px|center]]
  +
|content4={{Quotation|Thanks. You're sweet to try and make me feel better about everything. I just hope that I can get back to mapping the ruins soon. I have a lot of contacts that are demanding I finish.}}[[File:Fo3_Reilly Geomapping.ogg|noicon|135px|center]]
  +
|content5={{Quotation|Wow. You sound like one of the guys from Talon Company. Ruthless bastard, aren't you? You can act badass all day, doesn't phase me. You're chicken shit compared to some of the guys I've dealt with.To answer your question, yeah, I got your damn reward. Now, how about that debrief?}}[[File:Fo3_Reilly DamnReward.ogg|noicon|135px|center]]
 
}}
 
}}
   
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==Background==
 
==Background==
 
Reilly was born in [[Timeline#2247|2247]]. Growing up in the ruins of [[Washington D.C.]] without parents, Reilly encountered a military man who took her in and taught her everything there was to know about combat, tactics and survival. When he died 12 years later, she carried his body all the way to [[Arlington Cemetery]], and gave him the best military burial she could. In [[Timeline#2273|2273]], at age 26, she founded Reilly's Rangers and began a massive [[Geomapping with Reilly|mapping exercise]] of the [[Capital Wasteland]]. Currently, she has suffered severe wounds and is in a coma in the [[ghoul]] stronghold of [[Underworld]].<ref>''[[Fallout 3 Official Game Guide]]''</ref>
Reilly was born in [[Timeline#2247|2247]].
 
   
 
Before she meets the [[Lone Wanderer]], her team was held up near [[Vernon Square]] by a large pack of super mutants where she was injured and nearly killed when she attempted to escape. Reilly keeps notes of her teammates in her [[Ranger compound terminal entries|terminal]] which are written as reports. According to her computer files, she and [[Butcher]] are in a complicated relationship, which she worries may jeopardize their professional relationship. In her terminal log about [[Donovan]], she mentions having a contact in the [[Brotherhood of Steel (Capital Wasteland)|Brotherhood of Steel]].
Growing up in the ruins of [[Washington D.C.]] without parents, Reilly encountered a military man who took her in and taught her everything there was to know about combat, tactics and survival. When he died 12 years later, she carried his body all the way to [[Arlington Cemetery]], and gave him the best military burial she could. In [[Timeline#2273|2273]], at age 26, she founded Reilly's Rangers and began a massive [[Geomapping with Reilly|mapping exercise]] of the [[Capital Wasteland]]. Currently, she has suffered severe wounds and is in a coma in the [[ghoul]] stronghold of [[Underworld]].<ref>''[[Fallout 3 Official Game Guide]]''</ref>
 
 
Before she meets the [[Lone Wanderer]], her team was held up near [[Vernon Square]] by a large pack of super mutants where she was injured and nearly killed when she attempted to escape. Reilly keeps notes of her teammates in her [[Ranger Compound terminal entries|terminal]] which are written as reports. According to her computer files, she and [[Butcher]] are in a complicated relationship. In her terminal log about [[Donovan]], she mentions having a contact in the [[Brotherhood of Steel (Capital Wasteland)|Brotherhood of Steel]].
 
   
 
==Interactions with the player character==
 
==Interactions with the player character==
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===Quests===
 
===Quests===
* [[Reilly's Rangers (quest)|Reilly's Rangers]]: After reviving Reilly, she knows something has gone wrong and urges the player to investigate the whereabouts of her mercs, somewhere in the Vernon Square area.
+
* [[Reilly's Rangers (quest)|Reilly's Rangers]]: After being revived, Reilly knows something has gone wrong and urges the Lone Wanderer to investigate the whereabouts of her mercs, somewhere in the Vernon Square area.
* ''[[Geomapping with Reilly]]'': After rescuing her mercs from the [[Statesman Hotel]], she will ask you to take a [[geomapper module]] and help her map out the DC area.
+
* ''[[Geomapping with Reilly]]'': After rescuing her mercs from the [[Statesman Hotel]], the Lone Wanderer will be asked to take a [[geomapper module]] and help her map out the DC area.
   
 
===Effects of player's actions===
 
===Effects of player's actions===
* If you constantly pick the meanest (bottom) speech option when first talking to her, Reilly gets mad and will never talk to you again.
+
* If the meanest (bottom) speech options are chosen when first talking to her, Reilly gets mad and will never talk to the Lone Wanderer again.
* Depending on how you wake her up, Reilly's legs are crippled and can be seen limping if you use your medical skill to wake her up. But she will look like normal if you pass [[Barrows|Doctor Barrows]]' speech check to wake her up.
+
* Depending on how she is woken up, Reilly's legs are crippled and can be seen limping if the Medicine skill is used to wake her up. But she will look like normal if [[Barrows|Doctor Barrows]]' Speech check is used to wake her up.
   
 
===Other interactions===
 
===Other interactions===
* If asked why there are so many mutants in the area she tells you that [[Brick]] thinks that there is something in the area they're looking for, which is human abducts to dip into the [[Forced Evolutionary Virus|F.E.V.]] which they need to make more of themselves with.
+
* If asked why there are so many mutants in the area she states that [[Brick]] thinks that there is something in the area they're looking for. As later discovered, they are searching for human abductees to expose to the [[Forced Evolutionary Virus|F.E.V.]], which they use to make more super mutants.
 
* If one has the [[Gun Nut]] perk, a Speech option is available to say that the Lone Wanderer has heard of Reilly's Rangers before, and that they pack serious firepower. This has no other effect but variance.
 
* If you have the [[Gun Nut]] perk you get a speech option to say that you've heard of Reilly Rangers before, and that they pack serious firepower. This has no other effect but variance.
 
   
 
==Inventory==
 
==Inventory==
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==Notes==
 
==Notes==
* There are a few inconsistencies between Reilly's dialogue and her notes. If you ask about [[Talon Company]], Reilly will tell about an encounter with them in which [[Brick]], the team's Heavy Weapons specialist, ''almost'' fought with a detachment of them; where as in her report on [[Brick]], Reilly states that [[Brick]] did indeed fire on (and nearly massacre) them. It is probable that these were separate encounters with the Talon Company, hence the differing outcomes. She also states that [[Theo]], the ranger lost in the [[Statesman Hotel]], was a full ranger, whereas his contract is marked in her notes as "probationary". It is possible however, that Theo was promoted after, or immediately before, his death and Reilly didn't yet write it in her log.
+
* There are a few inconsistencies between Reilly's dialogue and her notes. If asked about [[Talon Company]], Reilly will tell about an encounter with them in which [[Brick]], the team's Heavy Weapons specialist, ''almost'' fought with a detachment of them; where as in her report on [[Brick]], Reilly states that [[Brick]] did indeed fire on (and nearly massacre) them. She also states that [[Theo]], the ranger lost in the [[Statesman Hotel]], was a full ranger, whereas his contract is marked in her notes as "probationary".
* Do not anger Reilly at all on the occasion where you get the quest. If the Lone Wanderer does, then go and start the quest another way, she and her rangers will become hostile. However, the Underworld residents will not become hostile to the him/her and will attack Reilly.
+
* Do not anger Reilly at all on the occasion where the quest is given. If the Lone Wanderer does, then goes and starts the quest another way, she and her rangers will become hostile. However, the Underworld residents will not become hostile to the Lone Wanderer and will attack Reilly.
   
 
==Notable quotes==
 
==Notable quotes==
 
{{Notable content
 
{{Notable content
 
| {{Inline quote|All of them have been with me for years, I will trust any of them with my life.|sound=FO3 Reilly TrustThemWithMyLife.ogg}} - Reilly referring to [[Reilly's Rangers]]
 
| {{Inline quote|All of them have been with me for years, I will trust any of them with my life.|sound=FO3 Reilly TrustThemWithMyLife.ogg}} - Reilly referring to [[Reilly's Rangers]]
  +
|{{Inline quote|I'm very impressed at your skill. I don't think I've come across someone quite like you in the ruins. I suppose I owe you a debt, and I intend to pay it in kind. I'm sure you're more interested in your reward than listening to me talk, so let me get right to it.|sound=Fo3_Reilly ImpressedAtYourSkill.ogg}}
  +
|{{Inline quote|Thanks. You're sweet to try and make me feel better about everything. I just hope that I can get back to mapping the ruins soon. I have a lot of contacts that are demanding I finish.|sound=Fo3_Reilly Geomapping.ogg}}
  +
|{{Inline quote|Wow. You sound like one of the guys from Talon Company. Ruthless bastard, aren't you? You can act badass all day, doesn't phase me. You're chicken shit compared to some of the guys I've dealt with.To answer your question, yeah, I got your damn reward. Now, how about that debrief?|sound=Fo3_Reilly DamnReward.ogg}}
 
| {{Inline quote|Losing a bit of the merc edge, eh? Don't get soft on me now!|sound=FO3 Reilly DontGetSoftOnMe.ogg}}
 
| {{Inline quote|Losing a bit of the merc edge, eh? Don't get soft on me now!|sound=FO3 Reilly DontGetSoftOnMe.ogg}}
 
}}
 
}}
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==Bugs==
 
==Bugs==
* Sometimes Reilly, when in Underworld's hospital, gets stuck in a dialogue with no exit options. This seems to occur when you listen to her quest suggestion [[Reilly's Rangers (quest)|Reilly's Rangers]], choose to think about it and return later, but the quest already appears on your Pip-Boy and states "Find Reilly in Underworld". Carrying out a quick save before talking to her is recommended. {{pn}}
+
* {{Platforms|PC}}Sometimes Reilly, when in Underworld's hospital, gets stuck in a dialogue with no exit options. This seems to occur when you listen to her quest suggestion [[Reilly's Rangers (quest)|Reilly's Rangers]], choose to think about it and return later, but the quest already appears on your Pip-Boy and states "Find Reilly in Underworld". Carrying out a quick save before talking to her is recommended. {{Verify|verified}}
* If you have the Gauss rifle, and you remain hidden, in Underworld's hospital, then shoot Reilly while she is still unconscious, she will fall off the bed and stand up, but you wont be able to talk to her, though you are able to revive her with the required 60 Medicine. {{pn}}
+
* {{Platforms|PC}} If you have the Gauss rifle, and you remain hidden, in Underworld's hospital, then shoot Reilly while she is still unconscious, she will fall off the bed and stand up, but you wont be able to talk to her, though you are able to revive her with the required 60 Medicine. {{Verify|verified}}
 
 
==References==
 
==References==
 
{{References}}
 
{{References}}
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[[Category:Fallout 3 characters]]
 
[[Category:Fallout 3 characters]]
 
[[Category:Reilly's Rangers characters]]
 
[[Category:Reilly's Rangers characters]]
[[Category:Ranger Compound characters]]
 
 
[[Category:Underworld characters]]
 
[[Category:Underworld characters]]
 
[[Category:Fallout 3 human characters]]
 
[[Category:Fallout 3 human characters]]
   
  +
[[de:Reilly]]
  +
[[es:Reilly]]
  +
[[fr:Reilly]]
 
[[pl:Reilly]]
 
[[pl:Reilly]]
 
[[ru:Рейли]]
 
[[ru:Рейли]]

Revision as of 10:07, 30 July 2015

 
Gametitle-FO3
Gametitle-FO3
Thanks. You're sweet to try and make me feel better about everything. I just hope that I can get back to mapping the ruins soon. I have a lot of contacts that are demanding I finish.

Reilly is the leader of a small mercenary band known as Reilly's Rangers in 2277.

Background

Reilly was born in 2247. Growing up in the ruins of Washington D.C. without parents, Reilly encountered a military man who took her in and taught her everything there was to know about combat, tactics and survival. When he died 12 years later, she carried his body all the way to Arlington Cemetery, and gave him the best military burial she could. In 2273, at age 26, she founded Reilly's Rangers and began a massive mapping exercise of the Capital Wasteland. Currently, she has suffered severe wounds and is in a coma in the ghoul stronghold of Underworld.[1]

Before she meets the Lone Wanderer, her team was held up near Vernon Square by a large pack of super mutants where she was injured and nearly killed when she attempted to escape. Reilly keeps notes of her teammates in her terminal which are written as reports. According to her computer files, she and Butcher are in a complicated relationship, which she worries may jeopardize their professional relationship. In her terminal log about Donovan, she mentions having a contact in the Brotherhood of Steel.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.

-

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

  • Reilly's Rangers: After being revived, Reilly knows something has gone wrong and urges the Lone Wanderer to investigate the whereabouts of her mercs, somewhere in the Vernon Square area.
  • Geomapping with Reilly: After rescuing her mercs from the Statesman Hotel, the Lone Wanderer will be asked to take a geomapper module and help her map out the DC area.

Effects of player's actions

  • If the meanest (bottom) speech options are chosen when first talking to her, Reilly gets mad and will never talk to the Lone Wanderer again.
  • Depending on how she is woken up, Reilly's legs are crippled and can be seen limping if the Medicine skill is used to wake her up. But she will look like normal if Doctor Barrows' Speech check is used to wake her up.

Other interactions

  • If asked why there are so many mutants in the area she states that Brick thinks that there is something in the area they're looking for. As later discovered, they are searching for human abductees to expose to the F.E.V., which they use to make more super mutants.
  • If one has the Gun Nut perk, a Speech option is available to say that the Lone Wanderer has heard of Reilly's Rangers before, and that they pack serious firepower. This has no other effect but variance.

Inventory

Apparel Weapon Other items On death
Brahmin-skin outfit*
Ranger battle armor
10mm submachine gun

*Only when she is in Underworld.

Notes

  • There are a few inconsistencies between Reilly's dialogue and her notes. If asked about Talon Company, Reilly will tell about an encounter with them in which Brick, the team's Heavy Weapons specialist, almost fought with a detachment of them; where as in her report on Brick, Reilly states that Brick did indeed fire on (and nearly massacre) them. She also states that Theo, the ranger lost in the Statesman Hotel, was a full ranger, whereas his contract is marked in her notes as "probationary".
  • Do not anger Reilly at all on the occasion where the quest is given. If the Lone Wanderer does, then goes and starts the quest another way, she and her rangers will become hostile. However, the Underworld residents will not become hostile to the Lone Wanderer and will attack Reilly.

Notable quotes

Appearances

Reilly appears only in Fallout 3.

Bugs

  • PCPCSometimes Reilly, when in Underworld's hospital, gets stuck in a dialogue with no exit options. This seems to occur when you listen to her quest suggestion Reilly's Rangers, choose to think about it and return later, but the quest already appears on your Pip-Boy and states "Find Reilly in Underworld". Carrying out a quick save before talking to her is recommended. [verified]
  • PCPC If you have the Gauss rifle, and you remain hidden, in Underworld's hospital, then shoot Reilly while she is still unconscious, she will fall off the bed and stand up, but you wont be able to talk to her, though you are able to revive her with the required 60 Medicine. [verified]

References