Fallout Wiki
Fallout Wiki
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{{Games|FO3}}
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{{Games|FO3MZ}}
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The '''Recon craft Theta beacon''' is a radio signal, transmitted from a fallen alien [[recon craft]], [[Theta]].
   
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==Background==
This radio signal, transmitted from a fallen UFO, is an unintelligible language interrupted by bursts of static. The signal is on a loop, like an automated distress beacon. When reversed and slowed down, it says "the alien is never alive" (Also near the end you can hear it says help me, help me) which is a reference to the fact that the concept of humanity making first contact through a dead alien is often found in works of fiction. Because of its limited range, a player can easily track the signal to its source. See the article on the [[alien crash site]] for much more information.
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It is a non-understandable language interrupted by bursts of static. The signal is on a loop, like an automated distress beacon. When reversed and slowed down, it says "the alien is never alive" (Also near the end you can hear it say "help me, help me") which is a reference to the fact that the concept of humanity making first contact through a dead alien is often found in works of science-fiction. Because of its limited range, a player can easily track the signal to its source. See the article on the [[alien crash site]] for much more information.
   
When the source of the signal is found, the player will encounter a downed alien spacecraft with an [[Dead Recon Craft Theta Alien|alien corpse]]. The [[Dead Recon Craft Theta Alien|corpse]] cannot be searched. However, an [[Alien Blaster|alien blaster]] weighing 2 pounds with 120 rounds of ammunition should be scattered nearby. This ammo is incredibly rare and should be saved.
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When the source of the signal is found, the player will encounter a downed recon craft with an [[Recon craft Theta pilot|alien corpse]]. The corpse cannot be searched. However, an [[Alien blaster (Fallout 3)|alien blaster]] with 120 rounds of ammunition should be scattered nearby.
   
 
==Notes==
 
==Notes==
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* If you approach the crash site with the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]], you will be abducted by [[Alien (Fallout 3)|aliens]].
* If you use the noclip feature on the console and travel under the alien craft you will find a ham radio labeled recon craft Theta beacon. If you interact with it, text saying "See you later" will pop on-screen, similar to the Chinese radios.
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* If you use the no-clip feature on the console by entering {{console|command=tcl}} and travel under the recon craft you will find a ham radio labeled recon craft Theta beacon. If you interact with it, text saying "See you later" will pop on-screen, similar to the Chinese radios.
* In the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]], the distress beacon is answered by an [[Mothership Zeta (vehicle)|Alien Mothership]]. The [[Alien|aliens]] have returned, and they are not very pleased, or "pissed" in Bethesda's words. This may suggest that the aliens on board the Mothership Zeta believe that humanity shot down the craft, and are coming to get their revenge.
 
* When the player downloads Mothership Zeta, the radio signal's range is greatly expanded, this author being able to hear the signal as far as [[Point Lookout]]. The ship is easy to find if you activate the quest [[Not of this World]] from your pip-boy's quests menu.
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* When the player has the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]], the radio signal's range is greatly expanded, the player being able to hear the signal as far as [[Point Lookout (location)|Point Lookout]]. The ship is easy to find if you activate the quest "[[Not of this World]]" from your pip-boy's quests menu.
* In the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]], the craft is collected by the Mothership, a process which can be seen underway in Zeta's hangar shortly after the player boards the vessel.
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* In the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]], the recon craft is collected by a mothership named [[Zeta]], a process which can be seen underway in Zeta's hangar shortly after the player boards the ship for the first time.
* Upon completing [[Mothership Zeta]], the radio signal will vanish. This most likely happens when [[recon craft Theta]] is collected by [[Mothership Zeta]].
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* Upon completing ''[[Mothership Zeta (add-on)|Mothership Zeta]]'', the radio signal will vanish. This most likely happens when recon craft ''Theta'' is collected by mothership ''Zeta''.
* The signal can be heard in the [[Anchorage Reclamation simulation]].
 
   
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{{Navbox radio stations FO3}}
==Videos==
 
<youtube>__AHVcM7Hq4</youtube>
 
   
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[[Category:Mothership Zeta]]
 
[[Category:Fallout 3 radio stations]]
 
[[Category:Fallout 3 radio stations]]
   

Revision as of 23:16, 3 February 2015

 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

The Recon craft Theta beacon is a radio signal, transmitted from a fallen alien recon craft, Theta.

Background

It is a non-understandable language interrupted by bursts of static. The signal is on a loop, like an automated distress beacon. When reversed and slowed down, it says "the alien is never alive" (Also near the end you can hear it say "help me, help me") which is a reference to the fact that the concept of humanity making first contact through a dead alien is often found in works of science-fiction. Because of its limited range, a player can easily track the signal to its source. See the article on the alien crash site for much more information.

When the source of the signal is found, the player will encounter a downed recon craft with an alien corpse. The corpse cannot be searched. However, an alien blaster with 120 rounds of ammunition should be scattered nearby.

Notes

  • If you approach the crash site with the Mothership Zeta add-on, you will be abducted by aliens.
  • If you use the no-clip feature on the console by entering tcl and travel under the recon craft you will find a ham radio labeled recon craft Theta beacon. If you interact with it, text saying "See you later" will pop on-screen, similar to the Chinese radios.
  • When the player has the Mothership Zeta add-on, the radio signal's range is greatly expanded, the player being able to hear the signal as far as Point Lookout. The ship is easy to find if you activate the quest "Not of this World" from your pip-boy's quests menu.
  • In the Mothership Zeta add-on, the recon craft is collected by a mothership named Zeta, a process which can be seen underway in Zeta's hangar shortly after the player boards the ship for the first time.
  • Upon completing Mothership Zeta, the radio signal will vanish. This most likely happens when recon craft Theta is collected by mothership Zeta.