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Alien Crash Site

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(Redirected from Recon Craft Theta)
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Alien Crash Site


Recon Craft Theta's less-than-successful landing
map marker: (Greener Pastures Disposal Site)

The Alien Crash Site is what appears to be the remains of an alien craft called "Recon Craft Theta" that has crashed through a house and come to rest in a cliff side. Next to the craft is a dead alien that cannot be interacted with or looted.

It is noteworthy both for its uniqueness and for the similarly unique loot found in the vicinity. It is also the source of one of the Capital Wasteland's radio signals, otherwise known as the Recon Craft Theta Signal.

Contents

[edit] Layout

Roughly twenty meters behind the house lies the wrecked spacecraft. It is badly damaged and leaking an unspecified yet radioactive (4 rad/sec max) liquid. No access points are available to the spacecraft's interior. The only point of interest is at the front of the ship, the side opposite the ruined house. If you are at the MDPL-13 power station south of the crash site, follow the power cables north until you come across the alien distress beacon. The signal is called the Recon Craft Theta Signal on your Pip-Boy 3000. You can follow this to the site as it gets louder and clearer as you get closer, and will start to become irradiated if you get close to it.

At the front of the vessel, the cockpit dome has shattered. The pilot's body lies outside against a pile of rocks with the prized Alien Blaster in his hand.

[edit] Notable loot

[edit] Alien Homing Beacon

After completion of the Mothership Zeta add-on, an Alien Homing Beacon is located here, replacing the crashed recon craft and allowing the player to teleport to Mothership Zeta and back at will. It will also have a map marker for easy fast travel.

[edit] Notes

  • With the addition of the Mothership Zeta (add-on), the PC is transported before the Alien Blaster can be retrieved. After completion of the add-on, the Alien Blaster and ammo will still be on the surface even though the ship and alien are back on the Mothership. If the Alien Blaster and Alien Power Cells are not visible, they can be accessed via the noclip code on PC or by using Dogmeat to obtain the blaster and power cells.
  • The pilot has some interesting properties when picked up. First, he is weightless when picked up, and will sometimes even hover perfectly horizontally when picked up. Also, the pilot rotates and flips in a circular pattern when picked up by the head, exactly like the Chinese Stealth Armor when picked up by the helmet as an item. Also, if you pick up the dead alien and drag him around a bit, his head disappears. (confirmed on all platforms)
  • If you do not have the Mothership Zeta add-on installed, then the Recon Craft Theta Distress Signal will not be picked up by your Pip-Boy unless you are close to the crash site. If Mothership Zeta is installed, however, your Pip-Boy can pick up the signal anywhere in the Capital Wasteland.
  • Upon completing Mothership Zeta, the Recon Craft Theta Signal disapears. This most likely happened when Recon Craft Theta was removed from the Capital Wasteland.
  • Here is also an chance to find the Firelance event, i found it here ca. 30 feet to the right of the alien ship.

[edit] Appearances

The Alien Crash Site appears in Fallout 3. However, crashed alien spacecraft are not new to the Fallout series. A crashed flying saucer appears in Fallout as a special encounter. In the original encounter, it is clear that the spacecraft had been at least known to Earth, as it bore a "Property of Area 51" sticker. Like the Fallout 3 encounter, it was also the source for the Alien Blaster.

No flying saucers or alien crash sites are part of the Fallout 2 game world, however a crashed spacecraft of a sort does exist as the Federation Crash Site special encounter.

In the Mothership Zeta add-on, the distress beacon of the Recon Craft is answered by an Alien Mothership. After the player enters the Hanger in Mothership Zeta they will see the ship get beamed up to the Mothership and it will be gone from the wasteland when you get back.

[edit] Bugs

  • Sometimes upon the first return in the Capital Wasteland after completing Mothership Zeta, the dead alien that previously layed next to the ship will be stuck in the ground. (Confirmed PS3)
  • Nearby to the crash site there is an abandond house with a bath, and if you stand in it you will not be able to get out. (Confirmed XBOX 360)

[edit] Gallery

[edit] Videos

UFO location [1]

Vehicles in the Fallout games