Recompense of the Fallen
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Recompense of the Fallen is a unique weapon in .
Fallout: New Vegas
Recompense of the Fallen is a unique
Unarmed weapon made from NCR dog tags. Cosmetically, Recompense of the Fallen looks exactly the same as the dog tag fist. It does slightly more damage than the standard dog tag fist, and swings slightly faster.
V.A.T.S. Special Attacks Edit
Legend Type of attack - Type of attack Skill required - Skill required Damage per attack in V.A.T.S. - Damage per attack in V.A.T.S. Action point cost - Action point cost Damage per action point - Damage per action point Additional effects - Additional effects
Type of attack Skill required Damage per attack in V.A.T.S. Action point cost Damage per action point Additional effects Normal 0 50 35 1.43 Stomp 50 100 20 5 Only on knocked down enemies Uppercut 50 57.5 20 2.88 Cross 75 55 20 2.75 2.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.
Recompense of the Fallen can successfully strike about 745 times from full
condition before breaking.
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Skill required Strength required Dog tag fist 20 31.6 1.58 x1 20 35 1.1 495 3 50 16.7 0 1 Recompense of the Fallen 25 47.4 1.89 x1 25 35 1.4 745 3 250 83.3 0 1
: Note Unarmed damage is doubled in V.A.T.S.
Cottonwood Cove - It can be found in the office of Aurelius of Phoenix, inside his desk on the Second floor of the Cottonwood Cove HQ.
Both Recompense of the Fallen and the Dog tag fist are notable for their lack of requirements; both require a
Strength of 1 and no Unarmed skill requirement.
xbox360 ps3 pc The item cannot be grabbed and moved around.
[verified] xbox360 ps3 pc When wearing the Recompense of the Fallen and then going in to interrogate Silus during the quest they are removed, but on exit and transfer of the Recompense of the Fallen to a companion your character still appears to be wearing Recompense of the Fallen, both when nothing is equipped and when you have other weapons equipped (e.g. Machete gladius or 12.7mm pistol). This glitch may occur with other hand-to-hand weapons such as the Silus Treatment Golden Gloves.