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It's you! I thought so. How about a drink, my honey?

Rebecca Dyer runs Becky's Casino Bar, a bar and casino in the Den West Side in 2241.

Background[]

A very attractive young lady, Rebecca comes from the Dyer family, famous in the pre-War times for their whiskey (or so she says). She represents the brighter future of the Den, as the proprietor of the most popular local watering hole with no drugs or prostitution.[1] Her bar became extremely popular when she started selling cheap alcohol. Her advantage comes from the fact that she has her own still, established after a friend from a nearby town taught her how to make one.

Interactions with the player character[]

Interactions overview[]

Interactions
Icon quest starter
This character starts quests.
FO76 ui trading team
This character is a merchant. Sells: alcohol

Quests[]

Effects of player's actions[]

  • Sabotaging Becky's still results in her refusing to speak to the Chosen One again, and triggers a negative ending for the Den, either making Metzger and the slavers the dominant power in the area, or if he has been killed causing the Den to disperse due to the destruction of its economic powers.

Other interactions[]

  • Rebecca is the "good" leader of the Den. As such, she will also reward the Chosen One for killing Metzger.
  • Rebecca will only give quests to a good Karma Chosen One.
  • A female Chosen One named Buffy can talk to Rebecca to receive a suit of metal armor, some stimpaks, a 10mm SMG and ammo, some grenades, and a flower. The conversation will only happen if the Chosen One is wearing at least leather armor.
  • Rebecca will not talk to the player if they destroy her still. However, in order to trigger the Metzger ending for the Den, Rebecca has to die.
  • Killing Metzger and visiting Rebecca afterwards will result in her giving the player $1,000, as long as they mention that they are responsible.
  • Bad Karma will cause Rebecca to refuse service and not give quests.

Inventory[]

Appearances[]

Rebecca Dyer appears only in Fallout 2.

Behind the scenes[]

At some point during development, Becky was called Maggie as can be seen from her unused dialogue file, DcMaggie.msg.[2]

References[]

  1. Rebecca Dyer: "{300}{}{Whiskey is my specialty. It's almost a tradition in the Dyer family. I charge the low, low price of only $5.}"
    "{301}{}{Drinks are still $5, and the Dyer family makes the best darn drinks in the whole world.}"
    (Rebecca Dyer's dialogue)
  2. Scrname.msg (Fallout 2): "{168}{}{Still} # diStill.int  ; Still that Maggie has in the basement in the Den"
Fallout and Fallout 2 merchants and doctors
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