Fallout Wiki
Fallout Wiki
m (Updating names of infobox and navbox templates)
(Fixed a link. Linked to Fallout 3's regulators.)
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{{Fallout 1 and 2 characters project}}
 
 
{{Infobox character
 
{{Infobox character
|Game=FO1
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|games =FO1
|Name=Razor
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|image =Fo1 Razor.png
 
|race =[[Human]]
|Image=Razor.jpg
 
  +
|sex =Female
|desc=Concept art
 
  +
|affiliation =[[Blades]]<br />[[Thieves' Guild]] (formerly)
|px = 200px
 
  +
|role =Leader of the Blades<br />Thief (formerly)
|Race=[[Human]]
 
  +
|location =[[Boneyard Downtown]]
|Affiliation=[[Blades]]
 
 
|quests =[[Kill Razor]]<br />[[Get weapons for the Blades]]<br />[[Free Adytum from the Regulators]]
|Role=Leader of the Blades
 
  +
|special ={{SPECIAL|6,6,7,8,5,9,5}}
|Location= [[Boneyard]]
 
  +
|tag skills =[[Unarmed]]: 93<br />[[Melee Weapons]]: 98
|Appearances=''[[Fallout]]''
 
  +
|derived =[[Hit Points]]: 100<br />[[Experience Points]]: 300<br />[[Armor Class]]: 19<br />[[Action Points]]: 9<br />[[Carry Weight]]: 175 lbs<br />[[Melee Damage]]: 5<br />[[Sequence]]: 12<br />[[Healing rate]]: 2
|Quests=[[Kill Razor]]<Br>[[Get weapons for the Blades]]<br>[[Free Adytum from the Regulators]]
 
  +
|proto ={{proto|129}}
|Dialogue=[[RAZOR.MSG]]
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|dialogue =[[RAZOR.MSG]]
  +
|footer =[[File:Razor.jpg|200px]]<br />Concept art
 
}}{{Games|FO1}}
 
}}{{Games|FO1}}
   
  +
{{quotation|The [[Regulators (Fallout)|Regulators]]. They are the ones that really run Adytum. Not [[Jon Zimmerman|Zimmerman]]. They come here and drag our people back to [[Adytum]] as slaves. They kill us when we try to fight them off. Sometimes they just come and kill a couple of us to bring to Zimmerman , so they can say we tried to break into their town, or some other ridiculous story.}}
'''Razor''' is the leader of the [[Blades]] around [[2161]].
 
  +
 
'''Razor''' is the leader of the [[Blades]] in [[Timeline#2161|2161]].
   
 
==Background==
 
==Background==
Razor originally came to the [[Boneyard]] from the [[Hub]], where she molded the Blades into somewhat better shape by [[2161]].
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Razor originally came to the [[Boneyard]] from the [[Hub]], where she molded the Blades into a somewhat better force.
   
She became very distraught with the [[Regulators (Fallout)|Regulators']] take-over of [[Adytum]], and fell into a state of depression when the Regulators murdered [[Jason Zimmerman]], a very close friend. When the Regulators blamed the Blades for Jason's murder, she swore to bring hell upon [[Caleb (Fallout)|Caleb]] and his men, no matter the cost.
+
She became very distraught with the [[Regulators (Fallout)|Regulators]]' take-over of [[Adytum]], and fell into a state of depression when the Regulators murdered [[Jason Zimmerman]], a very close friend. When the Regulators blamed the Blades for Jason's murder, she swore to bring hell upon [[Caleb (Fallout)|Caleb]] and his men, no matter the cost.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
  +
===Interactions overview===
The [[Vault Dweller]] can help her to defeat the [[Regulators]] of [[Adytum]] by exposing their actions, and later obtaining weapons from the [[Gun Runners]]. Alternately, upon entering Boneyard, the player will have the option of doing work for [[Jon Zimmerman]]. Zimmerman will offer 2000 caps for the [[Kill Razor|assassination of Razor]].
 
  +
{{Interactions FO1
  +
|perm companion =no
  +
|temp companion =no
  +
|talking head =no
  +
|wares =-
  +
|restocks =no
  +
|items modified =-
  +
|heal =no
  +
|cure radiation =no
  +
|heal cripple =no
  +
|quests started =*[[Free Adytum from the Regulators]]
  +
*[[Get weapons for the Blades]]
  +
|quests involved =*[[Kill Razor]]
  +
}}
  +
  +
===Quests===
  +
* [[Free Adytum from the Regulators]], [[Get weapons for the Blades]]: The [[Vault Dweller]] can help her to defeat the Regulators of [[Adytum]] by exposing their actions and making them kill [[Jon Zimmerman]], and later obtaining weapons from the [[Gun Runners]].
 
* [[Kill Razor]]: Alternately, upon entering Boneyard, the player will have the option of doing work for [[Jon Zimmerman]]. Zimmerman will offer 2000 caps for the [[Kill Razor|assassination of Razor]].
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel = [[Leather jacket (Fallout)|Leather jacket]]
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|apparel =[[Leather jacket (Fallout)|Leather jacket]]
|weapon = -
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|weapon =-
|otheritem = -
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|otheritem =-
|ondeath = -
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|ondeath =empty
 
}}
 
}}
  +
  +
==Bugs==
  +
* After the Free Adytum from the Regulators quest is started, Razor may inexplicably die if the player leaves Boneyard. None of the other Blades seem to die. In fact, dialogue still suggests that she is still alive after she dies.{{Verify|verified}}
  +
** If the PC leaves the Boneyard after the Free Adytum quest has started, Razor's body (or a pool of blood if some has passed) will appear at her location in the Blade's nightclub. However, once all the Regulators have been killed and the quest completed; Razor will reappear, alive and well, near the front gate of Adytum and thanks the PC (via dialog screen) for freeing the town.
   
 
==Appearances==
 
==Appearances==
Razor only appears in ''[[Fallout]]''.
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Razor appears only in ''[[Fallout]]''.
 
{{Stub-FO1}}
 
   
 
{{Navbox characters FO1}}
 
{{Navbox characters FO1}}
 
{{Navbox Boneyard}}
 
{{Navbox Boneyard}}
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[[Category:Human characters]]
 
[[Category:Fallout non-player characters]]
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[[Category:Fallout human characters]]
 
[[Category:Fallout characters]]
 
[[Category:Boneyard characters]]
 
[[Category:Boneyard characters]]
  +
  +
[[pl:Brzytwa (postać)]]
  +
[[ru:Бритва]]

Revision as of 20:10, 13 January 2014

 
Gametitle-FO1
Gametitle-FO1
The Regulators. They are the ones that really run Adytum. Not Zimmerman. They come here and drag our people back to Adytum as slaves. They kill us when we try to fight them off. Sometimes they just come and kill a couple of us to bring to Zimmerman , so they can say we tried to break into their town, or some other ridiculous story.

Razor is the leader of the Blades in 2161.

Background

Razor originally came to the Boneyard from the Hub, where she molded the Blades into a somewhat better force.

She became very distraught with the Regulators' take-over of Adytum, and fell into a state of depression when the Regulators murdered Jason Zimmerman, a very close friend. When the Regulators blamed the Blades for Jason's murder, she swore to bring hell upon Caleb and his men, no matter the cost.

Interactions with the player character

Interactions overview

Interactions
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.
FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Sells: -
40 Weaponsmith
This character can modify weapons.

-

Quests

Inventory

Apparel Weapon Other items
Leather jacket - -

Bugs

  • After the Free Adytum from the Regulators quest is started, Razor may inexplicably die if the player leaves Boneyard. None of the other Blades seem to die. In fact, dialogue still suggests that she is still alive after she dies.[verified]
    • If the PC leaves the Boneyard after the Free Adytum quest has started, Razor's body (or a pool of blood if some has passed) will appear at her location in the Blade's nightclub. However, once all the Regulators have been killed and the quest completed; Razor will reappear, alive and well, near the front gate of Adytum and thanks the PC (via dialog screen) for freeing the town.

Appearances

Razor appears only in Fallout.

Gametitle-FO1