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Raiders (Fallout 3)

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This page is about the raider faction appearing in Fallout 3. For an overview of raiders in the Fallout universe, see raiders.
For the raider character, see Raider (Fallout 3).
Raiders
Capital Wasteland Raiders
People
notable
members:
Lag-Bolt Broken SteelGametitle-FO3 BS
Lug-Nut
Madame
Ryan Brigg
Smiling Jack
Torcher
Locations
headquartersEvergreen Mills
locationsBethesda ruins
Charnel House
Chaste Acres Dairy Farm
Cliffside cavern
Evergreen Mills
Fairfax ruins
Kaelyn's Bed & Breakfast
MDPL mass relay station
Montgomery County Reservoir
SatCom Arrays
Springvale school
Raid shack
Wheaton armory
Connections
belongs toRaiders
relatedSlavers
Gameplay
appearancesFallout 3
 
Gametitle-FO3
Gametitle-FO3

Raiders take whatever they want, whenever they want, and their favorite pastimes are torture and murder.

Fallout 3 loading screen

Raiders are a group of hostile gangs in the Capital Wasteland in 2277.

BackgroundEdit

The raiders of the Capital Wasteland are mostly hostile, lawless, chem-addled ruffians who roam the wastes of the Washington, D.C. area. They have little in common with the raider clans of the West Coast, except for the Fiends of the Mojave Wasteland. They are encountered in small groups and are armed with a fairly wide range of weaponry. They often carry low caliber pistols, hunting rifles, sawed-off shotguns as well as melee weapons and grenades. At higher levels, they begin to carry SMGs, assault rifles, combat shotguns, and even some big guns like the missile launcher and flamer. Very rarely, one may even be found carrying a Gatling laser likely taken off a dead Outcast. They can occasionally be found hunting with guard dogs as well. All raiders wear some form of raider armor.[1]

TerritoryEdit

Raider territory tends to be marked with spray-painted symbols and mutilated bodies hung up with meat hooks on chains. These symbols include a green-blue circle with the number 21 in the middle, a "FUCK YOU" written in blood, and a colorful mushroom cloud.

LocationsEdit

RelationshipsEdit

Raiders have no alliances with other factions and will attack everyone but other raiders or slavers. They appear to be quite cruel, as places they inhabit are usually filled with the mutilated bodies of other raiders and wastelanders, implying that they torture captured enemies and occasionally their own. The raider sadist armor is equipped with several dismembered hands that the raider has kept as trophies. Raiders appear to show no mercy even toward each other; some mention killing one of their own just to make him shut up. Raiders also show very little respect for new recruits, as shown by conversations with one another.

AppearancesEdit

Raiders appear in Fallout 3

Behind the scenesEdit

Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.

Raiders may have been intended to become friendly towards players based on their Karma at some point during development. Raiders are set as Allied with another, mostly unused faction, RaiderFriendFaction. The description for this faction is "Used for Very Evil players".

Icon cut contentEnd of information based on Fallout 3 cut content.

See alsoEdit

GalleryEdit

ReferencesEdit

  1. Fallout 3 Official Game Guide Game of the Year Edition p.42: "Chaos and anarchy. Or if you prefer, anarchy and chaos. Raiders revel in both. Numerous Raider groups dot the wasteland. Most are no more than a handful of people scraping out a living by preying on anything weaker than them. They have no driving purpose or goal, other than to live to see tomorrow and raise as much hell as possible today. The largest known band of Raiders has set up a crude city in Evergreen Mills. This well-defended canyon gives them a base of operations. Rumor has it they trade with Slavers, selling their captives for cash."

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