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Gametitle-FO4
Gametitle-FO4

Raider Troubles at (Location Name) is a Minutemen radiant quest in Fallout 4. This quest can be started randomly when speaking to Preston Garvey or listening to Radio Freedom. If a settlement hasn't been unlocked yet, this quest may be started by speaking to a settler at that location and it will unlock the settlement.

Failure to kill the targeted raider settler in a timely manner will result in the failure of the quest.

Quick walkthrough

Minutemen radiant quest: Raider Troubles 
Speak to the leader of the settlement. 
Travel to the raider's location. 
Eliminate the raider target. 
Report your success to the leader of the settlement. 
Reward: ~100 caps 
Report your success to Preston Garvey
Reward: 200+ XP 

Detailed walkthrough

Settlements asking for help

Possible raider locations

Quest stages

Quest stages
StageStatusDescriptionLog Entry
50 Talk to the settlers at (location 1)I heard a broadcast over Radio Freedom about a settlement that needs help. I need to speak with someone at <Alias=ActualLocation> who can give me more details on the trouble they're having. OR
Preston Garvey has asked me to travel to a settlement that's requested help from the Minutemen. I should go to <Alias=ActualLocation> as soon as possible and see what I can do to help them.
100 Kill the raiders in (location 2)A nearby gang of Raiders has been terrorizing <Alias=ActualLocation>. I need to find them, and make sure they'll never be a threat to anyone else again.
200 Report your success to the settlers at (location 1)I was able to take out the leader of the nearby Raider gang. They should no longer be a threat to anyone. I need to return to <Alias=ActualLocation> and let them know they're safe.
450 Talk to Preston Garvey - if Preston started questNow that I've helped <Alias=ActualLocation>, I need to let Preston know the good news.
500Quest finishedQuest complete

Notes

If this quest is given directly by a settler, and you have not yet joined the Minutemen, the player character will not mention the usual Minuteman dialogue, but may instead say "I'd be glad to help, if I can." This can also occur with Clearing the Way, Ghoul Problem and Greenskins.

Bugs

  • PCPC If you start Under the Collar in the Nuka-World DLC and must collar Bedlam in Dunwich Borers you cannot kill Bedlam for the Minutemen quest. Use SetStage MinRecruit01 200 to skip to reporting your success to settlers.
  • PCPC No quest marker will appear on raiders inside Back Street Apparel. The quest will not update despite clearing Backstreet Apparel (the usual target raider is situated in the ground level back room with the steamer trunk). Workarounds for finishing this quest are (as with similar Greenskins and Ghoul Problem quests) either killing the quest giving settler or waiting until the timer runs out, though both ways will fail the quest.[verified]
    • PCPC This can be fixed on PC by opening the console, selecting the dead raider and inputting resurrect to kill them.
  • PCPC Should you have to help Covenant after completing Human Error and leaving the citizens alive, Jacob Orden will be the NPC to speak to, only he won't have any voice acting. After you clear the raiders, you will not be able to turn in the quest, as he will just comment on your completion of Human Error.[verified]
  • PCPC The option to say that the targeted location has been previously cleared won't appear, along with the quest marker, preventing the quest completion. Clearing the location anyway won't fix this.[verified]


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