Radiation Resistance

21,042pages on
this wiki
Icon disambig
For the perk, see Rad Resistance.
Radiation Resistance
Radiation Resistance
Fallout, Fallout 2, Fallout: New Vegas, Fallout Tactics
modifiesReduction of radiation exposure
governed byEndurance, armor, Rad-X
initial valueEndurance * 2
related perksRad Resistance, Vault City Inoculations
related traitsFast Metabolism
Fallout 3
modifiesReduction of radiation exposure
governed byEndurance, armor, Rad-X
initial value(Endurance - 1) * 2
related perksCyborg, Rad Resistance, Survival Expert, Booster Shot, Pitt Fighter
Van Buren
modifiesAmount of radiation your character is exposed to is reduced by this amount.
initial value?
related perks?
related traits?

The amount of radiation you are exposed to is reduced by this percentage. Radiation Resistance can be modified by the type of armor worn, and anti-radiation chems.

— Fallout In-game description

Radiation Resistance is a derived statistic in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, and Fallout Tactics.

It reduces radiation damage by a percentage.

Rad-X temporarily increases Radiation Resistance.

Fallout, Fallout 2, Fallout: New Vegas, Fallout TacticsEdit

\text{Initial level}=\text{Endurance}\times2

Temporarily increasing Radiation ResistanceEdit

  • fnvGametitle-FNV The space suit increases Radiation Resistance +40% while worn.


  • Average characters will have a 10% radiation resistance.
  • The Fast Metabolism trait sets initial radiation resistance to 0.
  • The Rad Resistance perk increases radiation resistance by 15% per rank. (10% per rank in FO1)
  • The Vault City Inoculations perk increases radiation resistance by 10%.
  • Rad-X temporarily increases radiation resistance by 50%. Half of it is lost after 24 hours, with resistance returning to its original value after another 24 hours.
  • In Fallout, Radiation Resistance can go as high as 100%, which is needed to survive The Glow. In Fallout 2, it is capped at 95%, in Fallout: New Vegas, however, it is capped at 85%.

Fallout 3Edit

\text{Initial level }%=(\text{Endurance}-1)\times2

Example: A starting Endurance of 5.


Permanently increasing Radiation ResistanceEdit

Temporarily increasing Radiation ResistanceEdit


  • In Fallout 3, Radiation Resistance is capped at 85%.

Fallout 4Edit

  • Radiation resistance works similar to the other games, but is more crucial because radiation damage itself is much more dangerous than previous titles, lowering your maximum health by 1 point for every 10 Rads absorbed. Resistance is not gained from Endurance any longer, but now appears on much more equipment, such as vault jumpsuits and gas masks. Notable resistance effects are still present on radiation suits, now called a Hazmat suit (Fallout 4), as well as all forms of Power Armor, which can be modified to offer even more protection.
  • One dose of Rad-X (Fallout 4) is no longer an incredibly potent, easy-to-use form of protection, only offering 100 Rad Resistance. However, multiple doses can be taken, each one stacking for the duration.
  • 100 Rad Resistance appears to reduce radiation damage to about half, possibly meaning that for every 1 unit of Resistance, 1% more damage is needed for the same effect. Further testing is needed.

Other Wikia wikis

Random Wiki