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− | {{perk |
+ | {{Infobox perk |
− | |name ={{PAGENAME}} |
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− | |image = |
+ | |image =Rad Resistance FO3.png |
+ | |image desc =[[Vault Boy]] image, as it appears in ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'' |
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− | |px =190px |
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+ | |games1 =FO1 |
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+ | |requires1 =[[Level]] 6<br />[[Endurance]] 6<br />[[Intelligence]] 4 |
− | |ranks1 =3 |
+ | |ranks1 =3 |
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+ | |effects1 =+15% [[Radiation Resistance]] |
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+ | |games2 =FO2, FOT |
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− | |game2b =FOT |
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+ | |effects3 =+25% Radiation Resistance |
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+ | |footer =[[Image:RadResistance.png|90px]]<br />[[Vault Boy]] image, as it appears in ''[[Fallout]]'' |
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− | |extra =[[Image:Rad Resistance FO3.png|160px]]<br>''[[Fallout 3]]'' |
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}}{{Games|FO1|FO2|FO3|FNV|FOT}} |
}}{{Games|FO1|FO2|FO3|FNV|FOT}} |
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− | '''Rad Resistance''' is a ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'' and ''[[Fallout Tactics]]'' [[perk]]. |
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− | + | '''Rad Resistance''' is a ''[[Fallout]]'', ''[[Fallout 2]]'', ''[[Fallout 3]]'', ''[[Fallout: New Vegas]]'' and ''[[Fallout Tactics: Brotherhood of Steel|Fallout Tactics]]'' [[perk]]. |
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+ | ==''Fallout'', ''Fallout 2'' and ''Fallout Tactics''== |
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+ | With each level of this perk, you will improve your [[Radiation Resistance]] by 15%. |
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===Notes=== |
===Notes=== |
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+ | The Fallout manual erroneously states that it increases Rad Resistance by only 10%. |
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− | In ''Fallout'' there simply aren't enough radiation-heavy areas for this perk to be of value; better to carry some Rad-X and RadAway for those areas. |
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− | ==''Fallout 3'' and ''Fallout: New Vegas== |
+ | ==''Fallout 3'' and ''Fallout: New Vegas''== |
+ | With this perk, your radiation resistance improves by 25%. |
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− | Rad resistance allows you to -- what else? -- resist radiation. This perk grants an additional 25% to radiation resistance. |
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+ | ===Notes=== |
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− | This stacks with Rad-X. |
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⚫ | The necessity of this perk is questionable, since it is trivially easy to temporarily boost radiation resistance to the maximum with [[Rad-X]] and various radiation-resistant armor. Combined with the fact that there are few areas with a high enough radiation level to warrant such resistance, there is no pressing need to take it. In ''[[Fallout 3]]'', the perks gained from ''[[The Pitt (add-on)|The Pitt]]'' will grant 13% radiation resistance in total, the [[Cyborg (perk)|Cyborg]] perk will add 10% more as well as providing other useful effects and at the same time, and each point in Endurance nets a natural resistance of 2%. All power armors (not including [[tribal power armor]] and [[Ashur's power armor]]) increase radiation resistance as well (ranging from 10 to 25%). Even if the player should encounter heavy doses of radiation, Rad-X and RadAway is of no shortage, as well an [[Advanced radiation suit (Fallout 3)|advanced radiation suit]] can be obtained. Though there is less Rad-X and RadAway in ''Fallout: New Vegas'', there are fewer areas of dense radiation, in turn. |
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⚫ | The necessity of this perk is questionable |
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− | [[Category:Perks]] |
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[[Category:Fallout perks]] |
[[Category:Fallout perks]] |
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[[Category:Fallout 2 perks]] |
[[Category:Fallout 2 perks]] |
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[[pl:Ołowiany Fartuch]] |
[[pl:Ołowiany Fartuch]] |
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[[ru:Рад-сопротивление]] |
[[ru:Рад-сопротивление]] |
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+ | [[de:Strahlungsresistenz]] |
Revision as of 22:54, 20 August 2014
For the derived statistic, see Radiation Resistance. |
Rad Resistance is a Fallout, Fallout 2, Fallout 3, Fallout: New Vegas and Fallout Tactics perk.
Fallout, Fallout 2 and Fallout Tactics
With each level of this perk, you will improve your Radiation Resistance by 15%.
Notes
The Fallout manual erroneously states that it increases Rad Resistance by only 10%.
Fallout 3 and Fallout: New Vegas
With this perk, your radiation resistance improves by 25%.
Notes
The necessity of this perk is questionable, since it is trivially easy to temporarily boost radiation resistance to the maximum with Rad-X and various radiation-resistant armor. Combined with the fact that there are few areas with a high enough radiation level to warrant such resistance, there is no pressing need to take it. In Fallout 3, the perks gained from The Pitt will grant 13% radiation resistance in total, the Cyborg perk will add 10% more as well as providing other useful effects and at the same time, and each point in Endurance nets a natural resistance of 2%. All power armors (not including tribal power armor and Ashur's power armor) increase radiation resistance as well (ranging from 10 to 25%). Even if the player should encounter heavy doses of radiation, Rad-X and RadAway is of no shortage, as well an advanced radiation suit can be obtained. Though there is less Rad-X and RadAway in Fallout: New Vegas, there are fewer areas of dense radiation, in turn.
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