“What the... I can see why you're here. You obviously want to get rid of that antique suit you're wearing.”
The Quartermaster is the overseer of equipment issuance's to Enclave personnel at Navarro around 2241.
Background
He is a pretty easy-going fellow with close relations to the base's Drill Sergeant, Arch Dornan and a similar, but not quite-so-extreme, intolerance for bullshit. He has a brother with stunted mental development serving in the Enclave Armed Forces.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. |
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This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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This character is allied with the following faction(s). |
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Other interactions
If the Chosen One talks to the Quartermaster wearing anything but advanced power armor, he will treat him as a new recruit. If he plays along, he will direct to the armory behind him, where the Chosen One can get a free suit of advanced power armor.
Inventory
Apparel | Weapon | Other items |
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Advanced power armor | Wattz 1000 laser pistol | Booze Stimpak x2 Motion sensor Lighter |
Appearances
The Quartermaster of Navarro appears only in Fallout 2.
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