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Pyromaniac is a Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics as well as Lionheart perk. It is a skill Fallout: Brotherhood of Steel and was to appear in the canceled Fallout: Brotherhood of Steel 2 (skills in these game work like perks do in other Fallout games).

EffectsEdit

Fallout 2 and Fallout TacticsEdit

This Perk will make your character do horrible things with fire — to other people. +5 points of damage with fire-based weapons.

— In-game description

In Fallout 2, the most violent fire-based death animation will always be used, similar to that of the Bloody Mess trait.

Fallout 3Edit

With the Pyromaniac perk, you do +50% damage with fire-based weapons, like flamers and Shishkebabs. This only increases the base damage done by these weapons, not the lingering "burn" effect.

Affected weaponsEdit

BugsEdit

  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 The Burnmaster, the Nuka-grenade, and the Zhu-Rong v418 Chinese pistol are unaffected by the perk. The guide lists these as being affected by this perk, but the weapons aren't on the form list - this is most likely an oversight by the developers. [verified]
  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 Any flamers that are brought back by the Gary-23 glitch from Operation: Anchorage are also unaffected. The reason for this was probably because weapons from the expansion were not meant to be brought back, thus they are not affected by this perk. [verified]

Fallout: New VegasEdit

With the Pyromaniac perk, you do +50% damage with fire-based weapons, like the Flamer and Shishkebab.

— In-game description

With the Pyromaniac perk, you do +50% damage with fire-based weapons, like the flamer and Shishkebab.

Affected weaponsEdit

BugsEdit

  • pcIcon pc While fire-based, ammunition is not affected by the Pyromaniac perk.[verified]
  • pcIcon pc Even though weapons like the Shishekebab are affected by the Pyromaniac perk, the additional burning damage is not boosted.[verification needed]
  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 While this perk requires an Explosives skill of 60 to be unlocked, the only explosive items affected by the perk are the incendiary grenade and the fire bomb. This was confirmed by J. E. Sawyer to be unintentional; the perk was meant to be dependent on the Energy Weapons skill, which governs almost more common fire-based weaponry.[1]
  • pcIcon pc xbox360Icon xbox360 ps3Icon ps3 This perk does not affect the cosmic knife super-heated, despite it being capable of setting enemies on fire.[verification overdue]

Fallout: Brotherhood of SteelEdit

FOBoSLogoThe following is based on Fallout: Brotherhood of Steel and has not been confirmed by canon sources.

Each level of this skill increases the player characters Critical Chance for +5% (up to a maximum +25) when using fire-based weapons. To take it, the player must be Level 5.

Points requirementsEdit

  • 1 Rank : 2 Points
  • 2 Rank : 4 Points
  • 3 Rank : 8 Points
  • 4 Rank : 16 Points
  • 5 Rank : 32 Points

Affected weaponsEdit

FOBoSLogoEnd of information based on Fallout: Brotherhood of Steel.

Fallout: Brotherhood of Steel 2Edit

FOBoS2LogoThe following is based on Fallout: Brotherhood of Steel 2 and has not been confirmed by canon sources.

Unspecified, but presumably 5%, increase in Critical Chance when using fire-based weapons.[2]

FOBoS2LogoEnd of information based on Fallout: Brotherhood of Steel 2.

LionheartEdit

Gametitle-LHThe following is based on Lionheart and is not considered canon.

You have a natural affinity for fire and a knack for setting things ablaze - especially other people. You get +10% damage with fire-based weapons or spells.

Gametitle-LHEnd of information based on Lionheart.

ReferencesEdit

  1. http://www.formspring.me/JESawyer/q/420745289532466503
  2. Fallout: Brotherhood of Steel 2 design document – Page 10