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Pushy

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Pushy
Pushy
Power fist icon
Requirements
skillUnarmed 100
strength req.2
Attack statistics
dmg/attack
60 (83.4)
DPS
88.4 (159.7)
crit dmg
60
crit % mult
x1
attacks/sec
1.5 (1.9)AP28
Other
weight6value
4200
item HP120
repair
Displacer gloves
Unarmed Jury RiggingJuryRigging
base id00155e6d
 
Gametitle-FNV
Gametitle-FNV

Pushy is a unique weapon in Fallout: New Vegas.

CharacteristicsEdit

Pushy is a unique version of the displacer glove. Instead of the usual silver plating, the forearm unit and knuckle plate emitter are dark gray, and the glove is a tan color instead of red. As with the regular displacer glove, Pushy causes a knockback effect on a successful hit, with a visual effect similar to that of a Gauss rifle. Pushy has the highest DPS of any unarmed weapon in the base game, but is ultimately outclassed by the Industrial Hand with all DPS-aided perks added.

V.A.T.S. Special AttacksEdit

Type of attackIcon attackSkill requiredIcon abilityDamage per attack in V.A.T.S.Icon damageAction point costIcon actionDamage per action pointIcon dapAdditional effectsIcon effect
Normal0120284.29
Stomp502402012Only on knocked down enemies
Uppercut50138206.9
Cross75132206.62.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

DurabilityEdit

Pushy can successfully strike about 595 times from full condition before breaking.

VariantsEdit

ComparisonEdit

Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsBonus effectsIcon bonus effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageCritical effect damage and durationIcon crit effectAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Ballistic fist 80
87.31.09x180285.73956780013001009
Two-Step Goodbye fnvgraGametitle-FNV GRA70
76.41.09x410175explosionIcon explosion2853956200003333.31009
Displacer glove 50
68.21.36x150283.649563500583.31004
Pushy 60
88.41.47x160284.3595642007001002
Zap glove 35
57.3+50Electromagnetic pulseIcon EMPRobots
+20Electromagnetic pulseIcon EMPPower armor
1.64x135282.549565200866.7754
Paladin Toaster 41
67.1+50Electromagnetic pulseIcon EMPRobots
+20Electromagnetic pulseIcon EMPPower armor
1.64x141282.9395668001133.3754
Note: Unarmed damage is doubled in V.A.T.S.

LocationEdit

Ruby Hill mine - Found on the body of a dead Jackal gang member, lying near the dry tunnel entrance in the underground lake area.

NotesEdit

  • Despite having energy cells visible on itself, Pushy does not require ammo to use.
  • It has what looks like a speaker on the fist, which likely is how it "pushes" enemies.
  • If the player has the Ranger Takedown Perk, in the third person view when performing the leg sweep, where the leg comes into contact with the target, it still creates the same wave of energy even though the fist isn't technically used.

Behind the scenesEdit

Sometime before release, displacer gloves, as well as many other fists, were supposed to use energy cells as ammunition, but it wasn't supported by the game engine and there was not enough time for implementation.[1]

GalleryEdit

ReferencesEdit

  1. JE Sawyer on Formspring

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