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Psycho

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For the character from the Fallout Tactics demo, see Psycho (character).
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This is an overview article which contains background information and cross-game comparisons. For game-specific information and stats, see the articles linked on the right.
Gameplay articles
FalloutPsycho
Fallout 2Psycho
Fallout 3Psycho
FO: New VegasPsycho
Slasher
FO TacticsPsycho
Fallout: BoS 2Psycho
Van BurenPsycho
 ... 
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Contents

BackgroundEdit

Psycho appears as a form of injected drug composed of strange, unknown chemicals of military origin, that comes with its own unique delivery system. It was designed at the orders of General Constantine Chase and was supposed to increase the combat potential of a soldier, whilst dampening higher mental functions, making for fearless, but uncontrollable troops.[1]

VariantsEdit

PsychoEdit

Chem psycho.png

The player may consume Psycho or use it as an ingredient in slasher, which increases both damage and damage resistance but has a much shorter duration.

SlasherEdit

FO3 psycho.png
Gameplay article: Fallout: New Vegas

Slasher is a chem which combines the effects of Med-X and Psycho into a single drug. It is possible to combine the effects of this drug with Med-X to gain a 50% boost to damage resistance. It will not stack with Psycho.

See alsoEdit

ReferencesEdit

  1. Fallout 2 Official Strategies & Secrets, p. 75

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