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Psycho
| | For the character from the Fallout Tactics demo, see Psycho (character). |
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| | This is an overview article which contains background information and cross-game comparisons. For game-specific information and stats, see the articles linked on the right. |
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Background
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Psycho appears as a form of injected drug composed of strange, unknown chemicals of military origin, that comes with its own unique delivery system. It was designed at the orders of General Constantine Chase and was supposed to increase the combat potential of a soldier, whilst dampening higher mental functions, making for fearless, but uncontrollable troops.[1]
Variants
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Psycho
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Gameplay articles: Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout Tactics, Fallout: Brotherhood of Steel 2, Van Buren
The player may consume Psycho or use it as an ingredient in slasher, which increases both damage and damage resistance but has a much shorter duration.
Slasher
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Gameplay article: Fallout: New Vegas
Slasher is a chem which combines the effects of Med-X and Psycho into a single drug. It is possible to combine the effects of this drug with Med-X to gain a 50% boost to damage resistance. It will not stack with Psycho.
