The proton throwing axe is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics
It is similar in appearance to the proton axe, but is much smaller. It is a thrown weapon and it explodes on impact. These weapons are quite uncommon, so one should take careful aim when using one. As an advantage towards robots, it can target a combat inhibitor in V.A.T.S. as if it's in full view, even if the robot is facing the player. Unlike the non throwing version, it does not have an EMP effect.
Variants
Protonic inversal throwing axe: A much stronger variant with a higher damage.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Proton axe | 50 | 90.8 | +50 robots +20 power armor | 1.82 | x1 | 25 | 22 | 4.5 | 995 | 8 | 3500 | 437.5 | 50 | 5 |
Protonic inversal axe | 58 | 105.3 | +50 robots +20 power armor | 1.82 | x1 | 45 | 25 | 4.6 | 1245 | 8 | 4000 | 500 | 55 | 5 |
Proton throwing axe | 40 | 32.2 | x1.5 limb +50 robots +20 power armor | 0.8 | x1 | 29 | 20 | 4 | 4995 | 1 | 100 | 100 | 25 | 1 |
Protonic inversal throwing axe | 60 | 52.7 | x1.5 limb +50 robots +20 power armor | 0.88 | x1 | 29 | 22 | 5.5 | 4995 | 1 | 200 | 200 | 25 | 1 |
- Note: Melee damage is doubled in V.A.T.S.
Locations
- In the Magnetohydraulics Complex under the waterfall.
- Also in Z-38 lightwave dynamics research up stairs and all the way to the left next to some computers.
- Cuckoo's Nest, at the end of the cave, sometimes picked up by lobotomites.
- In the X-8 Institutional Test Facility, behind a force field (EMP wave for the sonic emitter required), on top of a footlocker.
- 5 can be found in the corner of the watch tower, in Little Yangtze.
- 5 can be looted from the corpse of Sparks.
- X-12 research center - 8 can be found on the bottom floor, inside the podium in the corner of the room.
- X-8 research center - 4 can be found on the second floor of the kennel.
- Forbidden Zone - one can be found in the dome in the far right room.
- X-7a "Left Field" artillery launch - 2 can be found in the Artillery Command Center
Notes
- All Cyberdogs are affected by the additional EMP damage done by this weapon.
Gallery
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