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m (Lord Death perk is 1.04 increase)
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{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|games =FNVOWB
+
|games =FNVOWB
|icon =Protonic throwing axe icon.png
+
|icon =Protonic throwing axe icon.png
|image =Proton throwing axe.png
+
|image =Proton throwing axe.png
|type =melee
+
|type =melee
|skill =Melee Weapons
+
|skill =Melee Weapons
|skill req =25
+
|skill req =25
|strength req =1
+
|strength req =1
|damage =40
+
|damage =40
|perk1 =Heavy Handed
+
|perk1 =Heavy Handed
|perk1 mult =0.2
+
|perk1 mult =0.2
|perk2 =Bloody Mess
+
|perk2 =Bloody Mess (perk)
|perk2 mult =0.05
+
|perk2 mult =0.05
|perk3 =Lord Death
+
|perk3 =Lord Death
|perk3 mult =0.03
+
|perk3 mult =0.04
|perk4 =Loose Cannon
+
|perk4 =Loose Cannon
|perk4 attsec mult=0.3
+
|perk4 attsec mult =0.3
|perk5 =Slayer
+
|perk5 =Slayer
|perk5 attsec mult=0.3
+
|perk5 attsec mult =0.3
|perk6 =Melee Hacker
+
|perk6 =Melee Hacker
|perk6 attsec mult=0.1
+
|perk6 attsec mult =0.1
|perk7 =Thought You Died
+
|perk7 =Thought You Died
|perk7 mult =0.1
+
|perk7 mult =0.1
|other effect =+50 damage against [[Fallout: New Vegas robots and computers|robot]]s<br />+20 damage against [[power armor]] (except [[NCR salvaged power armor|NCR power armor]])<br>Bonus limb damage x1.5
+
|other effect =+50 damage against [[Fallout: New Vegas robots and computers|robot]]s outside Big MT<br />+20 damage against Big MT robots and [[power armor]] (except [[NCR salvaged power armor|NCR power armor]])<br>Bonus limb damage x1.5
|attack shots/sec =0.8049
+
|attack shots/sec =0.8049
|crit % mult =1
+
|crit % mult =1
|crit dmg =29
+
|crit dmg =29
|ap =20
+
|ap =20
|hp =1000
+
|hp =1000
|repair =[[Proton axe]]s<br />[[Protonic inversal axe]]<br />[[Protonic inversal throwing axe]]<br />[[Jury_Rigging#One-handed melee|One-handed melee]] {{icon|jury|big|link=Jury Rigging}}
+
|repair =[[Proton axe]]s<br />[[Protonic inversal axe]]<br />[[Protonic inversal throwing axe]]<br />[[Jury_Rigging#One-handed melee|One-handed melee]] {{icon|jury|big|link=Jury Rigging}}
|weight =1
+
|weight =1
|value =100
+
|value =100
|baseid ={{DLC ID|00bb5e}}
+
|baseid ={{DLC ID|00bb5e}}
 
}}{{Games|FNVOWB}}
 
}}{{Games|FNVOWB}}
   
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==Characteristics==
 
==Characteristics==
It is similar in appearance to the [[proton axe]] but is much smaller. It is a thrown weapon and it explodes on impact. These weapons are quite uncommon, so one should take careful aim when using one.
+
It is similar in appearance to the [[proton axe]], but is much smaller. It is a thrown weapon and it explodes on impact. These weapons are quite uncommon, so one should take careful aim when using one.
As an advantage towards robots, it can target a combat inhibiter in V.A.T.S. as if it's in full view, even if the robot is facing the player. Unlike the non throwing version it has no EMP effect.
+
As an advantage towards robots, it can target a combat inhibitor in V.A.T.S. as if it's in full view, even if the robot is facing the player. Unlike the non throwing version, it does not have an EMP effect.
  +
The only downside is its relatively heavy weight, at 1 pound each, considering it is a thrown item.
 
 
 
==Variants==
 
==Variants==
 
[[Protonic inversal throwing axe]]: A much stronger variant with a higher damage.
 
[[Protonic inversal throwing axe]]: A much stronger variant with a higher damage.
 
{{clear}}
 
{{clear}}
 
===Comparison===
 
===Comparison===
  +
{{Weapon comparison table
{| class="va-table va-table-center sortable"
 
  +
|game =FNV
! Name
 
  +
|skill =melee weapons
! Dmg/ATT
 
  +
|name1 =Proton axe
! DPS
 
  +
|ap1 =22
! ATT/sec
 
  +
|attack shots/sec1 =1.8150
! Crit % Mult
 
  +
|crit % mult1 =1
! Crit Dmg
 
  +
|crit dmg1 =25
! Attacks in V.A.T.S.
 
  +
|damage1 =50
! WG
 
  +
|dlc1 =fnvowb
! AP Cost
 
  +
|hp1 =200
! DMG/AP¹
 
  +
|other effect1 =+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
! Durability
 
  +
|skill req1 =50
! Value
 
  +
|strength req1 =5
! [[Fallout: New Vegas weapons#Legend|ATT REQ]]
 
  +
|value1 =3500
 
  +
|weight1 =8
|-style="background:#E8E8A2;"
 
 
|name2 =Protonic inversal axe
| [[Proton throwing axe]]
 
  +
|ap2 =25
| 40
 
  +
|attack shots/sec2 =1.8150
| 32.2
 
  +
|crit % mult2 =1
| 0.8
 
  +
|crit dmg2 =45
| x1
 
  +
|damage2 =58
| 29
 
  +
|dlc2 =fnvowb
| 1
 
  +
|hp2 =250
| 1
 
  +
|other effect2 =+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
| 20
 
  +
|skill req2 =55
| 4.0
 
  +
|strength req2 =5
| 4995
 
  +
|value2 =4000
| 100
 
  +
|weight2 =8
| Melee Weapons:25 Strength:1
 
 
|name3 =Proton throwing axe
 
  +
|ap3 =20
|-
 
  +
|attack shots/sec3 =0.8049
| [[Protonic inversal throwing axe]]
 
  +
|crit % mult3 =1
| 60
 
  +
|crit dmg3 =29
| 52.7
 
  +
|damage3 =40
| 0.8
 
  +
|dlc3 =fnvowb
| x1
 
  +
|hp3 =1000
| 29
 
  +
|other effect3 =x1.5 limb {{icon|damage}}<br/>+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
| 1
 
  +
|skill req3 =25
| 1
 
  +
|strength req3 =1
| 22
 
  +
|value3 =100
| 5.45
 
  +
|weight3 =1
| 4995
 
  +
|name4 =Protonic inversal throwing axe
| 200
 
  +
|ap4 =22
| Melee Weapons:25 Strength:1
 
  +
|attack shots/sec4 =0.878
|}
 
  +
|crit % mult4 =1
: ¹ Includes V.A.T.S [[Melee Damage#Notes|double normal weapon damage]].
 
  +
|crit dmg4 =29
  +
|damage4 =60
  +
|dlc4 =fnvowb
  +
|hp4 =1000
  +
|other effect4 =x1.5 limb {{icon|damage}}<br/>+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor
  +
|skill req4 =25
  +
|strength req4 =1
  +
|value4 =200
  +
|weight4 =1
 
}}
   
 
==Locations==
 
==Locations==
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==Notes==
 
==Notes==
  +
* All [[Cyberdog (Fallout: New Vegas)|cyberdogs]] are affected by the additional EMP damage done by this weapon.
*The proton throwing axe has very high item health relative to most other melee weapons, and as such would [[Condition#equipment condition in fallout 3 and fallout: new vegas|degrade]] very slowly, even though you can only attack once with it as it becomes unretrievable once thrown.
 
   
 
==Gallery==
 
==Gallery==

Revision as of 05:49, 28 February 2014

 
Gametitle-FNV OWB
Gametitle-FNV OWB

The proton throwing axe is a weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

It is similar in appearance to the proton axe, but is much smaller. It is a thrown weapon and it explodes on impact. These weapons are quite uncommon, so one should take careful aim when using one. As an advantage towards robots, it can target a combat inhibitor in V.A.T.S. as if it's in full view, even if the robot is facing the player. Unlike the non throwing version, it does not have an EMP effect.

Variants

Protonic inversal throwing axe: A much stronger variant with a higher damage.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Proton axe Old World Blues (add-on)50
90.8+50 EMP robots
+20 EMPpower armor
1.82x125224.599583500437.5505
Protonic inversal axe Old World Blues (add-on)58
105.3+50 EMP robots
+20 EMPpower armor
1.82x145254.6124584000500555
Proton throwing axe Old World Blues (add-on)40
32.2x1.5 limb Damage
+50 EMP robots
+20 EMPpower armor
0.8x12920449951100100251
Protonic inversal throwing axe Old World Blues (add-on)60
52.7x1.5 limb Damage
+50 EMP robots
+20 EMPpower armor
0.88x129225.549951200200251
Note: Melee damage is doubled in V.A.T.S.

Locations

Notes

  • All cyberdogs are affected by the additional EMP damage done by this weapon.

Gallery