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|games =FNVOWB |
|games =FNVOWB |
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|icon =Protonic_axe_icon.png |
|icon =Protonic_axe_icon.png |
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+ | |icon offset =10 |
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|image =ProtonAxe.png |
|image =ProtonAxe.png |
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|type =melee |
|type =melee |
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Line 11: | Line 12: | ||
|crit % mult =1 |
|crit % mult =1 |
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|crit dmg =25 |
|crit dmg =25 |
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+ | |other effect =+50 damage against [[Fallout: New Vegas robots and computers|robot]]s outside Big MT<br />+20 damage against Big MT robots and [[power armor]] (except [[NCR salvaged power armor|NCR power armor]]) |
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|perk1 =Heavy Handed |
|perk1 =Heavy Handed |
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|perk1 mult =0.2 |
|perk1 mult =0.2 |
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− | |perk2 =Bloody Mess |
+ | |perk2 =Bloody Mess (perk) |
|perk2 mult =0.05 |
|perk2 mult =0.05 |
||
|perk3 =Lord Death |
|perk3 =Lord Death |
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− | |perk3 mult =0. |
+ | |perk3 mult =0.04 |
|perk4 =Slayer |
|perk4 =Slayer |
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|perk4 attsec mult=0.3 |
|perk4 attsec mult=0.3 |
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The '''proton axe''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. |
The '''proton axe''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. |
||
− | == |
+ | ==Characteristics== |
− | The proton axe resembles a futuristic war-axe with a glowing blue blade of electrical energy at its head. On the other side it has two capacitors which also share the same blue electric current. It does electrical damage with extra damage against robots and [[power armor]] users. |
+ | The proton axe resembles a futuristic war-axe with a glowing blue blade of electrical energy at its head. On the other side it has two capacitors which also share the same blue electric current. It does electrical damage with extra damage against robots and [[power armor]] users. It can be repaired with the inexpensive [[proton throwing axe]], raising its resell value drastically. |
+ | ===Special attack=== |
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− | It can be repaired with the inexpensive [[proton throwing axe]], raising its resell value drastically. |
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+ | It has a [[Special Attack (Fallout: New Vegas)|special]] [[Special Attack (Fallout: New Vegas)#Proton Electrocutioner|''Proton Electrocutioner'']] attack that does 200% damage in [[Vault-Tec Assisted Targeting System|V.A.T.S.]] at the cost of 13 more action points (requires a [[Melee Weapons|Melee]] [[skill]] of 50). |
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+ | {{VATS attack table |
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− | ==Characteristics== |
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+ | |type =melee |
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− | The proton axe does extra damage against robots and enemies with power armor. It has a special V.A.T.S. attack called "proton electrocutioner" unlocked at 50 melee weapons skill which costs 35 AP and deals double damage. |
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+ | | damage =50 |
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+ | | ap =22 |
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+ | | attack =Proton Electrocutioner |
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+ | | damage mult =2 |
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+ | | attack ap =35 |
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⚫ | |||
+ | |||
+ | It is possible to [[Melee Weapons#V.A.T.S. vs real-time|execute]] ''Proton Electrocutioner'' outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward. |
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===Durability=== |
===Durability=== |
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===Comparison=== |
===Comparison=== |
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+ | {{Weapon comparison table |
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− | {| class="va-table va-table-center sortable" |
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+ | |game =FNV |
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− | ! Name |
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+ | |skill =melee weapons |
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− | ! Dmg/ATT |
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+ | |name1 =Proton axe |
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− | ! DPS |
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+ | |ap1 =22 |
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− | ! ATT/sec |
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+ | |attack shots/sec1 =1.8150 |
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− | ! Crit % Mult |
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+ | |crit % mult1 =1 |
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− | ! Crit Dmg |
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+ | |crit dmg1 =25 |
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− | ! Attacks in V.A.T.S. |
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+ | |damage1 =50 |
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− | ! WG |
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+ | |dlc1 =fnvowb |
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− | ! AP Cost |
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+ | |hp1 =200 |
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− | ! DMG/AP¹ |
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+ | |other effect1 =+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor |
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− | ! Durability |
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+ | |skill req1 =50 |
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− | ! Value |
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+ | |strength req1 =5 |
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− | ! [[Fallout: New Vegas weapons#Legend|ATT REQ]] |
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+ | |value1 =3500 |
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− | |||
+ | |weight1 =8 |
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− | |-style="background:#E8E8A2;" |
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⚫ | |||
− | | [[Proton axe]] |
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+ | |ap2 =25 |
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− | | 50 |
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+ | |attack shots/sec2 =1.8150 |
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− | | 95.5 |
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+ | |crit % mult2 =1 |
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− | | 1.9 |
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+ | |crit dmg2 =45 |
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− | | x1 |
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+ | |damage2 =58 |
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− | | 25 |
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+ | |dlc2 =fnvowb |
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− | | 1 |
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+ | |hp2 =250 |
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− | | 8 |
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+ | |other effect2 =+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor |
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− | | 22 |
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+ | |skill req2 =55 |
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− | | 4.55 |
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+ | |strength req2 =5 |
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− | | 995 |
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+ | |value2 =4000 |
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− | | 3500 |
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+ | |weight2 =8 |
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− | | Melee Weapons:50 Strength:5 |
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+ | |name3 =Proton throwing axe |
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− | |||
+ | |ap3 =20 |
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⚫ | |||
+ | |attack shots/sec3 =0.8049 |
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⚫ | |||
+ | |crit % mult3 =1 |
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− | | 58 |
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+ | |crit dmg3 =29 |
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− | | 105.3 |
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+ | |damage3 =40 |
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− | | 1.8 |
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+ | |dlc3 =fnvowb |
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− | | x1 |
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+ | |hp3 =1000 |
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− | | 45 |
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+ | |other effect3 =x1.5 limb {{icon|damage}}<br/>+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor |
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− | | 1 |
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+ | |skill req3 =25 |
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− | | 8 |
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+ | |strength req3 =1 |
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− | | 25 |
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+ | |value3 =100 |
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− | | 4.64 |
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+ | |weight3 =1 |
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− | | 1245 |
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+ | |name4 =Protonic inversal throwing axe |
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− | | 4000 |
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+ | |ap4 =22 |
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− | | Melee Weapons:55 Strength:5 |
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+ | |attack shots/sec4 =0.878 |
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⚫ | |||
+ | |crit % mult4 =1 |
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− | : ¹ Includes V.A.T.S [[Melee Damage#Notes|double normal weapon damage]]. |
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+ | |crit dmg4 =29 |
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+ | |damage4 =60 |
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+ | |dlc4 =fnvowb |
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+ | |hp4 =1000 |
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+ | |other effect4 =x1.5 limb {{icon|damage}}<br/>+50 {{icon|EMP}} robots<br/>+20 {{icon|EMP}}power armor |
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+ | |skill req4 =25 |
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+ | |strength req4 =1 |
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+ | |value4 =200 |
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+ | |weight4 =1 |
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⚫ | |||
==Locations== |
==Locations== |
||
− | * One can be found on a table next to a chemistry set in the [[Z-14 Pepsinae DNA |
+ | * One can be found on a table next to a chemistry set in the [[Z-14 Pepsinae DNA splicing lab]]. |
* They can often be found on [[lobotomite]]s. |
* They can often be found on [[lobotomite]]s. |
||
− | * One can be found in the [[Forbidden Zone |
+ | * One can be found in the [[Forbidden Zone dome entrance]] in one of the upper rooms on a shelf. |
+ | |||
+ | ==Notes== |
||
+ | All [[Cyberdog (Fallout: New Vegas)|cyberdogs]] are affected by the additional EMP damage done by this weapon. |
||
==Behind the scenes== |
==Behind the scenes== |
||
− | * The technology used by this weapon appears to be similar to the electric weapons created in the [[Secret Vault]] by [[Vault-Tec]]. |
+ | * The technology used by this weapon appears to be similar to the electric weapons created in the [[Secret Vault]] by [[Vault-Tec Corporation|Vault-Tec]]. |
− | * The proton axe is based on the [ |
+ | * The proton axe is based on the [[w:c:wasteland:proton_ax|proton ax]] of ''[[Wasteland (game)|Wasteland]]'', the 1980s game which is considered to be ''Fallout'''s predecessor. |
+ | |||
⚫ | |||
⚫ | |||
+ | | [[File:Protonic_axe_icon.png|80x80px]] |
||
⚫ | |||
⚫ | |||
==Gallery== |
==Gallery== |
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Proton axe.png |
Proton axe.png |
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</gallery> |
</gallery> |
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− | |||
⚫ | |||
⚫ | |||
− | | [[File:SingleShotVB.png|95x95px]] |
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⚫ | |||
⚫ | |||
{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
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[[Category:Old World Blues weapons]] |
[[Category:Old World Blues weapons]] |
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+ | [[es:Eje de protones]] |
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+ | [[pl:Protonowy topór]] |
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[[ru:Протонный топор]] |
[[ru:Протонный топор]] |
Revision as of 12:39, 25 November 2015
The proton axe is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics
The proton axe resembles a futuristic war-axe with a glowing blue blade of electrical energy at its head. On the other side it has two capacitors which also share the same blue electric current. It does electrical damage with extra damage against robots and power armor users. It can be repaired with the inexpensive proton throwing axe, raising its resell value drastically.
Special attack
It has a special Proton Electrocutioner attack that does 200% damage in V.A.T.S. at the cost of 13 more action points (requires a Melee skill of 50).
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 100 | 22 | 4.55 |
Proton Electrocutioner | 50 | 200 | 35 | 5.71 |
- Note: Melee weapons do double normal damage in V.A.T.S.
It is possible to execute Proton Electrocutioner outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.
Durability
The proton axe can successfully strike about 995 times from full condition before breaking.
Variants
- Protonic inversal axe: A stronger variant with a higher damage.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Proton axe | 50 | 90.8 | +50 robots +20 power armor | 1.82 | x1 | 25 | 22 | 4.5 | 995 | 8 | 3500 | 437.5 | 50 | 5 |
Protonic inversal axe | 58 | 105.3 | +50 robots +20 power armor | 1.82 | x1 | 45 | 25 | 4.6 | 1245 | 8 | 4000 | 500 | 55 | 5 |
Proton throwing axe | 40 | 32.2 | x1.5 limb +50 robots +20 power armor | 0.8 | x1 | 29 | 20 | 4 | 4995 | 1 | 100 | 100 | 25 | 1 |
Protonic inversal throwing axe | 60 | 52.7 | x1.5 limb +50 robots +20 power armor | 0.88 | x1 | 29 | 22 | 5.5 | 4995 | 1 | 200 | 200 | 25 | 1 |
- Note: Melee damage is doubled in V.A.T.S.
Locations
- One can be found on a table next to a chemistry set in the Z-14 Pepsinae DNA splicing lab.
- They can often be found on lobotomites.
- One can be found in the Forbidden Zone dome entrance in one of the upper rooms on a shelf.
Notes
All cyberdogs are affected by the additional EMP damage done by this weapon.
Behind the scenes
- The technology used by this weapon appears to be similar to the electric weapons created in the Secret Vault by Vault-Tec.
- The proton axe is based on the proton ax of Wasteland, the 1980s game which is considered to be Fallout's predecessor.
Sounds
Gallery
|