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Protectrons are a type of robot encountered in the Commonwealth, the Island and Nuka-World in 2287.

Background[]

A widespread and popular model in RobCo Industries' line of products, the Protectron was designed as an inexpensive work drone, capable of performing a wide variety of tasks such as construction, firefighting, and office duties.[1] Some models were designed for security and have defensive capabilities.[2]

Characteristics[]

A bipedal, ambulatory robot capable of instigating combat, the Protectron has a transparent faceplate with several blinking red lights within. The dome that serves as their head scans surroundings, and two arm appendages serve as both laser and melee weapons. The upper body of a Protectron can swivel to either side and change direction of movement by way of two legs.

Gameplay attributes[]

All Protectrons are constructed with a combat inhibitor mounted on their back that allows them to selectively target opponents. The combat inhibitor can be disabled. When the combat inhibitor is crippled, the robot will go into a frenzy, automatically engaging any nearby targets. Protectrons take reduced damage from shots directed at their head, but damage to the rest of their chassis is taken normally. When a Protectron has lost a limb, such as an arm or leg, its audio system will also sound damaged, as the robot will speak but with some audio garbled.

If both of the Protectron's arms are destroyed, it will initiate a self-destruct sequence. The unit will begin to glow yellow and explode shortly thereafter. Legendary Protectrons also self destruct in this way.

Personalities[]

Each Protectron has a programmable personality, each serving a different role. This can be set to default, fire brigadier, law enforcement, medical responder, construction worker or subway steward,[3] by accessing the terminal connected to the Protectron's charge pod. Using this terminal, personalities can be changed remotely without having to shut down the Protectron.

The personality changes the behavior of the Protectron, what it says as it patrols, and creatures it attacks:

  • Default: Will be any of the five other personalities that are initialized on them.
  • Fire Brigadier: Attacks anyone carrying weapons (and certain junk items that are fire hazards) in their inventory.
  • Law Enforcement: Attacks anyone who un-holsters their weapon and fires a shot.
  • Construction Worker: Attacks characters not wearing a work helmet (or any helmet such as the army helmet).
  • Medical Responder: Attacks any hostile creature and anyone who attacks it first. Will not heal anyone but would "resuscitate" them with electrical melee attacks.
  • Subway stewards: Attacks hostiles and the player character if they do not give it a subway token immediately upon request, or do so by way of reverse-pickpocketing.

Variants[]

Protectron[]

Protectron-Fallout4

The standard Protectron can use its arm lasers to attack foes from a distance or swat foes away for a substantial amount of damage when up close. If their arms are destroyed, they will initiate their self-destruct sequence and waddle toward their enemies in a last-ditch attempt to take them out. It appears in green, blue, and tan color schemes.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron
00106B09
Level
5
Perception
5
Hit Points
100
Damage Resistance
40
Energy Resistance
25
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Laser (22 Damage)
Attack
Melee (10 Damage)

Protectron medic[]

MedicalProtectron-Fallout4

This model possesses two static electricity generators on its hands, which are intended to be used as defibrillators. Protectron medics lack any ranged armament but are deceptively powerful at melee range. They can attack targets with a staggering flurry of electrified slaps followed by a two-handed power attack. Found outside Robotics Pioneer Park, inside Suffolk County Charter School, Mass Bay Medical Center, Haymarket Mall, Medford Memorial Hospital, Milton General Hospital and Kendall Hospital.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron
001E61E3
Level
14
Perception
6
Hit Points
190
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
10
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (10-20 Damage)
Attack
Electric bash (25 Damage)

Protectron fire brigadier[]

FireProtectron-Fallout4

This Protectron model is equipped with an internal "cryo-gun", which it can utilize in battle. Before the war, it was utilized to help suppress fires. Attacking anything near the robot will cause it to become hostile. If the Sole Survivor is equipped with a Molotov cocktail, the Protectron fire brigadier or any Protectron set to fire brigadier personality mode will warn that the item they are holding is possibly a fire hazard and should be disposed of.[4] Found outside the Boston Police rationing site, at Robotics Pioneer Park and inside D.B. Technical High School.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron
001E61E0
Level
14
Perception
6
Hit Points
190
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
10
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (10-15 Damage)
Attack
Cryo Spray (15-20 Damage

Protectron watcher[]

ProtectronWatcher-Fallout4

A somewhat stronger and more powerful variant of the original Protectron, this type can utilize dual laser arms in combat and a better melee attack. It can also appear in several different colors.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron watcher
00121D4F
Level
14
Perception
6
Hit Points
150
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
21
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (10 Damage)
Attack
Laser (26 Damage)

Utility Protectron[]

UtilityProtectron-Fallout4

This type can be distinguished by its yellow hazard color scheme with a light on their heads. In close range combat, it will attack its target with simple punches. If its target is outside of melee range, it will attack with one or two nail guns (similar to the railway rifle), rapidly firing spikes. It can also be spawned with two cargo loading arms that deal a large amount of melee damage. If the Sole Survivor is wearing a hard hat or mining helmet, the Protectron will note how they are wearing proper safety equipment for the location they are in.[5]

Name (Form ID)StatisticsBehaviorAbilitiesItems
Utility Protectron
001D77A0
Level
14
Perception
6
Hit Points
190
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
10
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (5 Damage)
Attack
Nail gun (10 Damage)

Police Protectron[]

PoliceProtectron-Fallout4

Police Protectrons are similar to the utility variants due to the fact that they have reinforced plating over their inner workings. They can be distinguished due to their blue paint job. These Protectrons utilize a stun gun or electric shock in close range combat.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Police Protectron
001E61E4
Level
14
Perception
6
Hit Points
190
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
21
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (5 Damage)
Attack
Electric bash (15 Damage)

Protectron guardian[]

Protectron-Fallout4

Similar to the Protectron and Protectron watcher, this variant is has the highest HP of any regular Protectron. It can use both dual rapid lasers, and has powerful melee attacks.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron guardian
00121D50
Level
26
Perception
7
Hit Points
240
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
37
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (10 Damage)
Attack
Bash (15 Damage)
Attack
Laser (28 Damage)

Protectron devil[]

ProtectronDevil-Automatron

Protectron devils are Protectrons created by the Rust Devils. They are usually seen in packs with them or other Protectron devils, but are less powerful than their base-game counterparts.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron devil Automatron (add-on)
xx00109C
Level
15
Perception
5
Hit Points
110
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (5 Damage)
Attack
Laser (21 Damage)

Protectron scourge[]

ProtectronScourge-Automatron

Protectron scourges are a tougher variant of the Protectron devil, with a stronger melee attack and better laser damage. They are usually seen with Rust Devils or other Protectron scourges.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron scourge Automatron (add-on)
xx00244C
Level
22
Perception
5
Hit Points
125
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (10 Damage)
Attack
Laser (26 Damage)

Doom Protectron[]

DoomProtectron-Automatron

Doom Protectrons are an even tougher variant of the Protectron devil, with proportionally stronger melee attack and laser damage. As with the other variants, they are usually seen with Rust Devils or other Rust Devil Protectrons.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Doom Protectron Automatron (add-on)
xx007079
Level
32
Perception
6
Hit Points
250
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
21
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (? Damage)
Attack
Laser (? Damage)

Protectron basilisk[]

ProtectronBasilisk-Automatron

Protectron basilisks are very high level encounters, with heavily armored chests and legs. They wield a railway rifle in their right arm and a flamer in their short left arm. The right wrist, arm and leg plates are spiked and serrated, causing their melee attacks on targets to leave them bleeding. Their heads are tall, like a spiked crown, with the skull of a human on the lower part. They can be seen accompanying legendary Rust Devils, assaultron gorgons or Mister Handy war machines.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron basilisk Automatron (add-on)
xx00E6BA
Level
42
Perception
7
Hit Points
500
Damage Resistance
90
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
37
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (? Damage)
Attack
Laser (? Damage)

Protectron golem[]

ProtectronGolem-Automatron

Protectron golems are the strongest of all Protectron variants, with an even deadlier melee attack and even better laser damage. Seen with Rust Devils and accompanying robots.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron golem Automatron (add-on)
xx00E6BB
Level
52+
Perception
7
Hit Points
505+
Damage Resistance
110
Energy Resistance
70
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
37
Aggression
Very aggressiveIcon requiredIcon requiredIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (10 Damage)
Attack
Laser (29 Damage)

Nukatron[]

Main article: Nukatron (Nuka-World)
Nukatron-NukaWorld

Unique to the Nuka-World amusement park, five variants include Nukatrons, Nukatron watchers, guardians, defenders, and sentinels. They resemble Nuka-Cola machines with a monitor at the top, sometimes playing a "Park Safety Rules" promotional video complete with audio.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Nukatron Nuka-World (add-on)
xx00EFF2
Level
5
Perception
15
Hit Points
100
Damage Resistance
40
Energy Resistance
25
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron[]

Galactron-NukaWorld

Galactrons are another variant of the Protectron added in Nuka-World in the Galactic Zone. Although marketed as "never-before-seen prototypes", Galactrons are, in reality, customized security Protectrons with a custom white and gold paint job and enhanced laser weapons.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron Nuka-World (add-on)
xx01FA9D
Level
5
Perception
5
Hit Points
100
Damage Resistance
40
Energy Resistance
25
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron usher[]

Galactron-NukaWorld

Galactron ushers are meant to provide security during different events.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron Nuka-World (add-on)
xx0293EE
Level
5
Perception
5
Hit Points
100
Damage Resistance
40
Energy Resistance
25
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron watcher[]

Galactron-NukaWorld

The Galactron equivalent to the Protection watcher.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron watcher Nuka-World (add-on)
xx032907
Level
14
Perception
6
Hit Points
150
Damage Resistance
60
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
21
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron guardian[]

Galactron-NukaWorld

Equal in stats to Protectron guardians, it is merely a re-skin of the Protectron guardian.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron guardian Nuka-World (add-on)
xx032908
Level
26
Perception
7
Hit Points
240
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
37
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron defender[]

Galactron-NukaWorld

A stronger version of the base Galactron, and one of only two Galactron variants to not have a regular Protectron counterpart.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron defender Nuka-World (add-on)
xx04BC81
Level
36
Perception
7
Hit Points
350
Damage Resistance
90
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
37
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron sentinel[]

Galactron-NukaWorld

Identical in appearance to other Galactrons, this variant has the highest stats of any Galactron robot.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron sentinel Nuka-World (add-on)
xx04BC82
Level
46
Perception
7
Hit Points
420
Damage Resistance
110
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
37
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Galactron technician[]

Galactron-NukaWorld

The Galactron technician is a Galactron in the projection booth of the Starlight Interstellar Theater. It will initially be in a charging station until the booth is entered.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Galactron technician Nuka-World (add-on)
xx0293F7
Level
46
Perception
5
Hit Points
100
Damage Resistance
110
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
9
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Gunner Protectron chef[]

GunnerChef-NukaWorld

This type of Protectron is used by Gunners. The Protectron chef wears a chef hat and is found in the Grandchester Mystery Mansion.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner Protectron chef Nuka-World (add-on)
xx055BFA
Level
5
Perception
15
Hit Points
100
Damage Resistance
40
Energy Resistance
25
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps friendsIcon requiredIcon required
Attack
Melee (0 Damage)
  • Dead

Gunner Protectron[]

Protectron-Fallout4

Protectrons that have been reprogrammed and repurposed to be Gunner soldiers.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner Protectron Nuka-World (add-on)
xx055C15
Level
5
Perception
5
Hit Points
100
Damage Resistance
40
Energy Resistance
25
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
AverageIcon requiredIcon requiredIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
  • Dead

Protectron sheriff[]

ProtectronSheriff-NukaWorld

Unnamed Protectron sheriffs are not present in Nuka-World, but Protectrons Sheriff Eagle and Sheriff Hawk do appear in Dry Rock Gulch, manning the entrances as tour guides.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron sheriff Nuka-World (add-on) Cut content
xx00D881
Level
26
Perception
17
Hit Points
240
Damage Resistance
75
Energy Resistance
50
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
AverageIcon requiredIcon requiredIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
  • Dead

Locations[]

  • There are two police Protectrons located in a store in Jamaica Plain.
  • There is a utility Protectron that can be found deactivated at Wicked Shipping Fleet Lockup, and can be reprogrammed at a nearby terminal.
  • There is a medic Protectron in the main entrance near the stairs of the Suffolk County Charter School.
  • There is a fire brigadier Protectron in the shed in the Boston Police rationing site.
  • There is a police Protectron on the fourth floor of the Commonwealth Bank.
  • There is a Protectron in the entrance of Super Duper Mart.
  • There is a Protectron located at the top floor of Corvega assembly plant, near Jared's position. Activating this Protectron often causes Jared to come out and investigate.
  • The Boston Public Library is entirely manned by Protectrons and will defend the premises if invaded by super mutants.
  • There are two Protectrons in the Mass Fusion building, a standard Protectron and a Protectron watcher on the first floor to the left.
  • There is a Protectron inside Fort Hagen, on the first floor of the building, on the left at the bottom of the stairs. It can be reprogrammed at a nearby terminal.
  • One is outside the Collegiate administration building.
  • There is a police Protectron patrolling a trailer near the water southeast of County crossing.
  • There are three Protectrons in charging pods connected to a terminal on the first floor of Faneuil Hall.
  • Four Protectrons can be found at the Robotics Pioneer Park.
  • Two Protectrons can be found in Vault 81.
  • A utility Protectron can be found in Saugus Ironworks on the room by the catwalks.
  • Two Protectrons can be found in College Square. One upstairs behind the subway token cashiers desk and one below by the subway tracks. One terminal activates both Protectrons.

Named Protectrons[]

Notes[]

  • Protectron control terminals can be loaded with the Protectron override program holotape which gives additional options when linked with active Protectrons. There are three options: "Disengage Safety Sensors," "Override Alliance Parameters" and "Hijack VIP Escort Protocols." The first option reverts the Protectron to view all entities as hostile, including the Sole Survivor. The second option sets the Protectron to be friendly towards the Sole Survivor and any companion(s), and hostile to their enemies. The third option, which appears when the holotape is loaded into a terminal, sets the Protectron to be a temporary follower. This option will not be present when loaded into the Pip-Boy, only when loaded on the terminal connected to the charging station.
  • When hacked to follow the Sole Survivor, if the player character moves quickly, Protectrons will waddle towards them faster than normal to catch up.
  • Hacked Protectrons do not regenerate health over time.
  • It is possible to encounter a radioactive Protectron. The Sole Survivor will take radiation damage from being in proximity to this Protectron whether it is hostile to the Survivor or not. This radioactivity can sometimes interfere with their ability to hack the Protectron's controlling terminal if the terminal and Protectron are in proximity.
  • In Robotics Pioneer Park, there are two shacks, one with a leveled deathclaw and one with the four models of Protectron in it, and an Advanced terminal. If the latter is set to defend, they can engage the deathclaw in combat.
  • If the Sole Survivor is wearing a hard hat or mining helmet while a utility Protectron is active, the Protectron will note how they are wearing proper safety equipment for the location they are in.

Appearances[]

Protectrons appear in Fallout 4, its add-ons Automatron and Nuka-World, and Fallout: Wasteland Warfare.

Behind the scenes[]

This section is transcluded from Protectron. To change it, please edit the transcluded page.

The Art of Fallout 3 states that during development, Emil Pagliarulo's input on every robot was to "make it more like Robby the Robot." The protectron's original design went through many iterations before artists settled on a design that has "the vintage character of Robby" and that "captures the quintessential 1950's robot character more than any other."[6]

Gallery[]

Fallout 4[]

Fallout: Wasteland Warfare[]

References[]

  1. Fallout 4 loading screens: "The RobCo Protectron was constructed for a multitude of civil service applications, from security to firefighting."
  2. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  3. Protectron terminal entries; > Protectron control, Choose Personality Mode
  4. Protectron fire brigadier: "The object you are holding appears to be a fire hazard. Please dispose of it."
    (Protectron fire brigadier's dialogue)
  5. Utility Protectron: "Your compliance with hard hat regulations has been noted. Thank you for your cooperation."
    (Utility Protectron's dialogue)
  6. The Art of Fallout 3, Robots p. 45: "Emil's input on every robot was "make it more like Robby the Robot!" and this was the mind-set we had in approaching the various mechanical creatures in the world. The Protectron is an original design that went through many iterations before settling on something that does have the vintage character of Robby, and we think he captures the quintessential 1950's robot character more than any other."
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