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|type =robot
 
|type =robot
 
|image =Protectron.png
 
|image =Protectron.png
|variants =[[#Protectron|Protectron]]<br />[[#(Broken) shipping worker|(Broken) shipping worker]]<br />[[#Sunset Sarsaparilla security|Sunset Sarsaparilla security]]<br />[[#Mark series (Old World Blues)|Mark series]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />[[#Construction drone (Old World Blues)|Construction drone]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />[[#Protectron target drone (Old World Blues)|Protectron target drone]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />[[#ProtectronBlue (Old World Blues)|ProtectronBlue]] {{icon|FNVOWB|link=Old World Blues (add-on)}}{{cut}}<br />[[Protect-O-Bot]]
+
|variants =[[#Protectron|Protectron]]<br />[[#(Broken) shipping worker|(Broken) shipping worker]]<br />[[#Sunset Sarsaparilla security|Sunset Sarsaparilla security]]<br />[[#Mark series (Old World Blues)|Mark series]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />[[#Construction drone (Old World Blues)|Construction drone]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />[[#Protectron target drone (Old World Blues)|Protectron target drone]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />{{cut}}[[#ProtectronBlue (Old World Blues)|ProtectronBlue]] {{icon|FNVOWB|link=Old World Blues (add-on)}}<br />[[Protect-O-Bot]]
 
|location =[[HELIOS One]]<br />[[Securitron vault]]<br />[[Sunset Sarsaparilla Headquarters]]<br />[[Cerulean Robotics]]<br />[[Primm]]<br />[[Gun Runners (Fallout: New Vegas)|Gun Runners]]<br />[[Construction site]] {{icon|FNVOWB|link=Old World Blues (add-on)}}
 
|location =[[HELIOS One]]<br />[[Securitron vault]]<br />[[Sunset Sarsaparilla Headquarters]]<br />[[Cerulean Robotics]]<br />[[Primm]]<br />[[Gun Runners (Fallout: New Vegas)|Gun Runners]]<br />[[Construction site]] {{icon|FNVOWB|link=Old World Blues (add-on)}}
 
}}{{Games|FNV|FNVOWB}}
 
}}{{Games|FNV|FNVOWB}}
   
{{quotation|Please step into the open and identify yourselves. Law-abiding citizens have nothing to fear.}}
+
{{quotation|Please step into the open and identify yourself. Law-abiding citizens have nothing to fear.}}[[File:NVProtectronStepInToTheOpen.ogg|noicon|135px|center]]
   
 
'''Protectrons''' are [[Fallout: New Vegas robots and computers|robots]] found in the [[Mojave Wasteland]] and at the [[Big MT]] in [[Timeline#2281|2281]].
 
'''Protectrons''' are [[Fallout: New Vegas robots and computers|robots]] found in the [[Mojave Wasteland]] and at the [[Big MT]] in [[Timeline#2281|2281]].
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{{transcludesection|Protectron|Background|options=nointro}}
 
{{transcludesection|Protectron|Background|options=nointro}}
   
Many protectrons in various areas have been programmed differently. Other protectrons have even been supplied with sophisticated personalities, such as [[Primm Slim]] or [[Vendortron]], but these are the exception rather than the average protectron.
+
Many protectrons in various areas have been programmed differently. Other protectrons have even been supplied with sophisticated personalities, such as [[Primm Slim]] or [[Vendortron]], but these are exceptions.
   
A protectron with the basic personality loaded on it can execute 'sequences', lists of tasks to complete, such as patrolling an area for intruders. Some sequences may have been added by [[RobCo Industries]], whereas others were written by robotics technicians at locations where they are used. When not in use, a protectron unit is stored in a base pod, which charges its battery. The protectron is connected to its base pod via radio uplink, and the pod is in turn connected to a control terminal or a computer system. Protectrons can be customized via software upgrades to perform specific functions, even outside their purpose. Such is the case with [[Fisto]], a pre-War security bot who can be repurposed for sexual pursuits using the sex-bot holotape from [[Ralph]] at [[Mick & Ralph's]], or the computer terminal in [[Cerulean Robotics]] for [[James Garret]] in [[Freeside]] during the quest "[[Wang Dang Atomic Tango]]".
+
A protectron with the basic personality loaded on it can execute "sequences," lists of tasks to complete, such as patrolling an area for intruders. Some sequences may have been added by [[RobCo Industries]], whereas others were written by robotics technicians at locations where they are used. When not in use, a protectron unit is stored in a base pod, which charges its battery. The protectron is connected to its base pod via radio uplink, and the pod is in turn connected to a control terminal or a computer system. Protectrons can be customized via software upgrades to perform specific functions, even outside their purpose. Such is the case with [[Fisto]], a pre-War security bot who can be repurposed for sexual pursuits using the sex-bot holotape from [[Ralph (Fallout: New Vegas)|Ralph]] at [[Mick & Ralph's]], or the computer terminal in [[Cerulean Robotics]] for [[James Garret]] in [[Freeside]] during the quest [[Wang Dang Atomic Tango]].
   
There is also a non-functional prototype of the protectron named [[Protect-O-Bot]], which can be found in the [[REPCONN Headquarters]] museum, with wheels rather than normal legs, a dynamo accelerator, and a more car-type design.
+
There is also a non-functional prototype of the protectron named [[Protect-O-Bot]], which can be found in the [[REPCONN headquarters]] museum, with wheels rather than normal legs, a dynamo accelerator, and a more car-type design.
   
 
==Characteristics==
 
==Characteristics==
 
===Specifications===
 
===Specifications===
Protectrons have about the same amount of health as an average human combatant but are much slower, making them less lethal. Their metal bodies provide them with a decent amount of armor protection,(a [[Damage Threshold|DT]] of 8) equal to a suit of [[Metal armor (Fallout: New Vegas)|metal armor]] in poor condition. They are equipped with a series of three built-in laser emitters, mounted in their right and left "hands", as well as the glowing dome atop their head. Unlike humans, protectrons do not take extra damage from head shots, although certain perks (such as [[Sniper]]) still make going for head shots a good option.
+
Protectrons have about the same amount of health as an average human combatant but are much slower, making them less lethal. Their metal bodies provide them with a decent amount of protection; a [[Damage Threshold|DT]] of 8. They are equipped with a series of three built-in laser emitters, mounted in their right and left "hands," as well as the glowing dome atop their head. Unlike humans, protectrons do not take extra damage from headshots, although certain perks (such as [[Sniper]]) still make going for headshots a good option.
   
 
Like most robots, protectrons are much rarer in the [[Mojave Wasteland]] than in the [[Capital Wasteland]]. They are not found wandering the Wasteland at random, and are only encountered protecting a handful of intact pre-War facilities.
 
Like most robots, protectrons are much rarer in the [[Mojave Wasteland]] than in the [[Capital Wasteland]]. They are not found wandering the Wasteland at random, and are only encountered protecting a handful of intact pre-War facilities.
   
 
===Gameplay attributes===
 
===Gameplay attributes===
Protectrons, being one of the weaker robots in ''[[Fallout: New Vegas]]'', and can be destroyed with most low-level weapons or explosives (such as [[Frag grenade (Fallout: New Vegas)|frag grenade]]s). Despite being somewhat more durable than the typical raider, their poor armor means their lifespan is likely to be quite short. They are gray by default, but often come painted or manufactured with colored parts depending on where they are found.
+
Protectrons, being one of the weaker robots in ''Fallout: New Vegas'', and can be destroyed with most low-level weapons or explosives. Despite being somewhat more durable than the typical raider, their poor armor means their lifespan is likely to be quite short. They are gray by default, but often come painted or manufactured with colored parts depending on where they are found.
   
 
They have three laser weapons built into their frame, one in each arm and another one in their head. They are hardly the best shots, although sustained fire can put a dent in the player's health.
 
They have three laser weapons built into their frame, one in each arm and another one in their head. They are hardly the best shots, although sustained fire can put a dent in the player's health.
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===Protectron===
 
===Protectron===
 
[[File:Protectron.png|right|80px]]
 
[[File:Protectron.png|right|80px]]
One of the weaker robots found in the Mojave Wasteland. They do not pose much of a threat, due to their slow speed as well as their weak damage. They are equipped with hand and head lasers, so if only one weapon is disabled, it is still combat effective. They are not as commonly found as in ''[[Fallout 3]]'', with them being in every metro station. In ''[[Fallout: New Vegas]]'' they are patrolling some office buildings and the [[Securitron vault]].
+
The Protectron is one of the weaker robots found in the Mojave Wasteland. They do not pose much of a threat, due to their slow speed as well as their weak damage. They are equipped with hand and head lasers, so if one weapon is disabled, the robot is still combat effective. They are not as commonly found as they were in ''[[Fallout 3]]''; in ''Fallout: New Vegas'' they only patrol some office buildings and the [[Securitron vault]].
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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===Shipping worker===
 
===Shipping worker===
 
[[File:Protectron.png|right|80px]]
 
[[File:Protectron.png|right|80px]]
Shipping workers are [[Fallout: New Vegas robots and computers|robots]] found in the [[Sunset Sarsaparilla Headquarters]]. There are only two of them. They can be found on the bottom floor, in the large room of the factory with the bottle cap press machine. The same tactics work on them as well as normal protectrons. Once killed, [[scrap metal]], [[Energy cell (Fallout: New Vegas)|energy cells]] and [[fission battery|fission batteries]] may be found on their bodies. Several broken shipping workers are found throughout the headquarters, with each containing the same loot.
+
Shipping workers are robots found in the [[Sunset Sarsaparilla Headquarters]]. There are only two of them. They can be found on the bottom floor, in the large room of the factory with the bottle cap press machine. The same tactics work on them as well as normal protectrons. Once killed, [[scrap metal]], [[Energy cell (Fallout: New Vegas)|energy cells]] and [[fission battery|fission batteries]] may be found on their bodies. Several broken shipping workers are found throughout the headquarters, with each containing the same loot.
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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===Sunset Sarsaparilla security===
 
===Sunset Sarsaparilla security===
 
[[File:Protectron.png|right|80px]]
 
[[File:Protectron.png|right|80px]]
A slightly tougher variant of the protectron, three Sunset Sarsaparilla security protectrons can be found patrolling inside the [[Sunset Sarsaparilla Headquarters]], defending it from all Wasteland intruders, while others that are already disabled can be scraped for components.
+
A slightly tougher variant of the protectron, three Sunset Sarsaparilla security protectrons can be found patrolling inside the Sunset Sarsaparilla Headquarters, defending it from all Wasteland intruders, while others that are already disabled can be searched for components.
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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===Mark series (''Old World Blues'')===
 
===Mark series (''Old World Blues'')===
 
[[File:Protectron blue.png|right|80px]]
 
[[File:Protectron blue.png|right|80px]]
The Mark series of protectrons were an attempt by the [[Big MT (company)|Big MT company]] to reproduce, as well as improve, the protectrons produced by [[RobCo Industries]] before the war. The 'Mark' that is spawned depends on the player's level. The Mark I protectron is more sturdy than the RobCo models, the one exception being the one for security purposes at [[Sunset Sarsaparilla]], but the Mark II upwards are all more durable than other models. However, the fire power on all models remains the same.
+
The Mark series of protectrons were an attempt by the [[Big MT (company)|Big MT company]] to reproduce, as well as improve, the protectrons produced by [[RobCo Industries]] before the war. The "Mark" that is spawned depends on the player's level. The Mark I protectron is more sturdy than the RobCo models, the one exception being the one for security purposes at Sunset Sarsaparilla Headquarters, but the Mark II upwards are all more durable than other models. However, the firepower on all models remains the same.
Unlike the variants found in Mojave, protectrons in Big MT have a higher DT.
+
Unlike the variants found in the Mojave, protectrons in Big MT have a higher DT.
 
{{Clear}}
 
{{Clear}}
   
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===Construction drone (''Old World Blues'')===
 
===Construction drone (''Old World Blues'')===
 
[[File:FNVOWB ConstructionDrone GECK.png|right|80px]]
 
[[File:FNVOWB ConstructionDrone GECK.png|right|80px]]
A construction drone is a type of robot used in the [[Big MT]]. They were made as an alternative to human labor to manufacture the various structures and machinery seen in the [[Big MT]]. Due to their programming as a defensive robot, they also provide their own job site security, and are still operating after the [[Great War]].
+
A construction drone is a type of robot used in the [[Big MT]]. They were made as an alternative to human labor to manufacture the various structures and machinery seen in the Big MT. Due to their programming as a defensive robot, they also provide their own jobsite security, and are still operating long after the [[Great War]].
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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===Protectron target drone (''Old World Blues'')===
 
===Protectron target drone (''Old World Blues'')===
 
[[File:Protectron blue.png|right|80px]]
 
[[File:Protectron blue.png|right|80px]]
The '''protectron target drone''' is a model protectron in the [[Forbidden Zone dome entrance|Forbidden Zone dome]]. They have the unique role of being targets for the [[X-42 giant robo-scorpion]] and thus acting as a distraction that is usable by the [[Courier]] in their confrontation with it.
+
The protectron target drone is a protectron model in the [[Forbidden Zone dome entrance|Forbidden Zone dome]]. They have the unique role of being targets for the [[X-42 giant robo-scorpion]], and thus acting as a distraction that is usable by the [[Courier]] in their confrontation with the robo-scorpion.
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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===ProtectronBlue (''Old World Blues'')===
 
===ProtectronBlue (''Old World Blues'')===
 
[[File:Protectron blue.png|right|80px]]
 
[[File:Protectron blue.png|right|80px]]
'''ProtectronBlue''' is a model of protectron that was to appear in ''[[Fallout: New Vegas]]'' add-on ''[[Old World Blues (add-on)|Old World Blues]]'', but was cut from the DLC prior to release.
+
ProtectronBlue is a model of protectron that was to appear in the add-on ''[[Old World Blues (add-on)|Old World Blues]]'', but was cut from the DLC prior to release.
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
|name =ProtectronBlue {{icon|FNVOWB|link=Old World Blues (add-on)}}{{cut}}
+
|name ={{cut}} ProtectronBlue {{icon|FNVOWB|link=Old World Blues (add-on)}}
|base id ={{ID|00010757}}
+
|base id ={{DLC ID|00010757}}
 
|level =5
 
|level =5
 
|xp =10
 
|xp =10
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* A handful of protectrons can be found guarding a chamber in the basement of the [[HELIOS One]] control tower, just in front of the elevator leading up to the mainframe deck.
 
* A handful of protectrons can be found guarding a chamber in the basement of the [[HELIOS One]] control tower, just in front of the elevator leading up to the mainframe deck.
 
* Depending on the player's level, some protectrons may be part of the robotic execution force inside the [[Vault 11]] sacrificial chamber.
 
* Depending on the player's level, some protectrons may be part of the robotic execution force inside the [[Vault 11]] sacrificial chamber.
* Protectrons guard [[House|Mr. House]]'s secret bunker under [[The Fort]]. They can be deactivated by hacking a hard locked [[terminal]].
+
* Protectrons guard [[Robert House|Mr. House]]'s [[Securitron vault|secret bunker]] under [[The Fort]]. They can be deactivated by hacking a Hard locked [[terminal]].
 
* A few protectrons guard the inside of the [[H&H Tools Factory]].
 
* A few protectrons guard the inside of the [[H&H Tools Factory]].
 
* Three deactivated protectrons are on display inside the [[Lucky 38 penthouse]], including the Nuka-Cola variant.
 
* Three deactivated protectrons are on display inside the [[Lucky 38 penthouse]], including the Nuka-Cola variant.
* Several construction variants can be found in the [[construction site]] in [[Big MT]] including the unique variant, [[construction drone foreman]].
+
* Several construction variants can be found in the [[construction site]] in Big MT including the unique variant, [[construction drone foreman]].
   
 
==Notable protectrons==
 
==Notable protectrons==
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* [[Protect-O-Bot]]
 
* [[Protect-O-Bot]]
 
* [[The Custodian]] {{icon|FNVOWB|link=Old World Blues (add-on)}}
 
* [[The Custodian]] {{icon|FNVOWB|link=Old World Blues (add-on)}}
* [[Bohr]] {{cut}}
+
* [[Construction drone foreman]] {{icon|FNVOWB}}
  +
* {{cut}} [[Bohr]]
   
 
==Notes==
 
==Notes==
* The protectrons of Fallout: New Vegas have a smoother, more automatic voice than [[Protectron (Fallout 3)|those]] of ''[[Fallout 3]]''.
+
* The protectrons of ''Fallout: New Vegas'' have a smoother, more automatic voice than [[Protectron (Fallout 3)|those]] of ''[[Fallout 3]]''.
*Just like the sentry bots, the protectron has a melee weapon implemented, but doesn't use it in close combat either because it doesn't have an animation to script it, or because it relies on the more damaging laser weaponry.
+
* Just like the [[Sentry bot (Fallout: New Vegas)|sentry bots]], the protectron has a melee function implemented, but doesn't use it in close combat either because it doesn't have an animation to script it, or because it relies on the more damaging laser weaponry.
   
 
==Appearances==
 
==Appearances==
Protectrons appear in ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]''.
+
Protectrons appear in ''[[Fallout: New Vegas]]''.
   
 
==Gallery==
 
==Gallery==
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[[Category:Fallout: New Vegas robots and computers]]
 
[[Category:Fallout: New Vegas robots and computers]]
 
[[ru:Протектрон (Fallout: New Vegas)]]
 
[[ru:Протектрон]]
 

Revision as of 19:48, 6 February 2014

 
Gametitle-FNVGametitle-FNV OWB
Gametitle-FNVGametitle-FNV OWB
Please step into the open and identify yourself. Law-abiding citizens have nothing to fear.

Protectrons are robots found in the Mojave Wasteland and at the Big MT in 2281.

Background

This section is transcluded from Protectron. To change it, please edit the transcluded page.

One of the most widespread and popular models in RobCo Industries' catalogue, the Protectron was designed as an inexpensive work drone, capable of performing a wide variety of tasks from construction, through security, to office duties.[1] Produced from at least 2063, it's a compact, bipedal work drone with a pair of manipulators and integrated lasers for self-defense.[2] The large dome contains the primary optic sensors (usually three) and the central processing unit that contains the robot's synthetic personality. For ease of maintenance, the Protectron is typically powered by a fission battery.[3][4] As it was not intended for combat, at least not as a direct combatant, the Protectron only has a thin alloyed shell meant to protect its internal components from the environment and damage that could be sustained in the course of its duties. However, the internal temperature of certain Protectrons can reach up to 1000 degrees for cooking foods, giving them extreme internal heat resistance.[5] The head assembly is typically shielded by a semi-transparent or opaque dome from reinforced glass. Although various hardware modifications were introduced before the war to enhance its effectiveness.[6][7]

Apart from the standard body, RobCo also offered construction drones with a shielded, reinforced head, emergency light, and internal power tools like nailguns.[8] Firefighter models with an internal cryo gun for fire suppression and additional protection from fire and debris.[9] Medic units with built-in defibrillators and[10] reinforced police models with tasers, stronger servomotors, and armored heads.[11] Even factory models could be customized with a variety of software and synthetic personalities to enhance its performance. This ability to customize made it a popular choice for both the private and public sectors.[12] These included the R04 V9 "Office Helper" personality[13] with integrated office protocols and scheduling software,[14] RS3 V4.1.6 "Utility Helper"[15] with remote maintenance routine download capability[16] and pest extermination programs,[17] and the RX2 V1.16.4 "Vault Helper",[18] with all the necessary Vault protocols.[19] Protectrons usually came with a special pod, for storage, maintenance, and recharging,[20] and the Standard Protectron Control Interface v2.40 installed on terminals connected to the pod and responsible for controlling Protectrons slaved to it.[21]

The introduction of the Protectron harmfully affected the situation of workers in the United States.[22] Although companies would deny that the introduction of robotic workers was meant to replace human workers,[23] the reality was that any company where Protectrons or other robots were introduced would soon see mass layoffs.[24] In one particular instance, a Pittsburgh steel mill decided to lay off all of its workers[25] citing budget cuts and the need to shut the plant down. When the workers started an occupation strike that turned violent,[26] the company simply allowed the new Protectron fleet to enter the facility and gun down the striking workers.[27][28]

Many protectrons in various areas have been programmed differently. Other protectrons have even been supplied with sophisticated personalities, such as Primm Slim or Vendortron, but these are exceptions.

A protectron with the basic personality loaded on it can execute "sequences," lists of tasks to complete, such as patrolling an area for intruders. Some sequences may have been added by RobCo Industries, whereas others were written by robotics technicians at locations where they are used. When not in use, a protectron unit is stored in a base pod, which charges its battery. The protectron is connected to its base pod via radio uplink, and the pod is in turn connected to a control terminal or a computer system. Protectrons can be customized via software upgrades to perform specific functions, even outside their purpose. Such is the case with Fisto, a pre-War security bot who can be repurposed for sexual pursuits using the sex-bot holotape from Ralph at Mick & Ralph's, or the computer terminal in Cerulean Robotics for James Garret in Freeside during the quest Wang Dang Atomic Tango.

There is also a non-functional prototype of the protectron named Protect-O-Bot, which can be found in the REPCONN headquarters museum, with wheels rather than normal legs, a dynamo accelerator, and a more car-type design.

Characteristics

Specifications

Protectrons have about the same amount of health as an average human combatant but are much slower, making them less lethal. Their metal bodies provide them with a decent amount of protection; a DT of 8. They are equipped with a series of three built-in laser emitters, mounted in their right and left "hands," as well as the glowing dome atop their head. Unlike humans, protectrons do not take extra damage from headshots, although certain perks (such as Sniper) still make going for headshots a good option.

Like most robots, protectrons are much rarer in the Mojave Wasteland than in the Capital Wasteland. They are not found wandering the Wasteland at random, and are only encountered protecting a handful of intact pre-War facilities.

Gameplay attributes

Protectrons, being one of the weaker robots in Fallout: New Vegas, and can be destroyed with most low-level weapons or explosives. Despite being somewhat more durable than the typical raider, their poor armor means their lifespan is likely to be quite short. They are gray by default, but often come painted or manufactured with colored parts depending on where they are found.

They have three laser weapons built into their frame, one in each arm and another one in their head. They are hardly the best shots, although sustained fire can put a dent in the player's health.

Like most robots, the protectron has a combat inhibitor on its back. Crippling this part of the robot will cause it to frenzy and start attacking all targets indiscriminately.

Variants

Protectron

Protectron

The Protectron is one of the weaker robots found in the Mojave Wasteland. They do not pose much of a threat, due to their slow speed as well as their weak damage. They are equipped with hand and head lasers, so if one weapon is disabled, the robot is still combat effective. They are not as commonly found as they were in Fallout 3; in Fallout: New Vegas they only patrol some office buildings and the Securitron vault.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron
00129D89
(Securitron vault)
0009A253
(HELIOS One)
Level
3
Experience Points
5
Perception
4
Hit Points
45
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%

Shipping worker

Protectron

Shipping workers are robots found in the Sunset Sarsaparilla Headquarters. There are only two of them. They can be found on the bottom floor, in the large room of the factory with the bottle cap press machine. The same tactics work on them as well as normal protectrons. Once killed, scrap metal, energy cells and fission batteries may be found on their bodies. Several broken shipping workers are found throughout the headquarters, with each containing the same loot.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Shipping worker
00104707
Level
3
Experience Points
5
Perception
5
Hit Points
45
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
Broken shipping worker
00104709
Level
3
Experience Points
5
Perception
5
Hit Points
0
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%

Sunset Sarsaparilla security

Protectron

A slightly tougher variant of the protectron, three Sunset Sarsaparilla security protectrons can be found patrolling inside the Sunset Sarsaparilla Headquarters, defending it from all Wasteland intruders, while others that are already disabled can be searched for components.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Sunset Sarsaparilla security
0010596E
Level
10
Experience Points
50
Perception
4
Hit Points
65
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%

Mark series (Old World Blues)

Protectron blue

The Mark series of protectrons were an attempt by the Big MT company to reproduce, as well as improve, the protectrons produced by RobCo Industries before the war. The "Mark" that is spawned depends on the player's level. The Mark I protectron is more sturdy than the RobCo models, the one exception being the one for security purposes at Sunset Sarsaparilla Headquarters, but the Mark II upwards are all more durable than other models. However, the firepower on all models remains the same. Unlike the variants found in the Mojave, protectrons in Big MT have a higher DT.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron Mk1 Old World Blues (add-on)
xx009C90
Level
5
Experience Points
10
Perception
4
Hit Points
75
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk2 Old World Blues (add-on)
xx009CF8
Level
15
Experience Points
50
Perception
4
Hit Points
150
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk3 Old World Blues (add-on)
xx009C8E
Level
25
Experience Points
50
Perception
4
Hit Points
225
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk4 Old World Blues (add-on)
xx00CB2E
Level
35
Experience Points
50
Perception
4
Hit Points
375
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk5 Old World Blues (add-on)
xx00CB2F
Level
45
Experience Points
50
Perception
4
Hit Points
525
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk6 Old World Blues (add-on)
xx00CB30
Level
50
Experience Points
50
Perception
4
Hit Points
675
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%

Construction drone (Old World Blues)

FNVOWB ConstructionDrone GECK

A construction drone is a type of robot used in the Big MT. They were made as an alternative to human labor to manufacture the various structures and machinery seen in the Big MT. Due to their programming as a defensive robot, they also provide their own jobsite security, and are still operating long after the Great War.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Construction drone Old World Blues (add-on)
xx011FE2
Level
5
Experience Points
10
Perception
4
Hit Points
675
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%

Protectron target drone (Old World Blues)

Protectron blue

The protectron target drone is a protectron model in the Forbidden Zone dome. They have the unique role of being targets for the X-42 giant robo-scorpion, and thus acting as a distraction that is usable by the Courier in their confrontation with the robo-scorpion.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron target drone Old World Blues (add-on)
xx0141FC
Level
10
Experience Points
50
Perception
4
Hit Points
500
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%

ProtectronBlue (Old World Blues)

Protectron blue

ProtectronBlue is a model of protectron that was to appear in the add-on Old World Blues, but was cut from the DLC prior to release.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Cut content ProtectronBlue Old World Blues (add-on)
xx010757
Level
5
Experience Points
10
Perception
4
Hit Points
75
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)

Locations

  • A handful of protectrons can be found guarding a chamber in the basement of the HELIOS One control tower, just in front of the elevator leading up to the mainframe deck.
  • Depending on the player's level, some protectrons may be part of the robotic execution force inside the Vault 11 sacrificial chamber.
  • Protectrons guard Mr. House's secret bunker under The Fort. They can be deactivated by hacking a Hard locked terminal.
  • A few protectrons guard the inside of the H&H Tools Factory.
  • Three deactivated protectrons are on display inside the Lucky 38 penthouse, including the Nuka-Cola variant.
  • Several construction variants can be found in the construction site in Big MT including the unique variant, construction drone foreman.

Notable protectrons

Notes

  • The protectrons of Fallout: New Vegas have a smoother, more automatic voice than those of Fallout 3.
  • Just like the sentry bots, the protectron has a melee function implemented, but doesn't use it in close combat either because it doesn't have an animation to script it, or because it relies on the more damaging laser weaponry.

Appearances

Protectrons appear in Fallout: New Vegas.

Gallery

  1. Fallout 4 loading screens: "The RobCo Protectron was constructed for a multitude of civil service applications, from security to firefighting."
  2. The Wastelad video game was first published in 2063 and features malfunctioning Protectrons as enemies
  3. The Courier: "The display case is empty. The gun's missing."
    Primm Slim: "Have you gone loco, pardner? I can see the gun with my own three photo sensors from where I'm standing right now. [You hear strange sounds coming from Primm Slim. He may be trying to read a corrupted file, but it would take more science knowledge to be sure.]"
    (Primm Slim's dialogue)
  4. The Lone Wanderer: "Any clue where I can find a Fission Battery?"
    Butcher: "When we passed the maintenance room, I spied a deactivated Protectron inside. Just wrench open its access panel, and you'll find it."
    (Butcher's dialogue)
  5. General's Steakhouse Protectron/Dialogue: "My internal temperature is 1000 degrees. The perfect temperature for broiling steaks."
  6. Protectron appearance across the series.
  7. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  8. Fallout 4 loading screens: "The construction model of Protectron was built to take damage. Some versions also come equipped with an internal nail gun, which they can utilize in combat."
  9. Fallout 4 loading screens: "The firefighter model of Protectron is equipped with an internal cryo gun it can utilize in any combat situation."
  10. Fallout 4 loading screens: "The medic model of Protectron was designed to use its hands as a defibrillator. In combat, it utilizes this ability as a painful shock attack."
  11. Fallout 4 loading screens: "In combat, the police model of Protectron relies on strong melee attacks and a painful electric shock."
  12. Fallout: New Vegas loading screens: "The sturdy Protectron model of robot was created before the great war, and served as a security automaton in both the private and business sectors."
  13. Protectron: "Loading Personality: RobCo R04 V9 "Office Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: OfficeRobotTalk
  14. Protectron: "Running default office protocol...ERROR. Loading daily agenda...ERROR." et al"
    (Protectron's dialogue (Fallout 3)) Note: OfficeRobotTalk
  15. Protectron: "Loading Personality: RobCo RS3 V4.1.6 "Utility Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  16. Protectron: "Receiving Sewer Maintenance Routine. Please Hold. Link Terminated."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  17. Protectron: "Critter of unusual size detected. Running Program: Extermination."
    (Protectron's dialogue (Fallout 3)) Note: UtilityRobotTalk
  18. Protectron: "Loading Personality: RobCo RX2 V1.16.4 "Vault Helper"..."
    (Protectron's dialogue (Fallout 3)) Note: VaultRobotTalk
  19. Protectron: "Remote start activated, loading Vault protocols. Please hold."
    (Protectron's dialogue (Fallout 3)) Note: VaultRobotTalk
  20. Protectron pod appearance and placement context.
  21. Protectron terminal
  22. Supply plant terminal entries; terminal, Private Entry #2
  23. Supply plant terminal entries; terminal, Regarding New Protectrons
  24. Supply plant terminal entries; terminal, Private Entry #1
  25. Supply plant terminal entries; terminal, Private Entry #3
  26. Supply plant terminal entries; terminal, Private Entry #4
  27. Supply plant terminal entries; terminal, Private Entry #5
  28. Supply plant terminal entries; terminal, Private Entry #6