Fallout Wiki
Register
Advertisement
Fallout Wiki

Please step into the open and identify yourself. Law-abiding citizens have nothing to fear.

Protectrons are robots found in the Mojave Wasteland and at Big MT in 2281.

Background[]

Many Protectrons in various areas have been programmed differently. Other Protectrons have even been supplied with sophisticated personalities, such as Primm Slim or Vendortron, but these are exceptions.

A Protectron with the basic personality loaded on it can execute "sequences," lists of tasks to complete, such as patrolling an area for intruders. Some sequences may have been added by RobCo Industries, whereas others were written by robotics technicians at locations where they are used. When not in use, a Protectron unit is stored in a pod.

The Protectron is connected to its base pod via radio uplink, and the pod is in turn connected to a control terminal or a computer system. Protectrons can be customized via software upgrades to perform specific functions, even outside their purpose. Such is the case with Fisto, a pre-War security bot who can be repurposed for sexual pursuits using the sex-bot holotape from Ralph at Mick & Ralph's, or the computer terminal in Cerulean Robotics for James Garret in Freeside during the quest Wang Dang Atomic Tango. There is also a prototype Protectron named Protect-O-Bot, which can be found in the REPCONN headquarters museum.

Characteristics[]

Specifications[]

Protectrons have about the same amount of health as an average human combatant but are much slower, making them less lethal. Their metal bodies provide them with a decent amount of protection; a DT of 8. They are equipped with a series of three built-in laser emitters, mounted in their right and left "hands," as well as the glowing dome atop their head. Unlike humans, Protectrons do not take extra damage from headshots, although certain perks (such as Sniper) still make it advantageous to aim for the head.

Like most robots, Protectrons are much rarer in the Mojave Wasteland than in the Capital Wasteland. They are not found wandering the wasteland at random, and are only encountered protecting a handful of intact pre-War facilities.

Gameplay attributes[]

Protectrons, being one of the weaker robots in Fallout: New Vegas, can be destroyed with most low-level weapons or explosives. Despite being somewhat more durable than the typical raider, their poor armor means they tend not to last to long in a fight. They are gray by default, but often come painted or manufactured with colored parts depending on where they are found.

They have three laser weapons built into their frame, one in each arm and another one in their head. They are somewhat inaccurate, although sustained fire can put a dent in the player's health. The individual firepower in its laser weapons is greater than a laser rifle.

Like most robots, the Protectron has a combat inhibitor on its back. Crippling this part of the robot will cause it to frenzy and start attacking all targets indiscriminately.

Variants[]

Protectron[]

Protectron

The Protectron is one of the weaker robots found in the Mojave Wasteland. They do not pose much of a threat, due to their slow speed as well as their low damage output. They are equipped with hand and head lasers, so if one weapon is disabled, the robot is still combat effective. They are not as commonly found as they were in Fallout 3; in Fallout: New Vegas, they only patrol some office buildings and the securitron vault.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron
00129D89
(Securitron vault)
0009A253
(HELIOS One)
Level
3
Experience Points
5
Perception
4
Hit Points
45
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%

Shipping worker[]

Protectron

Shipping workers are robots that were designed to automate previously human-held shipping positioned in the Sunset Sarsaparilla headquarters. Two operational examples of this variant are found patrolling the large room of the factory with the bottle cap press machine. The same tactics work on them as well as normal Protectrons. Once killed, scrap metal, energy cells and fission batteries may be found on their bodies. Several broken shipping workers are found throughout the headquarters, with each containing the same loot.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Shipping worker
00104707
Level
3
Experience Points
5
Perception
5
Hit Points
45
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%
Broken shipping worker
00104709
Level
3
Experience Points
5
Perception
5
Hit Points
0
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%

Sunset Sarsaparilla security[]

Protectron

These slight tougher variants of the Protectron were the envoy of the Sunset Sarsaparilla headquarters' automated robot security. Three security bots can be found patrolling inside the halls of the Sunset Sarsaparilla plant, defending its secrets from all outside threats, while others that are already disabled by previous visitors can be searched for ammo and components.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Sunset Sarsaparilla security
0010596E
Level
10
Experience Points
50
Perception
4
Hit Points
65
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Ability
Poison Resistance Poison Resistance 100%

Mark series (Old World Blues)[]

Protectron blue

The Mark series of Protectrons was an attempt by the Big MT company to reproduce as well as improve, the Protectrons produced by RobCo Industries before the war. The "Mark" that is spawned depends on the player's level. The Mark I Protectron is more sturdy than the RobCo models, the one exception being the one for security purposes at Sunset Sarsaparilla headquarters, but the Mark II upwards are all more durable than other models. However, the firepower on all models remains the same. Unlike the variants found in the Mojave, Protectrons in Big MT have a higher DT.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron Mk1 Old World Blues (add-on)
xx009C90
Level
5
Experience Points
10
Perception
4
Hit Points
75
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk2 Old World Blues (add-on)
xx009C8F
Level
15
Experience Points
50
Perception
4
Hit Points
150
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk3 Old World Blues (add-on)
xx009C8E
Level
25
Experience Points
50
Perception
4
Hit Points
225
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk4 Old World Blues (add-on)
xx00CB2E
Level
35
Experience Points
50
Perception
4
Hit Points
375
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk5 Old World Blues (add-on)
xx00CB2F
Level
45
Experience Points
50
Perception
4
Hit Points
525
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%
Protectron Mk6 Old World Blues (add-on)
xx00CB30
Level
50
Experience Points
50
Perception
4
Hit Points
675
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%

Construction drone (Old World Blues)[]

FNVOWB ConstructionDrone GECK

A construction drone is a type of robot used in the Big MT. They were made as an alternative to human labor to manufacture the various structures and machinery seen in Big MT. Due to their programming as a defensive robot, they also provide their own job site security and are still operating long after the Great War.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Construction drone Old World Blues (add-on)
xx011FE2
Level
5
Experience Points
10
Perception
4
Hit Points
675
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%

Protectron target drone (Old World Blues)[]

Protectron blue

The Protectron target drone is a unique model found in the Forbidden Zone dome. As the name suggests, they serve as targets for the X-42 giant robo-scorpion. They can act as a distraction for the Courier in their confrontation with the giant robo-scorpion.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Protectron target drone Old World Blues (add-on)
xx0141FC
Level
10
Experience Points
50
Perception
4
Hit Points
500
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon requiredIcon requiredIcon required
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)
Ability
Radiation Resistance Radiation Resist. 100%

ProtectronBlue (Old World Blues)[]

Protectron blue

ProtectronBlue is a model of Protectron that was to appear in the add-on Old World Blues, but was cut prior to release.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Cut content ProtectronBlue Old World Blues (add-on)
xx010757
Level
5
Experience Points
10
Perception
4
Hit Points
75
Damage Threshold
8
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Very aggressive: Will attack enemies and neutrals on sight.Icon requiredIcon requiredIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps friends: Will help friends and allies.Icon requiredIcon required
Attack
Melee (2 Damage)
Attack
Hand laser (30 Damage)
Attack
Head laser (30 Damage)

Protect-O-Bot[]

The Protect-O-Bot is a world object on display in REPCONN headquarters.

Locations[]

  • A handful of Protectrons can be found guarding a chamber in the basement of the HELIOS One control tower, just in front of the elevator leading up to the mainframe deck.
  • Depending on the player character's level, some Protectrons may be part of the robotic execution force inside the Vault 11 sacrificial chamber.
  • Protectrons guard Mr. House's secret bunker under the Fort. They can be deactivated by hacking a Hard locked terminal.
  • A few Protectrons guard the inside of the H&H Tools factory.
  • Three deactivated Protectrons are on display inside the Lucky 38 penthouse, including the Nuka-Cola variant.
  • Several construction variants can be found in the construction site in Big MT including the unique variant, construction drone foreman.

Notable Protectrons[]

Notes[]

  • The Protectrons of Fallout: New Vegas have a smoother, more automatic voice than those of Fallout 3.
  • Just like the sentry bots, the Protectron has a melee function implemented but does not use it in close combat.
  • A collectible model of the Fallout 3 and Fallout: New Vegas Protectron can be found in Fallout 4.

Appearances[]

Protectrons appear in Fallout: New Vegas.

Behind the scenes[]

This section is transcluded from Protectron. To change it, please edit the transcluded page.

The Art of Fallout 3 states that during development, Emil Pagliarulo's input on every robot was to "make it more like Robby the Robot." The protectron's original design went through many iterations before artists settled on a design that has "the vintage character of Robby" and that "captures the quintessential 1950's robot character more than any other."[1]

Gallery[]

References[]

  1. The Art of Fallout 3, Robots p. 45: "Emil's input on every robot was "make it more like Robby the Robot!" and this was the mind-set we had in approaching the various mechanical creatures in the world. The Protectron is an original design that went through many iterations before settling on something that does have the vintage character of Robby, and we think he captures the quintessential 1950's robot character more than any other."
Advertisement