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Dick Richardson

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Dick Richardson
FO02 NPC Richardson N
Biography
raceHuman
sexMale
affiliationEnclave
rolePresident
locationEnclave Oil Rig
familyRichardson Senior - father
Gameplay
appearancesFallout 2
mentionedFallout 3
Fallout: New Vegas
questsStop the Enclave
Statistics
base SPECIAL5 ST, 6 PE, 6 EN, 9 CH, 7 IN, 5 AG, 7 LK
derived statsHit Points: 120
Experience Points: 1000
Armor Class: 20
Action Points: 7
Carry Weight: 150
Unarmed Damage: 0
Melee Damage: 1
Sequence: 12
Healing rate: 2
tag skillsSmall Guns: 100
Big Guns: 100
Energy Weapons: 100
Unarmed: 100
Melee Weapons: 100
Throwing: 100
voice actorJeffrey Jones
prototype id00000293
dialogue fileQhprzrch.msg
 
Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FB
Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FB

That's a shame. A conversation with a genuine mutant like you? It'd certainly paint me a picture of what life's like in that radioactive hell on the mainland.

Dick Richardson (2183–2242)[citation needed] is the leader of the Enclave and the President of the United States from March 5th, 2220 to 2242.[1][verification needed]

BackgroundEdit

Dick Richardson entered the political scene in 2215 as a Congressman whose father and then President, Richardson Senior, was aiding to succeed him as the next President. On March 5th, 2220, Dick was elected President and began serving the first out of his five terms. One of the first things Dick did as President was in October of 2220 when he, for the sake of morale, classified the prototype results, accidents, explosions, and deaths of the development of a reliable version of the Advanced power armor Mk II. [2][verification needed]

When encountered in 2242, Dick Richardson is a much older man whose vitality has given way to absent mindedness and an appearance comparable to his tired and frayed suit.[3][verification needed]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: yesIcon check
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

Dick Richardson can be spoken to at great length to reveal numerous pieces of information with topics including the Forced Evolution Virus, the Project, Vice-president Daniel Bird's condition, China and the Great War, the purpose of Vaults, Mutation, and the fate of the Chosen One's kidnapped villagers.[4][verification needed]


He also holds the presidential access keycard, which can only be obtained by killing him using one of the following options:

  • Kill him using conventional means (Enclave alerted)
  • Use eight super stimpaks on him and then use the Pipboy's wait function for the after effects to kill him. (Enclave not alerted)
  • Reverse pickpocket him with an active explosive and leave to another section, he will either die or be weakened (Enclave not alerted)
  • Sneak and shoot him, if he receives a critical hit, he will die (Enclave sometimes alerted, sometimes not)

InventoryEdit

Apparel Weapon Other items On death
Suit - - Presidential access key

AppearancesEdit

Dick Richardson appears only in Fallout 2 as a talking head. He is mentioned in Fallout 3 as well as in Fallout: New Vegas.[5][verification needed]

GalleryEdit

ReferencesEdit

  1. Fallout Bible 0#Timeline repair: Second strike & Fallout Bible 3#Timeline repair: Second strike:
    See 2220 in the table.
    Qhprzrch.msg:
    For President of the United States, see line 101.
  2. Fallout Bible 0#Timeline repair: Second strike & Fallout Bible 3#Timeline repair: Second strike:
    For political career, see 2215 & 2220 in the table.
    Although the typical term-length of the President of the United States is four years, Dick Richardson is still in office in what would then be his sixth term if this is still the case.
  3. Qhprzrch.msg:
    For absent mindedness, see line 100.
    For appearance, see line 102.
  4. Qhprzrch.msg:
    For FEV, see lines 110, 201, 242, 256, 258, & 287.
    For the Project, see lines 124, 145, 146, 234, 237, 244, 252, & 298.
    For Daniel Bird, see lines 199, 201, & 206.
    For China and Great War, see lines 216 & 218.
    For Vaults, see lines 222-224, 226, 228, & 232.
    For mutation, see lines 208, 228, 232, & 280.
    For villagers, see lines 232, 258, 265, & 280.
  5. Grayditch terminal entries#W, Brandice.27s terminal & ElderLyons.txt#22:
    For Fallout 3 mention.
    VFSArcadeGannon.txt#GREETING:
    For Fallout: New Vegas mention, see GREETING 12, box 2.
Gametitle-FO2
Antagonists
Enclave Symbol (FO3)
Enclave Symbol (FO3)

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