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− | {{For|an overview of power fist models found in numerous games|power fist}} |
+ | {{For|an overview of power fist models found in numerous games|power fists|the ''[[Gun Runners' Arsenal]]'' version of this weapon|Power fist (GRA)}} |
{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
||
− | |games =FNV |
+ | |games =FNV |
− | |image =POWERFIST.png |
+ | |image =POWERFIST.png |
− | |icon =Power fist icon.png |
+ | |icon =Power fist icon.png |
− | |type =[[Unarmed]] |
+ | |type =[[Unarmed]] |
− | |skill =Unarmed |
+ | |skill =Unarmed |
− | |damage =40 |
+ | |damage =40 |
− | |attack shots/sec =1.0909 |
+ | |attack shots/sec =1.0909 |
− | |perk1 =Heavy Handed |
+ | |perk1 =Heavy Handed |
− | |perk1 mult =0.2 |
+ | |perk1 mult =0.2 |
− | |perk2 =Bloody Mess |
+ | |perk2 =Bloody Mess (perk) |
− | |perk2 mult =0.05 |
+ | |perk2 mult =0.05 |
− | |perk3 =Lord Death |
+ | |perk3 =Lord Death |
− | |perk3 mult =0. |
+ | |perk3 mult =0.04 |
− | |perk4 =Slayer |
+ | |perk4 =Slayer |
− | |perk4 attsec mult=0.3 |
+ | |perk4 attsec mult =0.3 |
− | |perk5 =Thought You Died |
+ | |perk5 =Thought You Died |
− | |perk5 mult =0.1 |
+ | |perk5 mult =0.1 |
− | |crit % mult =1 |
+ | |crit % mult =1 |
− | |crit dmg =40 |
+ | |crit dmg =40 |
− | |ap =28 |
+ | |ap =28 |
− | |hp =80 |
+ | |hp =80 |
− | |strength req =5 |
+ | |strength req =5 |
− | |skill req =50 |
+ | |skill req =50 |
− | |repair =Power fist<br />[[Jury Rigging#Unarmed|Unarmed]] {{icon|jury|big|link=Jury Rigging}} |
+ | |repair =Power fist<br />[[Jury Rigging#Unarmed|Unarmed]] {{icon|jury|big|link=Jury Rigging}} |
− | |weight =6 |
+ | |weight =6 |
− | |value =800 |
+ | |value =800 |
− | |baseid ={{ID|00004347}} (standard)<br />{{ID| |
+ | |baseid ={{ID|00004347}} (standard)<br />{{ID|00176e5a}} ([[Veronica Santangelo|Veronica]]'s) |
}}{{Games|FNV}} |
}}{{Games|FNV}} |
||
Line 33: | Line 33: | ||
==Characteristics== |
==Characteristics== |
||
− | The power fist is a mechanical glove mounted with a hydraulic |
+ | The power fist is a mechanical glove mounted with a hydraulic piston powered ram. When punching, the pistons push the ram forward, smashing into the enemy. Sometimes, enough power is transferred to the target to knock them down. |
===V.A.T.S. Special Attacks=== |
===V.A.T.S. Special Attacks=== |
||
− | {{ |
+ | {{VATS attack table |
+ | |type =unarmed |
||
|damage = 40 |
|damage = 40 |
||
|ap = 28 |
|ap = 28 |
||
Line 47: | Line 48: | ||
* [[Power fist (GRA)|Gun Runners' Arsenal power fist]] {{icon|FNVGRA|link=Gun Runners' Arsenal}} - the variant added by ''[[Gun Runners' Arsenal]]'' that accepts modifications. |
* [[Power fist (GRA)|Gun Runners' Arsenal power fist]] {{icon|FNVGRA|link=Gun Runners' Arsenal}} - the variant added by ''[[Gun Runners' Arsenal]]'' that accepts modifications. |
||
* [[Greased Lightning (GRA)|Greased Lightning]] {{icon|FNVGRA|link=Gun Runners' Arsenal}} - a unique variant added by ''Gun Runners' Arsenal''. |
* [[Greased Lightning (GRA)|Greased Lightning]] {{icon|FNVGRA|link=Gun Runners' Arsenal}} - a unique variant added by ''Gun Runners' Arsenal''. |
||
+ | *[[Industrial hand]] {{icon|FNVLR|link=Lonesome Road (add-on)}} - a fully automatic bladed industrial tool. |
||
* [[Salt-Upon-Wounds' power fist]] {{icon|FNVHH|link=Honest Hearts}} - a unique variant wielded by [[Salt-Upon-Wounds]] in the [[Fallout: New Vegas add-ons|add-on]], ''[[Honest Hearts]]''. |
* [[Salt-Upon-Wounds' power fist]] {{icon|FNVHH|link=Honest Hearts}} - a unique variant wielded by [[Salt-Upon-Wounds]] in the [[Fallout: New Vegas add-ons|add-on]], ''[[Honest Hearts]]''. |
||
* [[Saturnite fist]] {{icon|FNVOWB|link=Old World Blues (add-on)}} - the common variant found in the [[Big MT]]. |
* [[Saturnite fist]] {{icon|FNVOWB|link=Old World Blues (add-on)}} - the common variant found in the [[Big MT]]. |
||
Line 52: | Line 54: | ||
===Comparison=== |
===Comparison=== |
||
+ | {{Weapon comparison table |
||
− | {| class="va-table va-table-full va-table-center sortable" |
||
+ | |game =FNV |
||
− | |||
+ | |skill =unarmed |
||
− | ! Name |
||
+ | |name1 =Power fist (Fallout: New Vegas) |
||
− | ! Dmg /ATT |
||
+ | |ap1 =28 |
||
− | ! DPS |
||
+ | |attack shots/sec1 =1.0909 |
||
− | ! ATT /sec |
||
+ | |crit % mult1 =1 |
||
− | ! Crit % Mult |
||
+ | |crit dmg1 =40 |
||
− | ! Crit Dmg |
||
+ | |damage1 =40 |
||
− | ! Attacks in V.A.T.S. |
||
+ | |hp1 =80 |
||
− | ! WG |
||
+ | |skill req1 =50 |
||
− | ! AP Cost |
||
+ | |strength req1 =5 |
||
− | ! DMG /AP¹ |
||
+ | |value1 =800 |
||
− | ! Durability |
||
+ | |weight1 =6 |
||
− | ! Value |
||
+ | |name2 =Power fist (GRA) |
||
− | ! [[Fallout: New Vegas weapons#Legend|ATT REQ]] |
||
+ | |ap2 =28 |
||
− | |||
+ | |attack shots/sec2 =1.0909 |
||
− | |-style="background:#E8E8A2;" |
||
+ | |crit % mult2 =1 |
||
⚫ | |||
+ | |crit dmg2 =40 |
||
− | | 40 |
||
+ | |damage2 =40 |
||
− | | 43.6 |
||
+ | |dlc2 =fnvgra |
||
− | | 1.08 |
||
+ | |hp2 =80 |
||
− | | x 1 |
||
+ | |mod attack shots/sec2 =1.2 |
||
− | | 40 |
||
+ | |mod damage2 =8 |
||
− | | 1 |
||
+ | |mod hp2 =80 |
||
− | | 6 |
||
+ | |mod value2 =4100 |
||
− | | 28 |
||
+ | |skill req2 =50 |
||
− | | 2.86 |
||
+ | |strength req2 =5 |
||
− | | 395 |
||
+ | |value2 =800 |
||
− | | 800 |
||
+ | |weight2 =6 |
||
− | | align="left" |Unarmed:50 Strength:5 |
||
+ | |name3 =Greased Lightning (GRA) |
||
− | |||
+ | |ap3 =28 |
||
⚫ | |||
+ | |attack shots/sec3 =3.0 |
||
− | | [[Greased Lightning (GRA)|Greased Lightning]] |
||
+ | |crit % mult3 =1 |
||
− | | 32 |
||
+ | |crit dmg3 =32 |
||
− | | 96 |
||
+ | |damage3 =32 |
||
− | | 3 |
||
+ | |dlc3 =fnvgra |
||
− | | x 1 |
||
+ | |hp3 =200 |
||
− | | 32 |
||
+ | |skill req3 =50 |
||
− | | 1 |
||
+ | |strength req3 =5 |
||
− | | 6 |
||
+ | |value3 =15000 |
||
− | | 28 |
||
+ | |weight3 =6 |
||
− | | 2.29 |
||
+ | |name4 =Industrial hand |
||
− | | 995 |
||
+ | |ap4 =65 |
||
− | | 15000 |
||
+ | |attack shots/sec4 =3.2 |
||
− | | align="left" |Unarmed:50 Strength:5 |
||
+ | |crit % mult4 =1 |
||
− | |||
+ | |crit dmg4 =40 |
||
− | |- |
||
+ | |damage4 =50 |
||
⚫ | |||
+ | |dlc4 =fnvlr |
||
− | | 45 +3<br />for 10s {{icon|poison}} |
||
+ | |hp4 =1600 |
||
− | | 61.4 + 3 {{icon|poison}} |
||
+ | |other effect4 =Ignores DR/DT |
||
− | | 1.36 |
||
+ | |skill req4 =75 |
||
− | | x 1 |
||
+ | |strength req4 =7 |
||
− | | 45 |
||
+ | |value4 =2500 |
||
− | | 1 |
||
+ | |weight4 =10 |
||
− | | 6 |
||
⚫ | |||
− | | 25 |
||
+ | |ap5 =25 |
||
− | | 3.6 |
||
+ | |attack shots/sec5 =1.3636 |
||
− | | 495 |
||
+ | |crit % mult5 =1 |
||
− | | 2500 |
||
+ | |crit dmg5 =45 |
||
− | | align="left" |Unarmed:50 Strength:6 |
||
+ | |damage5 =45 |
||
− | |||
+ | |dlc5 =fnvhh |
||
− | |- |
||
+ | |effect5 =poison |
||
− | | [[Saturnite fist]] |
||
+ | |effect damage5 =+3 |
||
− | | 35 |
||
+ | |effect duration5 =10 |
||
− | | 63 |
||
+ | |hp5 =100 |
||
− | | 1.8 |
||
+ | |skill req5 =50 |
||
− | | x 1 |
||
+ | |strength req5 =6 |
||
− | | 35 |
||
+ | |value5 =2500 |
||
− | | 1 |
||
+ | |weight5 =6 |
||
− | | 4 |
||
+ | |name6 =Saturnite fist |
||
− | | 25 |
||
+ | |ap6 =25 |
||
− | | 2.8 |
||
+ | |attack shots/sec6 =1.8 |
||
− | | 795 |
||
+ | |crit % mult6 =1 |
||
− | | 1600 |
||
+ | |crit dmg6 =35 |
||
− | | align="left" |Unarmed:45 Strength:4 |
||
+ | |damage6 =35 |
||
− | |||
+ | |dlc6 =fnvowb |
||
− | |- |
||
+ | |hp6 =160 |
||
⚫ | |||
+ | |skill req6 =45 |
||
− | | 55 |
||
+ | |strength req6 =4 |
||
− | | 90.8 |
||
+ | |value6 =1600 |
||
− | | 1.65 |
||
+ | |weight6 =4 |
||
− | | x 1 |
||
⚫ | |||
− | | 55 +2<br />for 5s {{icon|fire}} |
||
+ | |ap7 =25 |
||
− | | 1 |
||
+ | |attack shots/sec7 =1.65 |
||
− | | 4 |
||
+ | |crit % mult7 =1 |
||
− | | 28 |
||
+ | |crit dmg7 =55 |
||
− | | 3.93 |
||
+ | |crit effect7 =fire |
||
− | | 595 |
||
+ | |crit effect damage7 =+2 |
||
− | | 2400 |
||
+ | |crit effect duration7 =5 |
||
− | | align="left" |Unarmed:55 Strength:5 |
||
+ | |damage7 =55 |
||
− | |||
+ | |dlc7 =fnvowb |
||
⚫ | |||
+ | |hp7 =120 |
||
− | : ¹ Includes V.A.T.S [[Melee Damage#Notes|double normal weapon damage]]. |
||
+ | |skill req7 =55 |
||
+ | |strength req7 =5 |
||
+ | |value7 =2400 |
||
+ | |weight7 =4 |
||
⚫ | |||
==Locations== |
==Locations== |
||
* [[Boulder City ruins]] - in an ammunition case on the second floor on one of the houses. |
* [[Boulder City ruins]] - in an ammunition case on the second floor on one of the houses. |
||
− | * [[Camp McCarran]] - there are five or more in the tents. These tents are located directly |
+ | * [[Camp McCarran]] - there are five or more in the tents located in several footlookers. These tents are located directly north of the entrance. |
* [[Camp Golf]] - plenty of them can be found in the trooper tents, in front of the House Resort. |
* [[Camp Golf]] - plenty of them can be found in the trooper tents, in front of the House Resort. |
||
* [[Cottonwood Cove]] - there are two in the footlockers, in the tent next to the [[Cottonwood Cove HQ]]. |
* [[Cottonwood Cove]] - there are two in the footlockers, in the tent next to the [[Cottonwood Cove HQ]]. |
||
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* [[Silver Rush]], [[Freeside]] - one can be found on the top floor. |
* [[Silver Rush]], [[Freeside]] - one can be found on the top floor. |
||
* [[The Tops]] - in the safe on the [[The Tops presidential suite|presidential suite]]. |
* [[The Tops]] - in the safe on the [[The Tops presidential suite|presidential suite]]. |
||
− | * [[The Fort]] - in a footlocker in [[Caesar]]'s tent ([[Lockpick]] skill of 100 required). |
+ | * [[The Fort]] - in a footlocker in [[Caesar]]'s tent ([[Lockpick]] skill of 100 required). Also held by many [[Caesar's Legion|Legion]] members. |
− | * [[Vault 3]] - can be found on numerous [[Fiend]] raiders. |
+ | * [[Vault 3]] - can be found on numerous [[Fiends|Fiend]] raiders. |
* [[Vault 11]] - in a footlocker in the living quarters. |
* [[Vault 11]] - in a footlocker in the living quarters. |
||
* [[Abandoned Brotherhood of Steel bunker]] - two may be found in the footlockers. |
* [[Abandoned Brotherhood of Steel bunker]] - two may be found in the footlockers. |
||
+ | * [[The Fort]] - when opening Mr. House's secret room, go straight down the stairs and into the room and its found in one of the footlockers. |
||
==Notes== |
==Notes== |
||
* This weapon is an [[holdout weapons#Improved Holdout Weapons|improved holdout weapon]]. |
* This weapon is an [[holdout weapons#Improved Holdout Weapons|improved holdout weapon]]. |
||
− | * |
+ | * Upon close inspection, there are notches on the fist that add up to 33. |
* As of the ''Old World Blues'' add-on, the power fist attacks much more slowly, even with a maxed out [[Unarmed]] skill and high [[Strength]]. Even with the [[Slayer]] perk, it punches rather the same speed as it did in ''[[Fallout 3]]''. The slower attack speed is not present in the other variants like the [[zap glove]] and [[ballistic fist]], however. |
* As of the ''Old World Blues'' add-on, the power fist attacks much more slowly, even with a maxed out [[Unarmed]] skill and high [[Strength]]. Even with the [[Slayer]] perk, it punches rather the same speed as it did in ''[[Fallout 3]]''. The slower attack speed is not present in the other variants like the [[zap glove]] and [[ballistic fist]], however. |
||
==Bugs== |
==Bugs== |
||
− | * {{Platforms|pc|ps3|xbox360}} The power fist does not use a higher resolution texture when used by the player, despite one being available in the game's resources. |
+ | * {{Platforms|pc|ps3|xbox360}} The power fist does not use a higher resolution texture when used by the player, despite one being available in the game's resources.{{verify|verified}} |
− | * {{Platforms|pc|ps3|xbox360}} The power fist uses the default Pip-Boy image from ''Fallout 3'', despite there being an updated version present in the game's resources. |
+ | * {{Platforms|pc|ps3|xbox360}} The power fist uses the default Pip-Boy image from ''Fallout 3'', despite there being an updated version present in the game's resources.{{verify|verified}} |
− | * {{Platforms|xbox360|}} Sometimes when appearing in third-person player, the power fist will appear above the hand. |
+ | * {{Platforms|xbox360|}} Sometimes when appearing in third-person player, the power fist will appear above the hand.{{verify|verified}} |
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
==Gallery== |
==Gallery== |
||
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PowerFistCA2.jpg |
PowerFistCA2.jpg |
||
</gallery> |
</gallery> |
||
− | |||
⚫ | |||
⚫ | |||
− | | [[File:Power fist icon.png|75x75px]] |
||
⚫ | |||
− | |} |
||
{{Navbox weapons FNV}} |
{{Navbox weapons FNV}} |
||
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[[ru:Силовой кастет (Fallout: New Vegas)]] |
[[ru:Силовой кастет (Fallout: New Vegas)]] |
||
+ | [[de:Powerfaust (Fallout: New Vegas)]] |
Revision as of 14:28, 5 March 2016
For an overview of power fist models found in numerous games, see power fists. For the Gun Runners' Arsenal version of this weapon, see Power fist (GRA). |
The power fist is an unarmed weapon in Fallout: New Vegas.
Characteristics
The power fist is a mechanical glove mounted with a hydraulic piston powered ram. When punching, the pistons push the ram forward, smashing into the enemy. Sometimes, enough power is transferred to the target to knock them down.
V.A.T.S. Special Attacks
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 80 | 28 | 2.86 | |
Stomp | 50 | 160 | 20 | 8 | Only on knocked down enemies |
Uppercut | 50 | 92 | 20 | 4.6 | |
Cross | 75 | 88 | 20 | 4.4 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability
The power fist can successfully strike about 395 times from full condition before breaking.
Variants
- Gun Runners' Arsenal power fist - the variant added by Gun Runners' Arsenal that accepts modifications.
- Greased Lightning - a unique variant added by Gun Runners' Arsenal.
- Industrial hand - a fully automatic bladed industrial tool.
- Salt-Upon-Wounds' power fist - a unique variant wielded by Salt-Upon-Wounds in the add-on, Honest Hearts.
- Saturnite fist - the common variant found in the Big MT.
- Saturnite fist super-heated - the variant that underwent the process of overheating in The Sink.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Power fist | 40 | 43.6 | 1.09 | x1 | 40 | 28 | 2.9 | 395 | 6 | 800 | 133.3 | 50 | 5 | |||
Power fist | 40 | 43.6 | 1.09 | x1 | 40 | 28 | 2.9 | 395 | 6 | 800 | 133.3 | 50 | 5 | |||
Power fist | 48 | 62.8 | 1.31 | x1 | 40 | 28 | 3.4 | 795 | 6 | 4900 | 816.7 | 50 | 5 | |||
Greased Lightning | 32 | 96 | 3 | x1 | 32 | 28 | 2.3 | 995 | 6 | 15000 | 2500 | 50 | 5 | |||
Industrial hand | 50 | 160 | Ignores DR/DT | 3.2 | x1 | 40 | 65 | 1.5 | 7995 | 10 | 2500 | 250 | 75 | 7 | ||
Salt-Upon-Wounds' power fist | 45 | 64.4 | +3/10s | 1.36 | x1 | 45 | 25 | 4.8 | 495 | 6 | 2500 | 416.7 | 50 | 6 | ||
Saturnite fist | 35 | 63 | 1.8 | x1 | 35 | 25 | 2.8 | 795 | 4 | 1600 | 400 | 45 | 4 | |||
Saturnite fist super-heated | 55 | 90.8 | 1.65 | x1 | 55 | +2/5s | 25 | 4.4 | 595 | 4 | 2400 | 600 | 55 | 5 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations
- Boulder City ruins - in an ammunition case on the second floor on one of the houses.
- Camp McCarran - there are five or more in the tents located in several footlookers. These tents are located directly north of the entrance.
- Camp Golf - plenty of them can be found in the trooper tents, in front of the House Resort.
- Cottonwood Cove - there are two in the footlockers, in the tent next to the Cottonwood Cove HQ.
- Hidden Valley bunker - the Brotherhood of Steel has many stashed away in the footlockers in their base. However, laser pistols can sometimes be found instead.
- Hoover Dam - there is one inside a footlocker which is inside one of the sleeping quarters near Quartermaster Bardon's office.
- Mick & Ralph's, Freeside - it can be sold by Mick in his special inventory.
- Novac - sometimes sold by Cliff Briscoe.
- Scavenger Platform, Lake Mead - in a metal box (may be randomly generated loot).
- Silver Rush, Freeside - one can be found on the top floor.
- The Tops - in the safe on the presidential suite.
- The Fort - in a footlocker in Caesar's tent (Lockpick skill of 100 required). Also held by many Legion members.
- Vault 3 - can be found on numerous Fiend raiders.
- Vault 11 - in a footlocker in the living quarters.
- Abandoned Brotherhood of Steel bunker - two may be found in the footlockers.
- The Fort - when opening Mr. House's secret room, go straight down the stairs and into the room and its found in one of the footlockers.
Notes
- This weapon is an improved holdout weapon.
- Upon close inspection, there are notches on the fist that add up to 33.
- As of the Old World Blues add-on, the power fist attacks much more slowly, even with a maxed out Unarmed skill and high Strength. Even with the Slayer perk, it punches rather the same speed as it did in Fallout 3. The slower attack speed is not present in the other variants like the zap glove and ballistic fist, however.
Bugs
- The power fist does not use a higher resolution texture when used by the player, despite one being available in the game's resources.[verified]
- The power fist uses the default Pip-Boy image from Fallout 3, despite there being an updated version present in the game's resources.[verified]
- Sometimes when appearing in third-person player, the power fist will appear above the hand.[verified]