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For an overview of power fist models in the Fallout series of games, see power fists.
 
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A "Big Frigger" power fist from BeatCo. Considered by many to be the ultimate weapon to use in unarmed combat. Others are just scared. Powered by small energy cells.

The "Big Frigger" power fist is an Unarmed weapon in Fallout and Fallout 2.

CharacteristicsEdit

A mechanical armored glove powered by small energy cells. It likely works similarly to a super sledge, using a kinetic energy storage device to amplify the wearer's punches by unleashing concentrated energy through armored studs on the knuckles, while keeping the wearer's hand protected from damage. Unlike a super sledge, it cannot knock targets back. It is the most expensive unarmed weapon in Fallout. An improved version of this weapon exists in Fallout 2.

LocationsEdit

FalloutEdit

Map Location Description
Brotherhood of Steel Given by Mathia for the assignment from General Maxson
Boneyard Fortress Purchased from Zack
Boneyard Fortress Found in locker
Cathedral Tower Level 4 Found in footlocker
Cathedral Vault Lair Level 4 Wielded by a super mutant guard
Cathedral Vault Lair Level 4 Found on a super mutant guard
Random encounter around Mariposa Military Base Found on a super mutant

Fallout 2Edit

Map Location Description
NCR Bazaar, Lenny has one.
Vault 15 Level 1 On one of the Khan raiders guarding the main entrance.
Vault 15 Level 3 On one of Darion's guards.
Mariposa Military Base Level 2 and 3 On two super mutants
Broken Hills Downtown Francis' reward for beating him at arm wrestling.
Willy special encounter Possible purchase from Willy.
Robber Cave random encounter Used by a robber.
Bounty hunters random encounter In the hands of a bounty hunter.
San Francisco Found on Ken Lee.

NotesEdit

This weapon is affected by the One Hander trait.

Behind the scenesEdit

The power fist was a late addition to Fallout. Balancing for various forms of combat went on until very late in the game, when it became clear that characters specializing in unarmed combat couldn't keep up with the damage output necessary to finish certain battles near the climax; even when scoring critical hits, unarmed attacks rarely penetrated armor or did enough damage to keep the Vault Dweller competitive. Various "unarmed" weapons were added as a result, but initially only the brass knuckles and spiked knuckles were included. The power fist was included as a final upgrade, a natural addition to power armor, and a thematic tie-in to the power-assisted hand-to-hand combat portrayed in some dystopian futures of science fiction, such as Warhammer 40,000.[1]

ReferencesEdit

  1. Jesse Heinig, a Fallout designer