Powder gangs
From The Vault
Powder gangs are packs of criminals from the eastern parts of the New California Republic. When NCR attempted to expand east, they needed railways to carry supplies to distant locations, especially places ripe for colonization. For this task, NCR used criminals from their Black Canyon prison who were approaching the end of their sentences. Unfortunately, when NCR started to have financial problems, payments to the workers started coming up late or short. Eventually, the workers decided to take matters into their own hands, seizing the work stations and all the blasting powder they could find. They became powder gangs, blowing up any and all caravans and railways they came across.
[edit] Appearances in games
The powder gangs don't appear in any published games. They were mentioned in Van Buren design documents.
[edit] Sources
| Van Buren (Black Isle's cancelled Fallout 3) | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Places | Tibbets Prison | Denver | Boulder | Blackfoot tribe village | Twin Mothers village and Vault 29 | Ouroboros | Mesa Verde | Nursery | Maxson's Bunker | Jericho or New Canaan | Burham Springs | Hoover Dam | Reservation | Bloomfield Airbase |Ballistic Orbital Missile Base 001 | Fort Abandon | Grand Canyon | Salt Lake City | ||||||||
| Organizations | NCR | Brotherhood of Steel | Circle of Steel | Caesar's Legion | Mormons | Daughters of Hecate | Hounds of Hecate aka Vipers | Blackfoots and Hangdogs | Jackals | Ciphers | Twin Mothers | Scaven Pickers | Trogs | Powder Gangs | Scorpion's Bite | Rusty Hooks | Crimson Caravan | 3-Some Caravan | Santiago's Salvagers | van Graffs | Wrights | Enclave | ||||||||
| Cut-off stuff | Circle Junction ("Iron Lines" tribe place) | Crater | Moletown | Jericho Desalination Plant | separate Hangdogs place | Black Canyon | Podunk | ||||||||


