The neural network is meant to assist in Vault 0's primary function: to initiate mankind's post-war rebirth. When outside temperature, radiation levels, and poison particle counts returned to acceptable levels, Vault 0 was to remotely activate the Exodus protocol, which would initialize the integration of all vault dwellers onto the planet's surface. However, it was only a plan that never came true.
The Calculator became corrupted due to fatal errors in his CPU and his data storage systems - human brains. The cybernetic machine becomes a mad personality, whose goals, while formulated as they are originally intended, now turn to a rather homicidal side.Portal:Fallout Tactics
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Welcome to the Fallout Wiki
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| Fallout Wiki: Fallout Tactics portal |
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Welcome to Nukapedia's portal dedicated to Fallout Tactics! Fallout Tactics: Brotherhood of Steel, developed by Micro Forté and published by Interplay in 2001, is the third title in the Fallout series, but is not a traditional RPG (so it wasn't entitled Fallout 3). Instead, Fallout Tactics focuses on squad-based combat and introduces near real-time combat, called "continuous turn-based" by the developers, as well as a multiplayer mode, to the Fallout series. The plot of the game takes place in the American Midwest rather than the West Coast, as the previous Fallout titles did. |
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The Calculator is the computer which controls Vault 0. Unlike the ZAX computers, it is not a real artificial intelligence, but rather a cyborg, because it is connected with several human brains.
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| The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.
The base concept for the setting is the World of Tomorrow as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077. |
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