Weapon mods by themselves serve no function, but once attached to their specified weapon will change the characteristics, look and/or function to create a distinct variant. The mods range from scopes and silencers to extended mags and several in-between. While you are not limited to the amount of mods you can apply to a single weapon, you are limited to one of each type per single weapon.Once a weapon mod is attached to a weapon it can not be removed and remains a permanent feature of that weapon. While some mods (like an extended magazine) are almost always beneficial, others (like a scope) have both pros and cons.
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|Fallout Wiki: Fallout: New Vegas portal|
Fallout: New Vegas is a video role-playing game developed by Obsidian Entertainment and published by Bethesda Softworks. While New Vegas is not a direct sequel, it is in the same style as Fallout 3, and has been developed by some of the developers of Fallout and Fallout 2. It is set in and around New Vegas, the Fallout-equivalent of Las Vegas.
Weapon mods allow you to customize most basic weapons and thus create weapons more suited for specific purposes.
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|The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.
The base concept for the setting is the World of Tomorrow as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.