The events of Fallout begin after Vault 13's water chip breaks, and the only means to compensate for the diminishing water supplies is to leave and find a new chip. The original Vault Dweller, but not the first to leave the vault, is sent on the quest to find a new one in 2161. After encountering many people and places in the wastes of southern California, he finds a suitable replacement chip in Vault 12, the vault underneath the Necropolis, and returns it to Vault 13.Ironically, due to a mix-up with shipping orders, Vault 8 received the additional water chips that Vault 13 had ordered in place of their second allotted Garden of Eden Creation Kit, which went to Vault 13. On the second level of Vault 8, hundreds of them can be found and taken, though they aren't very valuable for monetary bartering.
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Welcome to Nukapedia
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Fallout: A Post Nuclear Role Playing Game is a post-apocalyptic computer role-playing game that was developed and published by Interplay in 1997 and is the first game in the Fallout series. The game takes place in the year 2161 on the West Coast of what used to be the United States, particularly in California.
water chip is a device which regulates the filtering and recycling systems of a water purifier and monitors the output for any contamination. It is a standard piece of equipment included in all Vault-Tec Vaults.
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|The Fallout world is not quite our own. It is an alternate reality which diverged from ours at some point after the second World War.
The base concept for the setting is the World of Tomorrow as imagined in the Golden Age of Science Fiction. This means that before the Great War, the Fallout world was more or less what the people of the 1940s and 1950s thought things would be like in 2077.