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m (Link updated: Bloody Mess → Bloody Mess (perk))
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{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|games =FNV
+
|games =FNV
|icon =Pool cue icon.png
+
|icon =Pool cue icon.png
|icon offset =10
+
|icon offset =10
|image =Pool cue.png
+
|image =Pool cue.png
|type =melee
+
|type =melee
|skill =Melee Weapons
+
|skill =Melee Weapons
|skill req =0
+
|skill req =0
|strength req =2
+
|strength req =2
|damage =15
+
|damage =15
|attack shots/sec =1.5789
+
|attack shots/sec =1.5789
|crit % mult =0
+
|crit % mult =0
|crit dmg =15
+
|crit dmg =15
|perk1 =Heavy Handed
+
|perk1 =Heavy Handed
|perk1 mult =0.2
+
|perk1 mult =0.2
|perk2 =Bloody Mess
+
|perk2 =Bloody Mess (perk)
|perk2 mult =0.05
+
|perk2 mult =0.05
|perk3 =Lord Death
+
|perk3 =Lord Death
|perk3 mult =0.03
+
|perk3 mult =0.03
|perk4 =Slayer
+
|perk4 =Slayer
|perk4 attsec mult=0.3
+
|perk4 attsec mult =0.3
|perk5 =Melee Hacker
+
|perk5 =Melee Hacker
|perk5 attsec mult=0.1
+
|perk5 attsec mult =0.1
|perk6 =Thought You Died
+
|perk6 =Thought You Died
|perk6 mult =0.1
+
|perk6 mult =0.1
|ap =27
+
|ap =27
|hp =50
+
|hp =50
|repair =Pool cue<br />Throwing spear<br />[[Jury Rigging#Two-handed melee|Two-handed melee]] {{icon|jury|big|link=Jury Rigging}}
+
|repair =Pool cue<br />Throwing spear<br />[[Jury Rigging#Two-handed melee|Two-handed melee]] {{icon|jury|big|link=Jury Rigging}}
|weight =1
+
|weight =1
|value =15
+
|value =15
|baseid ={{ID|00004346}}
+
|baseid ={{ID|00004346}}
 
}}{{Games|FNV}}
 
}}{{Games|FNV}}
   

Revision as of 20:46, 6 September 2012

 
Gametitle-FNV
Gametitle-FNV

The pool cue is a weapon in Fallout: New Vegas.

Characteristics

The pool cue is a long, slim rod of polished wood decorated with colored stripes, used in cue sports. It has a long reach and does an average amount of damage.

Special attack

It has a special Grand Slam attack that does 200% damage in V.A.T.S. at the cost of 11 more action points (requires a Melee skill of 50).

Template:Melee special attack table

It is possible to execute Grand Slam outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability

The pool cue can successfully strike about 245 times from full condition before breaking.

Variants

Comaprison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Pool cue 15
22.51.5x015271.12451151502
Throwing spear 50
300.6x150244.249950.52550251
Old Glory Lonesome Road (add-on)45
85.31.89x1.580224.1124582500312.5507
Note: Melee damage is doubled in V.A.T.S.

Locations

Pool cues can be found all across the Mojave Wasteland.