Gametitle-FNV DM
Gametitle-FNV DM

The police pistol is a weapon in the Fallout: New Vegas add-on Dead Money.


The police pistol is a double action .357 revolver with a swing-out cylinder. It features a shorter barrel and a worn matte black (blued) finish. It lacks rear sights and has a shorter hammer with a flat, textured spur.

The police pistol shines in three key performance areas. It produces a high damage output with critical hits especially so with the Better Criticals perk, has a fast fire rate and due to its swing-out cylinder, it can fully reload quickly. Additionally, it is considered a holdout weapon, and can be concealed and taken into weapon-free locations, regardless of the Courier's Sneak skill.


The police pistol can fire a total of about 1,120 standard rounds, the equivalent of 187 reloads, from full condition before breaking.

Ammunition typeDurability



Weapon name (current weapon is highlighted)Icon gunDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapWeapon spreadIcon spreadMagazine capacity (shots per reload)Assault carbine extended magazinesDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
.357 Magnum revolver 26
.357 Magnum revolver With all weapon mods attachedIcon plus 29
Lucky 30
Police pistol Gametitle-FNV DM30



  • The cylinder appears to already be cycled before the hammer is cocked to fire the next round.
  • Like many other Dead Money weapons, the police pistol cannot be obtained outside the Sierra Madre.
  • This pistol is not affected by the Cowboy and The Professional perks.

Behind the scenesEdit

  • It is loosely based on the Colt Police Positive.[1]


  • Xbox 360Icon xbox360 When entering V.A.T.S. with the revolver, it may be invisible during V.A.T.S. but will return to normal once V.A.T.S. is exited. [verified]
  • Xbox 360Icon xbox360 Sometimes in V.A.T.S., if firing multiple shots into the same limb or target, the player character will fire all the shots in exactly the same place, even if the target has moved after the first shot. [verified]
  • Playstation 3Icon ps3 The police pistol lacks vertical aim in V.A.T.S. so you will be aiming as if nothing was wrong then move to the default forward facing position when firing. [verified]
  • Playstation 3Icon ps3 Furthermore, if using third person view, regardless of using V.A.T.S. or not, the police pistol has no vertical aim. To fix this, just change to first person view. [verified]
  • PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 If loading a saved game from the main menu in which you have police pistol equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
  • Xbox 360Icon xbox360 When equipping the pistol or hot key equip, instead of the pistol click sound it has a rifle shunt sound. [verified]
  • Xbox 360Icon xbox360 When firing it you may not pull back the hammer making it shoot two bullets at a time. [verified]
  • Xbox 360Icon xbox360 When firing the gun in VATS, it may keep you in iron sights after leaving VATS. [verified]
  • PCIcon pc Sometimes it can be bought from Vendortron or Stacey at the Mojave Outpost at very early levels (1-6) before completing the Dead Money add-on.[verified]