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Point Lookout tribal

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This page is about the Point Lookout tribal characters. For the Point Lookout tribal faction, see Point Lookout tribals (faction).
Point Lookout tribal
Point Lookout Tribal
Biography
raceHuman
sexMale
Female
affiliationPoint Lookout tribals
roleCultists
locationPoint Lookout
Gameplay
appearancesPoint Lookout
questsnone
Statistics
karmaEvil
Neutral (Friendly)
base SPECIALFriendly
7 ST, 5 PE, 5 EN, 3 CH, 3 IN, 6 AG, 5 LK
Ranged
6 ST, 7 PE, 4 EN, 3 CH, 3 IN, 6 AG, 5 LK
Melee
7 ST, 5 PE, 5 EN, 3 CH, 3 IN, 6 AG, 5 LK
derived statsHit Points: 80 (Friendly)
Hit Points: 120 (Rank 1)
Hit Points: 95 (Rank 1 Melee)
Hit Points: 160 (Rank 2)
Hit Points: 165 (Rank 2 Melee)
Hit Points: 225 (Rank 3)
Hit Points: 230 (Rank 3 Melee)
Hit Points: 285 (Rank 4)
Hit Points: 290 (Rank 4 Melee)
Hit Points: 410 (Rank 5)
Hit Points: 415 (Rank 5 Melee)
level7 (Friendly)
7 (Rank 1)
0 (Rank 1 Melee)
10 (Rank 2)
13 (Rank 3)
15 (Rank 4)
20 (Rank 5)
voice actorBari Biern (female)
base idxx00f3cd (friendly)
Melee:
xx00d79d xx00d755 xx00d75d xx00d765 xx00d76d
Ranged:
xx00d775 xx00d77d xx00d785 xx00d78d xx00d795
 
Gametitle-FO3 PL
Gametitle-FO3 PL

You will feed the Punga!

Point Lookout tribals are tribal characters in the Fallout 3 add-on Point Lookout.

BackgroundEdit

Led by Jackson, the tribe cultivates, worships and consumes the punga fruit. What the punga cannot provide, they acquire by trading it with outsiders like Tobar.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: yesIcon check
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check
The Local Flavor
Walking with Spirits
Hearing Voices

QuestsEdit

Effects of player's actionsEdit

  • If the player sided with Desmond and thus destroyed Calvert, Point Lookout tribals will be permanently hostile toward the player.

InventoryEdit

NotesEdit

  • Tribals are much more dangerous than opponents in the Capital Wasteland because they do far more damage to the player due to an object effect in the DLC causing the aforementioned weapons, when wielded by tribals or swampfolk, to do an additional 35 points of unresistible damage per hit.
  • Tribals are surprisingly tough opponents; even the weakest of them are on par with a Brotherhood of Steel paladin in terms of durability and combat skill, and the highest-level tribals exceed even super mutant brutes and super mutant masters. Their tribal garb serves as mediocre, but still functional armor.
    • In contrast, named tribals, including their leader Jackson, are standard human non-player characters, and are relatively easily killed.
  • The named tribals may sometimes attack after Calvert is killed.
  • Oddly, tribals have been found attacking wandering Brotherhood Outcasts in the Capital Wasteland.
  • Tribals will only have a finger on their corpse when they are assaulting the Calvert Mansion and after attaching the cogwave jammer to the Ferris wheel during Thought Control.

Notable quotesEdit

AppearancesEdit

Point Lookout tribals appear only in the Fallout 3 add-on Point Lookout.

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