| ||For the add-on, see Point Lookout (add-on).|
Point Lookout is said to be one of the most haunted locations in Maryland.”— Fallout 3 loading screen, Point Lookout
Point Lookout's rural location shielded it from direct impact during the Great War, but the resulting fallout has irradiated the area in the intervening years.”— Fallout 3 loading screen, Point Lookout
Long before the Great War, the region of Point Lookout was discovered by English explorer John Smith in 1612. Over two decades later, in 1634, Cecilius Calvert, 2nd Baron Baltimore sent the first colonists to Maryland aboard two ships, the Ark and the Dove. The settlers landed in Point Lookout and constructed the Ark & Dove Cathedral, naming it after the vessels that brought them to the New World. Point Lookout continued as a successful settlement.
Point Lookout remained very rural and isolated until the mid-21st century, when the US Government declared the region a national park. In 2058, despite local criticism and resistance, the Isla Negra real estate company purchased land and began developing new homes and attractions, after a deal with Constance Blackhall, a member of a wealthy family that had lived in the area for several centuries, owning a Victorian-style mansion. The small seaside town was developed into a tourist attraction, particularly with the boardwalk that pays homage to the original English settlers called "Pilgrim's Landing". The Calvert family was highly influential within the US government, and according to Desmond Lockheart, owned half of Maryland. Their family home was located in Point Lookout.
As during the American Civil War, the secluded backwater swamps of Point Lookout harbored another military prison, the Turtledove Detention Camp, for Chinese-Americans suspected of espionage against the United States, during the Sino-American War (2066—2077). The infamous spy Wan Yang was arrested in Point Lookout and taken to the camp for interrogation, eventually being killed by the harsh and cruel interrogation techniques. Meanwhile, just off the coast of Point Lookout, a Chinese submarine patrolled and gathered information. This submarine was ultimately discovered and disabled, at which point a single submariner was captured and taken to Turtledove. The United States Navy successfully salvaged the submarine just prior to the Great War.
Point Lookout was never directly hit by the nuclear bombs that fell during the Great War, but here, the water of Point Lookout's bogs were contaminated by the Potomac River that flows out of the Capital Wasteland, and the wasteland's irradiated terrain gives way to dense swamps and abandoned buildings where nature has largely replaced the human presence over two centuries. The area is home to the swampfolk, a crazed, highly deformed, inbred people who live all around the swamps of the region. Feral ghouls and swamplurks are a common sight here as well, as they are drawn to the area's radioactive swamp waters.
Point Lookout is almost devoid of any organized society or signs of civilization. Other than Tobar the Ferryman, Haley of Haley's Hardware, Madame Panada, Marguerite and the Point Lookout tribals, it is extremely difficult to find someone to trade with. However, Point Lookout should be a treasure trove of pre-War technology and artifacts, since it escaped the nuclear turmoil that scarred most of the Earth. Thus, Point Lookout is more than just a small swampy marsh, but a cache of pre-War technology waiting to be exploited. However, the amount of technology actually available in the area is limited, considering not only its rural location, but its isolation from the rest of the wasteland. The area became known to outsiders from the Capital Wasteland thanks to punga fruit, a unique fruit known to grow only in the local bogs, and many legends about the supposed treasures hidden there.
The pervasive radiation in the swamps (as well as frequent inbreeding) led to the birth and evolution of the swampfolk. The muck that contains the biogas, accumulated because of the radioactive contamination of the Civil War-era mass graves in the area. The decomposing bodies buried in these ancient mass graves were slowly decomposed into methane due to the unique environment, a dense limestone wetlands substratum. Due to the radiation's effects on the normal process of decay the mass Civil War-era graves in the area have become unusual patches of a greenish-gray, smoking and/or steaming earthy muck that releases flammable methane bubbles occasionally.
There are 31 marked locations within Point Lookout as well as a few unmarked ones.
They are as follows (unmarked locations in italics):
- Ark & Dove cathedral
- Ark & Dove resting grounds
- Beachview campsite
- Blackhall Manor
- Calvert Mansion
- Chinese Intelligence bunker
- Coastal grotto
- Coastal monument
- Covered bridge
- Disaster relief outpost
- Dove Delta
- Excavated muck holes
- Flooded sinkhole
- Grower's shack
- Haley's Hardware
- Herzog Mine
- Jet crash site
- Kenny's Cave
- Lil' Tyke Playhouse
- Marguerite's shack
- Ofie Clan Plot
- Pilgrim's Landing
- Point Lookout Lighthouse
- Ritual site
- Ruzka's lair
- Sacred bog entrance
- Smuggler camp
- Smuggler's shack
- Submerged T-Rex
- Sub recovery site
- Trapper's shack
- Trash heap
- Truck wreckage
- Turtledove Detention Camp
- USS Ozymandias
- Wrecked seatub
- It takes one month in-game time to travel from the Capital Wasteland to Point Lookout.
- Red, Shorty, Sticky, Sydney, Cherry and Rory Maclaren will follow the player into Point Lookout after completion of Point Lookout 's main quest-line.[verification needed]
- ↑ Coastal monument plaque: "Here marks the landing of Captain John Smith's shallop upon his discovery of Point Lookout in 1612."
- ↑ Fallout 3 loading screens#Point Lookout: "The Ark & Dove Cathedral is named for two English settler ships which landed near Point Lookout in 1634, leading to Maryland's founding."
- ↑ Many references to the American Civil War can be found in the graveyards and mausoleums that dot the area, as well as the abundance of Confederate hats and lever-action rifles found in the region.
- ↑ Obadiah Blackhall's dialogue - "How old is this place?": "Hundreds of years, and still standing strong. You're within a fine example of Victorian architecture, my friend."
"Your family is named after this place?": "Just as much as it's named after us, I suppose. We took the Blackhall name when we arrived on these shores, generations before the Great War."
- ↑ Desmond Lockheart's dialogue - "He was once a man -- Professor Calvert. The Calverts owned half of Maryland, back when there was a Maryland to own."
- ↑ Soil survey tapes