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Plasma pistol (Fallout)

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For an overview of plasma pistol variants in all games, see Plasma pistol.
Plasma pistol
Fo1 Plasma Pistol
Grnd frame Fo1 pistol
Damage & attacks
damage15 - 35
damage typePlasma
att. modes
Single(Action PointsIcon action 5, RangeIcon range 20)
Ammunition
ammo typeSmall energy cell
ammo cap.16
Requirements
strength req.4
hands req.1
Other
weight4 pounds
value
2750 fo1Gametitle-FO1
2750 fo2Gametitle-FO2
Technical
prototype id00000024
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Glock 86 Plasma Pistol. Designed by the Gaston Glock artificial intelligence. Shoots a small bolt of superheated plasma. Powered by a small energy cell.

Fallout and Fallout 2 description

The Glock 86 plasma pistol, also known as the Plasma Defender,[1] is an energy weapon in Fallout and Fallout 2.

CharacteristicsEdit

The Glock 86 plasma pistol is a powerful energy-based handgun, being able to punch through many low-level critters and most types of armor with ease. Even late into Fallout 2, it still deals a decent amount of damage to Wanamingoes and Enclave soldiers.

VariantsEdit

In Fallout 2 its magnetic housing chamber can be realigned, resulting in extended charge capacity.

In Fallout: New Vegas the weapon reappears as the Plasma Defender.

LocationsEdit

FalloutEdit

Fallout 2Edit

SoundsEdit

SingleShotVB

ReloadVB
OutVB

ReferencesEdit

  1. Name in Fallout: New Vegas

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