The plasma mine is an explosive weapon in Fallout 4.
Like plasma grenades, plasma mines offer a powerful combination of ballistic damage and energy damage. Crafting this explosive also requires considerable skill and some rare components.
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Damage boosting perks such as Demolition Expert and Bloody Mess only affect the primary, ballistic portion of the damage dealt by this weapon. The energy damage portion receives no bonus.
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|Pistols||.44 pistol (Eddie's Peace, The Gainer, Kellogg's pistol) · 10mm pistol (Deliverer, Wastelander's Friend) · (Acid Soaker fo4nw) · Flare gun · Western revolver fo4nw|
|Shotguns||Combat shotgun (Le Fusil Terribles, Justice) · Double-barrel shotgun|
|SMGs||Submachine gun (Silver submachine gun, Spray n' Pray)|
|Rifles||Assault rifle · Combat rifle (December's Child fo4fh, Overseer's Guardian) · Handmade rifle fo4nw (Splattercannon, The Problem Solver) · Hunting rifle (Reba II, Tinker Tom Special) · Lever-action rifle fo4fh (Old Reliable, Lucky Eddy) · Radium riflefo4fh (Kiloton Radium rifle, Radical Conversion) · Railway rifle · Syringer|
|Heavy Weapons||(Broadsider) · Fat Man (Big Boy, Nuka-nuke launcher fo4nw, The Striker fo4fh) · Harpoon gun fo4fh(Admiral's Friend, Skipper's Last Stand) · (Junk Jet) · Minigun (Ashmaker) · Missile launcher (Death From Above, Partystarter)|
|Other||Paddle ball fo4nw · Pipe bolt-action · Pipe gun · Pipe revolver|