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| || For an overview of all grenades, see Hand grenades.|
For an overview of other plasma grenades, see Plasma grenades.
A magnetically sealed plasma delivery unit, with detonating explosives. Creates a blast of superheated plasma on contact.”— Fallout 2 In-game description
Plasma grenades are very rare, but powerful thrown explosives. When detonated, a small explosive in the grenade ruptures the magnetic seal containing a charge of superheated plasma energy.
It is not recommended to use them against advanced power armor as it can absorb around 50-80% damage. However, just about everyone and everything else has a low plasma resistance, making this grenade type the most useful late to end game.
- Used by the Hubologists. In random encounters featuring five standing in a circle, one is guaranteed to have several on their person. Unlike most other situations, failing a steal does not provoke them into hostility or damaging Karma/reputation, making plasma grenades potentially more plentiful than frag grenades.
- Sometimes used by mercenaries in random encounters.
- Sometimes by the Enclave.