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Pitt raider (character)

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For the faction page, see Pitt raiders (faction).
Pitt raider
ThePittRaiderFighters
Biography
raceHuman
affiliationPitt raiders
roleVarious
locationThe Pitt
Gameplay
appearancesThe Pitt
questsnone
Statistics
karmaUnknown
Technical
base idxx007f3e, xx007f4e, xx007f5e, xx007f6e, xx007f76, xx007f8e (guns)
xx007f46, xx007f66, xx007f7e, (melee)
xx007f56, xx007f8a, (heavy)
xx00b35b, xx006840 (guard)
ref idvarious
 
Gametitle-FO3 TP
Gametitle-FO3 TP

If you're so damn smart, how'd you end up here? Huh?!

Pitt raiders are unnamed members of the ruling faction of The Pitt in 2277.

Contents

Interactions with player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: noIcon cross
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Effects of player's actionsEdit

  • Before entering The Pitt, Pitt raiders and guards will show you no respect and often call you scab and slave. Following your success in the Hole, their demeanor will change and begin to respect you more and more.
  • If you choose to free the slaves by killing Lord Ashur and his followers during the main questline, then no more Pitt raiders will respawn afterwards, making the special Pitt raider armors they wear limited in quantity.

Other interactionsEdit

  • If your Intelligence is high enough, they may refer to you as "professor"; likewise, they comment on your Strength if it is high enough. After completing the fights in "The Hole", they may refer to you as "newbie".

VariantsEdit

Pitt raiderEdit

The first time Pitt raiders of the generic variant are encountered is in the Capital Wasteland when answering Wernher's radio signal. In The Pitt itself, they are guarding every area except for the steelyard. Generic Pitt raiders are marginally stronger than standard raiders; they also have slightly superior armor and equipment.

The three Pitt raiders sent to pursue Wernher into the Capital Wasteland may be equipped with metal armor, making them somewhat tougher than average.

GuardEdit

Guards are found in The Pitt's Downtown and The Mill, watching the slaves. They are armed with 10mm SMGs and tire irons and wear one of The Pitt's raider armor variants.

Slave masterEdit

NotesEdit

  • If you manage to lure any friendly rendered raiders (such as any raider encountered through a random encounter or any raider that followed you from the nearby Satellite Towers) towards where you find Wernher fighting with Pitt raiders, the Capital Wasteland raiders will actually shoot at The Pitt raiders, and leave Wernher alone.

Notable quotesEdit

  • "If you're so damn smart, how'd you end up here? Huh?!"
  • "Get back to work, grinder."
  • "You've got brains, but you're no Ashur."
  • "Good to see another bad ass in The Pitt."

AppearancesEdit

Pitt raiders only appear in the Fallout 3 add-on The Pitt.

BugsEdit

  • Pitt raiders can be mezzed, but dialogue with them will have no sound or lip syncing. [platforms tag needed]

GalleryEdit

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