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{{Infobox encounter |
{{Infobox encounter |
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|games =FOT |
|games =FOT |
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+ | |type =special |
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+ | |icon =icon FoT special encounter.png |
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|image =PitchBlack.jpg |
|image =PitchBlack.jpg |
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|image desc =[[Riddick]] isn't afraid of the dark. Are you? |
|image desc =[[Riddick]] isn't afraid of the dark. Are you? |
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|reference =[[wikipedia:Pitch_Black (film)|Pitch Black movie]] |
|reference =[[wikipedia:Pitch_Black (film)|Pitch Black movie]] |
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|dialogue =[[MIS Z08 Speech.txt]] |
|dialogue =[[MIS Z08 Speech.txt]] |
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+ | |footer =[[File:FoT Pitch Black special encounter.jpg|240px]] |
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}}{{Games|FOT}}{{FOT}} |
}}{{Games|FOT}}{{FOT}} |
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+ | {{Quotation|I can see in the dark.}} |
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⚫ | |||
In this encounter, your group will start off in the center of the map, completely surrounded by darkness and a few pools of radiation. There are eighteen large [[Hairy deathclaw|deathclaw]]s that patrol this map (nine to the North in three clusters, nine to the South also in three clusters) along with a special, friendly NPC named [[Riddick]] who walks East. If you manage to make it to exit zone while keeping Riddick alive, you'll be able to recruit him later at one of the [[Brotherhood of Steel]] bunkers. |
In this encounter, your group will start off in the center of the map, completely surrounded by darkness and a few pools of radiation. There are eighteen large [[Hairy deathclaw|deathclaw]]s that patrol this map (nine to the North in three clusters, nine to the South also in three clusters) along with a special, friendly NPC named [[Riddick]] who walks East. If you manage to make it to exit zone while keeping Riddick alive, you'll be able to recruit him later at one of the [[Brotherhood of Steel]] bunkers. |
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==Notes== |
==Notes== |
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It is possible to let Riddick find his way to the exit zone by himself and then have the rest of your group attempt to run or sneak across the map, thus avoiding a very difficult fight. |
It is possible to let Riddick find his way to the exit zone by himself and then have the rest of your group attempt to run or sneak across the map, thus avoiding a very difficult fight. |
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+ | If you return to the encounter site a second time, Riddick and all of the Deathclaws will be gone. |
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==Behind the scenes== |
==Behind the scenes== |
Revision as of 17:54, 5 November 2014
The following is based on information from Fallout Tactics. |
Pitch Black is a special encounter in Fallout Tactics.
In this encounter, your group will start off in the center of the map, completely surrounded by darkness and a few pools of radiation. There are eighteen large deathclaws that patrol this map (nine to the North in three clusters, nine to the South also in three clusters) along with a special, friendly NPC named Riddick who walks East. If you manage to make it to exit zone while keeping Riddick alive, you'll be able to recruit him later at one of the Brotherhood of Steel bunkers.
Notes
It is possible to let Riddick find his way to the exit zone by himself and then have the rest of your group attempt to run or sneak across the map, thus avoiding a very difficult fight.
If you return to the encounter site a second time, Riddick and all of the Deathclaws will be gone.
Behind the scenes
This encounter is a reference to the film of the same name, Pitch Black.
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