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For the semi-automatic version, see pipe gun. For the bolt-action version, see pipe bolt-action. |
The pipe revolver is a weapon in Fallout 4. Variants include pipe revolver pistol, pipe revolver rifle, and pipe revolver sniper rifle.
Characteristics
The pipe revolver weapon frame, being chambered for .45 rounds by default, packs quite a punch; while having a low rate of fire. Unlike semi-automatic pipe weapons, it lacks any ammo capacity modifications. However, it can be converted into a rifle by attaching a stock. It features about the same amount of barrel options as its other pipe counterparts, making it a highly versatile weapon system that can be obtained very early in the game, but lacks potential due to its low rate of fire and lackluster damage beyond mid-game.
Weapon modifications
Slot | Mod | Description | Weapon prefix | Range change | Perk needed | Components | Base ID | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Receiver | Standard receiver | Standard. | – | – | – | – | – | – | – | – | Gears x1 Oil x2 Screw x1 Steel x2 |
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Light frame receiver | Lighter weight. Reduced damage. | Light | -2 | – | – | – | -2.1 | +2 | – | Adhesive x1 Gears x1 Oil x2 Screw x1 Steel x2 |
???????? | |
Heavy frame receiver | Heavier weight. Improved damage. | Heavy | +2 | – | – | – | +1.9 | +3 | – | Adhesive x1 Gears x1 Screw x2 Steel x3 |
???????? | |
Calibrated receiver | Better critical shot damage. | Calibrated | – | – | – | +2 | +0.3 | +6 | – | Adhesive x3 Gears x3 Oil x2 Screw x3 Steel x3 |
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Hardened receiver | Better damage. | Hardened | +6 | – | – | – | +0.5 | +8 | – | Adhesive x3 Gears x4 Oil x3 Screw x3 Steel |
???????? | |
Powerful receiver | Superior damage. | Powerful | +12 | – | – | – | +0.9 | +13 | Gun Nut 2 | Adhesive x3 Aluminum x4 Gears x3 Oil x3 Screw x4 |
???????? | |
Calibrated powerful receiver | Superior damage. Better critical shot damage and accuracy. | Calibrated powerful | +12 | – | – | +2 | +1.3 | +17 | Gun Nut 3 | Adhesive x4 Aluminum x5 Gears x3 Oil x3 Screw x4 |
???????? | |
.38 receiver | Reduced damage. Changes ammo type to .38 Caliber. | .38 | -6 | – | – | – | +1.8 | +21 | Gun Nut 3 | Adhesive x4 Aluminum x6 Gears x4 Oil x3 Screw x5 |
???????? | |
.308 receiver | Exceptional damage. Changes ammo type to .308 Caliber. Improved rate of fire. | .308 | +18 | +1 | – | – | +1.8 | +23 | Gun Nut 3 | Adhesive x4 Aluminum x6 Gears x4 Oil x3 Screw x5 |
???????? | |
Barrel | Stub barrel | Improved hip-fire accuracy. Inferior range and sighted accuracy. | – | – | – | – | – | – | – | – | Screw x1 Steel x1 |
???????? |
Short barrel | Standard. | Short | – | – | +36 | +2 | +1 | +2 | – | Adhesive x1 Screw x1 Steel x2 |
???????? | |
Short light barrel | Improved hip-fire accuracy. | Short | – | – | +36 | +2 | – | +3 | – | Adhesive x2 Copper x2 Screw x1 |
???????? | |
Long barrel | Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. | Long | – | – | +120 | +1 | +2 | +5 | – | Adhesive x2 Screw x2 Steel x4 |
???????? | |
Long light barrel | Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. | Long | – | – | +120 | +2 | +1 | +6 | Gun Nut 1 | Adhesive x3 Copper x4 Screw x3 |
???????? | |
Short ported barrel | Superior recoil. | Ported | – | – | +36 | +3 | +1 | +7 | Gun Nut 2 | Adhesive x3 Copper x5 Screw x3 |
???????? | |
Long ported barrel | Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. | Ported | – | – | +120 | +2 | +2 | +10 | Gun Nut 2 | Adhesive x4 Copper x5 Screw x3 |
???????? | |
Long finned barrel | No accuracy penalty while firing. Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. | Finned | – | – | +120 | +1 | +2 | +11 | Gun Nut 2 | Adhesive x5 Aluminum x3 Copper x6 Screw x4 |
???????? | |
Grip | Standard grip | Standard. | – | – | – | – | – | – | – | – | Screw x1 Steel x1 |
???????? |
Comfort grip | Improved recoil and hip-fire accuracy. | Comfort grip | – | – | – | +5 | +0.1 | +2 | – | Adhesive x1 Screw x1 Steel x1 |
???????? | |
Standard stock | Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. | Rifle | – | – | – | +9 | +1.1 | +5 | – | Adhesive x3 Copper x4 Screw x3 |
???????? | |
Sharpshooter's grip | Better recoil and hip-fire accuracy. | Sharpshooter's | – | – | – | +6 | +0.3 | +6 | Gun Nut 1 | Adhesive x2 Cork x1 Rubber x1 Screw x2 Wood x3 |
???????? | |
Marksman's stock | Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. | Marksman's, rifle | – | – | – | +9 | +1.5 | +10 | Gun Nut 2 | Adhesive x4 Copper x5 Cork x2 Rubber x3 Screw x3 |
???????? | |
Recoil compensating stock | Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. | Recoil compensated, rifle | – | – | – | +10 | +1.8 | +12 | Gun Nut 3 | Adhesive x5 Copper x5 Cork x2 Rubber x4 Screw x4 |
???????? | |
Sights | Standard sights | Standard. | – | – | – | – | – | – | – | – | Adhesive x1 Steel x1 |
???????? |
Glow sights | Improved focus and better sighted accuracy. | Glow-sighted | – | – | – | +2 | – | +2 | – | Adhesive x1 Nuclear material x1 Steel x1 |
???????? | |
Short scope | Improved magnification. Superior sighted accuracy. | Scoped | – | – | – | +16 | +0.8 | +5 | – | Adhesive x1 Glass x1 Screw x1 Steel x1 |
???????? | |
Reflex sight | Better focus and sighted accuracy. | Tactical | – | – | – | +7 | +0.3 | +6 | – | Adhesive x2 Aluminum x3 Screw x2 |
???????? | |
Glow reflex sight | Better focus and sighted accuracy. | Tactical | – | – | – | +7 | +0.3 | +7 | – | Adhesive x2 Aluminum x3 Nuclear material x1 Screw x2 |
???????? | |
Medium scope | Better magnification. Superior sighted accuracy. | Scoped | – | – | – | +23 | +0.9 | +10 | Gun Nut 1 | Adhesive x2 Aluminum x3 Glass x2 Screw x1 |
???????? | |
Long scope | Superior magnification and sighted accuracy. | Scoped | – | – | – | +36 | +1.1 | +12 | Gun Nut 2 | Adhesive x3 Aluminum x4 Glass x4 Screw x2 |
???????? | |
Short night vision scope | Night vision. Improved magnification. Superior sighted accuracy. | Night-vision | – | – | – | +16 | +0.8 | +16 | Gun Nut 2 Science! 1 |
Adhesive x1 Glass x2 Nuclear material x1 Screw x2 Silver x2 |
???????? | |
Medium night vision scope | Night vision. Better magnification. Superior sighted accuracy. | Night-vision | – | – | – | +23 | +0.9 | +18 | Gun Nut 2 Science! 1 |
Adhesive x5 Circuitry x1 Fiber optics x1 Glass x4 Nuclear material x2 Screw x3 Silver x3 |
???????? | |
Long night vision scope | Night vision. Superior magnification and sighted accuracy. | Night-vision | – | – | – | +36 | +1.1 | +21 | Gun Nut 3 Science! 1 |
Adhesive x6 Circuitry x2 Fiber optics x2 Glass x5 Nuclear material x3 Screw x3 |
???????? | |
Short recon scope | Tracks targets. Improved magnification. Superior sighted accuracy. | Recon | – | – | – | +16 | +1.3 | +25 | Gun Nut 3 Science! 1 |
Adhesive x6 Circuitry x3 Crystal x5 Fiber optics x3 Nuclear material x4 Screw x4 |
???????? | |
Long recon scope | Tracks targets. Superior magnification and sighted accuracy. | Recon | – | – | – | +36 | +1.3 | +25 | Gun Nut 3 Science! 1 |
Adhesive x6 Circuitry x3 Crystal x5 Fiber optics x3 Nuclear material x4 Screw x4 |
???????? | |
Muzzle | No muzzle | – | – | – | – | – | – | – | – | – | – | – |
Small bayonet | Better bash. Reduced range. | Bayoneted | – | – | -12 | – | +0.4 | +2 | – | Adhesive x1 Screw x1 Steel x3 |
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Large bayonet | Superior bash. Inferior range. | Bayoneted | – | – | -18 | – | +1 | +5 | – | Adhesive x2 Screw x2 Steel x4 |
???????? | |
Compensator | Improved per-shot recoil. Improved recoil control. Reduced range. | Compensated | – | – | -12 | +5 | +0.8 | +12 | Gun Nut 1 | Adhesive x3 Screw x2 Steel x3 |
???????? | |
Muzzle brake | Exceptional recoil control. Better per-shot recoil. Inferior range. | Muzzled | – | – | -18 | +6 | +0.8 | +18 | Gun Nut 2 | Adhesive x3 Aluminum x4 Screw x3 |
???????? | |
Suppressor | Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. | Suppressed | – | – | -30 | +5 | +1 | +25 | Gun Nut 3 | Adhesive x4 Aluminum x5 Plastic x4 Screw x4 |
???????? |
Locations
- A pipe revolver pistol can be found on the floor, in front of the desk, on the second floor of the wooden building at Bedford Station.
- A glow-sighted heavy pistol version can be found on a storage closet shelf on the ground floor of ArcJet Systems.
- Nick Valentine carries a pipe revolver pistol as his personal weapon.
- One may be carried by Doc Crocker in Diamond City.
- Occasionally carried by low level raiders, Gunners, Minutemen, super mutants.
- Can be found in certain containers as random loot by low level player characters.
Notes
- The pipe revolver has a bugged mod, the tuned receiver, which is uncraftable in the weapons workshop but can be rarely found already attached to pipe revolvers. As with other mods, the tuned receiver can be detached and attached freely to other weapons. However, the option do so will only appear if the mod is in the player's inventory.
- The Long Finned Barrel mod taken off of pipe revolvers found in the wasteland cannot be reapplied to pipe revolvers; the detached mod instead fits the bolt-action pipe gun.
- The Guns and Bullets magazine "Street Guns of Detroit" shows a pipe revolver on the cover, implying that pipe weapons were made and used by criminal organizations prior to the Great War.
- As with the pipe bolt-action, the type of ammunition seen when reloading the pipe revolver implies the weapon was originally intended to use the same .38 caliber ammunition as the more common variant of pipe gun, but was changed last-minute to the less abundant .45 round.