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The pipe bolt-action is a weapon in Fallout 4.

Characteristics

The pipe bolt-action weapon frame may not perform as well as other high-caliber options, but it's remarkably versatile and easily acquired. Like other makeshift firearms, pipe bolt-action weapons are commonly carried by settlers and low-level enemies, such as raiders, in early parts of the game.

While the basic Pipe gun is a jack-of-all-trades that shines in fully automatic versions tailored for close quarters combat, the bolt-action variant puts emphasis on hard-hitting precision at medium to long range. It therefore serves as the low-tech equivalent to the hunting rifle when equipped with a full stock. Otherwise it handles like a middle ground between a regular pipe pistol and a Pipe revolver.

Upgrading pipe bolt-action guns with a .50 receiver allows them to retain their usefulness into the early mid-game stages. However, once the more powerful contenders like hunting rifles or even Gauss rifles become available and the player has invested enough points in the Gun Nut and Science! perks to maximize these weapons' potential, pipe bolt-action weapons become largely obsolete.

Weapon modifications

Slot Mod Description Weapon prefix Damage per shot change
Fire rate change
Range change Accuracy change
Weight change
Weapon value change in caps
Perk needed Components Base ID
Receiver Standard receiver Standard. Gears x1
Oil x2
Screw x1
Steel x2
????????
Light frame receiver Lighter weight. Reduced damage. Light -3 -1.6 +3 Adhesive x1
Gears x1
Oil x2
Screw x1
Steel x2
????????
Heavy frame receiver Heavier weight. Improved damage. Heavy +3 +1.4 +4 Adhesive x2
Gears x1
Oil x2
Screw x1
Steel x3
????????
Tuned receiver Improved rate of fire. Tuned +1 +0.1 +6 Adhesive x2
Oil x2
Screw x2
Spring x2
Steel x3
????????
Calibrated receiver Better critical shot damage. Calibrated +2 +0.2 +7 Adhesive x3
Gears x2
Oil x2
Screw x3
Steel x4
????????
Hardened receiver Better damage. Hardened +8 +0.4 +10 Adhesive x3
Gears x2
Oil x2
Screw x1
Steel x4
????????
Powerful receiver Superior damage. Powerful +17 +0.7 +16 Gun Nut 1 Adhesive x3
Gears x3
Oil x3
Screw x3
Steel x4
????????
Calibrated powerful receiver Superior damage. Better critical shot damage and accuracy. Calibrated powerful +17 +2 +0.9 +21 Gun Nut 2 Adhesive x4
Aluminum x5
Gears x2
Oil x3
Screw x4
????????
.38 receiver Reduced damage. Changes ammo type .38 Caliber. .38 -8 +1.3 +25 Gun Nut 2 Adhesive x4
Aluminum x6
Gears x2
Oil x3
Screw x4
????????
.50 receiver Exceptional damage. Changes ammo type to .50 Caliber. Improved rate of fire. .50 +25 +1 -1 +1.3 +28 Gun Nut 2 Adhesive x4
Aluminum x6
Gears x2
Oil x3
Screw x4
????????
Barrel Stub barrel Improved hip-fire accuracy. Inferior range and sighted accuracy. Screw x1
Steel x1
????????
Short barrel Standard. +36 +1 +0.7 +3 Adhesive x1
Screw x1
Steel x2
????????
Short light barrel Improved hip-fire accuracy. +36 +2 +4 Adhesive x2
Copper x2
Screw x1
????????
Long barrel Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Long +120 -1 +1.5 +6 Adhesive x2
Screw x2
Steel x4
????????
Long light barrel Superior range and sighted accuracy. Better recoil. Reduced hip-fire accuracy. Long +120 +2 +0.7 +7 Gun Nut 1 Adhesive x3
Aluminum x5
Copper x4
Screw x3
????????
Short ported barrel Superior recoil. Ported +36 +1 +0.7 +9 Gun Nut 1 Adhesive x3
Copper x5
Screw x3
Steel x3
????????
Long ported barrel Superior recoil, range and sighted accuracy. Poor hip-fire accuracy. Ported +120 +1.5 +12 Gun Nut 1 Adhesive x4
Aluminum x4
Copper x5
Screw x3
????????
Long finned barrel No accuracy penalty while firing. Superior range and sighted accuracy. Better recoil. Poor hip-fire accuracy. Finned +120 -1 +1.5 +13 Gun Nut 2 Adhesive x5
Aluminum x3
Copper x6
Screw x4
????????
Grip Standard grip Standard. Screw x1
Steel x1
????????
Comfort grip Improved recoil and hip-fire accuracy. Comfort grip +3 +0.1 +3 Adhesive x1
Screw x1
Steel x1
????????
Standard stock Exceptional sighted accuracy. Better recoil and aim with scopes. Improved bash. Rifle +7 +0.8 +6 Adhesive x3
Copper x4
Screw x3
????????
Sharpshooter's grip Better recoil and hip-fire accuracy. Sharpshooter's +4 +0.2 +7 Gun Nut 1 Adhesive x2
Cork x1
Rubber x1
Screw x2
Wood x3
????????
Marksman's stock Exceptional sighted accuracy. Superior recoil and aim with scopes. Improved bash. Marksman's, rifle +7 +1.1 +12 Gun Nut 1 Adhesive x4
Copper x5
Cork x2
Rubber x3
Screw x3
????????
Recoil compensating stock Exceptional sighted accuracy and recoil. Better aim with scopes. Improved bash. Recoil compensated, rifle +8 +1.3 +15 Gun Nut 2 Adhesive x5
Copper x5
Cork x2
Rubber x4
Screw x4
????????
Sights Standard sights Standard. Adhesive x1
Steel x1
????????
Glow sights Improved focus and better sighted accuracy. Glow-sighted +1 +3 Adhesive x2
Nuclear material x1
Steel x2
????????
Short scope Improved magnification. Superior sighted accuracy. Scoped +16 +0.5 +6 Adhesive x1
Glass x1
Screw x1
Steel x1
????????
Reflex sight Better focus and sighted accuracy. Tactical +7 +0.2 +7 Adhesive x2
Aluminum x3
Screw x2
????????
Glow reflex sight Better focus and sighted accuracy. Tactical +7 +0.2 +9 Adhesive x2
Aluminum x3
Nuclear material x1
Screw x2
????????
Medium scope Better magnification. Superior sighted accuracy. Scoped +23 +0.7 +12 Gun Nut 1 Adhesive x2
Aluminum x3
Glass x2
Screw x1
????????
Long scope Superior magnification and sighted accuracy. Scoped +36 +0.8 +15 Gun Nut 1 Adhesive x3
Aluminum x4
Glass x4
Screw x2
????????
Short night vision scope Night vision. Improved magnification. Superior sighted accuracy. Night-vision +16 +0.5 +19 Gun Nut 1
Science! 1
Adhesive x3
Glass x2
Nuclear material x1
Screw x2
Silver x2
????????
Medium night vision scope Night vision. Better magnification. Superior sighted accuracy. Night-vision +23 +0.7 +22 Gun Nut 1
Science! 1
Adhesive x5
Circuitry x1
Fiber optics x1
Glass x4
Nuclear material x2
Screw x3
Silver x3
????????
Long night vision scope Night vision. Superior magnification and sighted accuracy. Night-vision +36 +0.8 +25 Gun Nut 2
Science! 1
Adhesive x6
Circuitry x2
Fiber optics x2
Glass x5
Nuclear material x3
Screw x3
Silver x4
????????
Short recon scope Tracks targets. Improved magnification. Superior sighted accuracy. Recon +16 +0.9 +30 Gun Nut 2
Science! 1
Adhesive x6
Circuitry x3
Crystal x5
Fiber optics x3
Nuclear material x4
Screw x4
Silver x5
????????
Long recon scope Tracks targets. Superior magnification and sighted accuracy. Recon +36 +0.9 +30 Gun Nut 2
Science! 1
Adhesive x6
Circuitry x3
Crystal x5
Fiber optics x3
Nuclear material x4
Screw x4
Silver x5
????????
Muzzle No muzzle
Small bayonet Better bash. Reduced range. Bayoneted -12 +0.3 +3 Adhesive x1
Screw x1
Steel x3
????????
Large bayonet Superior bash. Inferior range. Bayoneted -18 +0.7 +6 Adhesive x2
Screw x2
Steel x4
????????
Compensator Improved per-shot recoil. Improved recoil control. Reduced range. Compensated -12 +2 +0.6 +15 Gun Nut 1 Adhesive x3
Screw x2
Steel x3
????????
Muzzle brake Exceptional recoil control. Better per-shot recoil. Inferior range. Muzzled -18 +6 +0.6 +22 Gun Nut 1 Adhesive x3
Screw x3
Steel x4
????????
Suppressor Suppresses sound from firing. Exceptional per-shot recoil. Improved recoil control. Poor range. Suppressed -30 +2 +0.7 +30 Gun Nut 2 Adhesive x4
Aluminum x5
Plastic x4
Screw x4
????????

Variants

  • Pipe bolt-action pistol
  • Pipe bolt-action rifle

Locations

  • A pipe bolt-action sniper rifle may be found next to a dead raider in an upstairs room of a house along the road north of the Museum of Freedom in Concord.
  • Trudy at the Drumlin Diner sells a suppressed bolt-action pipe gun. Other mods on the suppressed bolt-action gun that Trudy sells are random, but she will always start the game with at least one suppressed gun. This is very advantageous as a mid level mod is available at level one for stealth players.
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