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Gametitle-FO3
Gametitle-FO3
Your father betrayed us all!

Security Chief Paul Hannon (I) is in charge of Vault 101 security in 2277.

Background

Hannon Sr. was born in 2231.

Security Chief Hannon is extremely aggressive and by-the-book, and he wishes his vault security force was a real military with a war to win. He is not nearly as smart as he thinks he is, and his men are not nearly the crack security force he thinks they are. Spit and polish are everything to him; following orders is his highest calling.[1]

Relationships

He is the father of Paul Hannon Jr.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

* He will only drop a finger during Escape!.

Quests

  • Escape!: Hannon Sr. is one of the last security guards you encounter during your escape from Vault 101.
  • Trouble on the Homefront: He will be present in the vault when you return during the quest, if he didn't die during your escape. Strangley, he will have a younger, completly different model.

Effects of player's actions

  • It is likely that Hannon will attack the player during Escape!, though his attacks are not severely damaging and can be ignored as the player progresses through the quest, should they wish to keep him alive.
  • If the player does not kill him during Escape!, he will be present during Trouble on the Homefront. He can usually be found patrolling near the Overseer's office. If spoken to, he will blame the Lone Wanderer for the death of his wife and son during the chaos of the breakout incident, but will not attack unless provoked. He dislikes Lone Wanderer so much he thinks about putting him/her on a pike - at least he says so.

Inventory

Apparel Weapon Other items On death
Vault 101 security armor
Vault security helmet
Police baton - -

Appearances

Paul Hannon Sr. appears only in Fallout 3.

References

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