Paul Hannon Sr. is the security chief of Vault 101 in 2277.
Background
Hannon Sr. was born in 2231.
Relationships
He is the father of Paul Hannon Jr.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character starts quests. |
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This character is involved in quests. | ||
This character is a doctor. |
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This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character rents beds. | -. | |
This character drops an ear upon death (Contract Killer). | ||
This character drops a finger upon death (Lawbringer). | ||
This character can be enslaved with the Mesmetron. |
Quests
- Escape!: Hannon Sr. is one of the last security guards you encounter during your escape from Vault 101.
- Trouble on the Homefront: He will be present in the vault when you return during the quest, if he didn't die during your escape.
Effects of player actions
- It is likely that you will encounter him on your way out of Vault 101 in the atrium during your escape. Because of this, he will most likely be killed.
- If the player does not kill him during Escape!, he will be present during Trouble on the Homefront. He can usually be found patrolling near the Overseer's office. If spoken to, he will blame the Lone Wanderer for the death of his wife and son during the chaos of the breakout incident, but will not attack unless provoked. He dislikes Lone Wanderer so musch he thinks about putting him on a pike - at least he says so.
Inventory
Apparel | Weapon | Other items | On death |
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Vault 101 Security Armor Vault Security Helmet |
Police Baton | - | - |
Appearances
Paul Hannon Sr. only appears in Fallout 3.
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