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{{Infobox character
 
{{Infobox character
|game =FNVOWB
+
|games =FNVOWB
|name =Patient Zero
+
|image =Patient Zero.jpg
|image =Spore carrier.png
 
 
|race =[[Spore carrier]]
 
|race =[[Spore carrier]]
|gender =Unknown
+
|sex =Unknown
 
|affiliation =[[Big MT]]
 
|affiliation =[[Big MT]]
 
|role =Test subject
 
|role =Test subject
 
|location =[[Big MT]]
 
|location =[[Big MT]]
|appearances =''[[Old World Blues (add-on)|Old World Blues]]''
 
 
|quests =None
 
|quests =None
|alignment =empty
+
|alignment =Evil
|baseid =empty
+
|level =50
  +
|special ={{SPECIAL|8,4,10,5,5,5,5}}
|refid =empty
 
  +
|derived =[[Hit Points]]: 300
 
|aggression =Aggressive
 
|confidence =Foolhardy
 
|assistance =Helps Nobody
 
|baseid ={{DLC ID|014454}}
 
|refid ={{DLC ID|015875}}
 
}}{{Games|FNVOWB}}
 
}}{{Games|FNVOWB}}
   
'''Patient Zero''' is a unique [[Fallout: New Vegas creatures|spore carrier]] found in the [[Big MT]].
+
'''Patient Zero''' is a unique [[spore carrier]] found in the [[Big MT]].
   
 
==Background==
 
==Background==
Found at in [[X-22 botanical garden]], at the origin of the creatures. That "person" was an unsuccessful experiment because the patient died one day after being exposed to the virus. When the scientists returned to the laboratory the body had disappeared.
+
The origin of this creature comes from a human patient that mutated when the ''B. mordicana'' fungus, later used in [[Vault 22]], infected them. They were considered a failed experiment by the [[Big MT]] scientists, and the body was left alone. However, when the scientists returned to the laboratory, the body of Patient Zero had disappeared and now can be found at the [[X-22 botanical garden]].
   
  +
==Interactions with the player character==
==Characteristics==
 
===Biology===
+
===Interactions overview===
  +
{{Interactions FNV
* It is a variant of the [[spore carrier]].
 
 
|essential =no
  +
|temp companion =no
  +
|perm companion =no
 
|perk =no
 
|wares =no
 
|caps =no
  +
|max condition =no
  +
|heal =no
  +
|cure addiction =no
  +
|cure radiation =no
  +
|rent =-
  +
|items modified =-
  +
|quests started =-
  +
}}
   
 
==Characteristics==
 
===Gameplay attributes===
 
===Gameplay attributes===
  +
{{Transcluded|spore carrier}}
{{section}}
 
  +
{{transcludesection|spore carrier|spore carrier|options=nointro}}
  +
Spore carriers are quick and use melee attacks. Spore carriers have some characteristics of trogs from ''Fallout 3'' ''The Pitt'' add-on. If they are not killed quickly they explode and deal large amounts of damage, breaking limbs, and giving a large dose of radiation. When they are hiding in vegetation they are hard to spot and will not appear on the player's compass nor be targeted via [[Vault-Tec Assisted Targeting System|V.A.T.S.]] until they get up.
   
  +
Walking right past unexplored vegetation might result in an unpleasant scare. Spore carriers are also known for sneaking up on the player. However, the player will see their health meter if he hits them with an area weapon like a [[Flamer (Fallout: New Vegas)|flamer]] or [[Frag grenade (Fallout: New Vegas)|grenade]], immediately informing you of their presence. Weapons that use fire (such as the [[Flamer (Fallout: New Vegas)|flamer]]) or weapons with large spreads (such as the [[riot shotgun]]) are extremely effective against them.
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
|name =Patient Zero
 
|base id ={{DLC ID|14454}}
 
|level =50
 
|perception =4
 
|hp =300
 
|dt =0
 
|dr =0
 
|aggression =1
 
|confidence =4
 
|assistance =0
 
|attack1 =Melee (50 {{icon|damage}})
 
|attack2 =Spore carrier burst (100 {{icon|poison}})
 
|items =*{{icon|dead}} [[Black blood sausage]]
 
*{{icon|dead}} [[Thick red paste]]
 
}}{{Stats creature FNV|end}}
 
   
  +
Upon detecting the player, the spore carrier will raise themselves out of the large growth of vegetation where they hide and will let off a growl in a similar manner to that of [[Feral ghoul (Fallout: New Vegas)|feral ghoul]]s, albeit louder and with greater ferocity.
==Appearances==
 
Patient Zero only appears in ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
 
   
  +
While a spore carrier is getting up or sleeping, players in sneak mode who manually attack the spore carrier will get a [[Sneak Attack Critical]]. Combined with a decently powerful weapon, such preemptive strikes can often kill the spore carrier before it ever becomes a need for concern.
{{stub-FNV}}
 
  +
  +
==Inventory==
  +
{{Inventory
  +
|apparel =
  +
|weapon =
  +
|otheritem =-
  +
|ondeath =[[Black blood sausage]]<br />[[Thick red paste]]<br />[[Spore plant pods]]
  +
}}
  +
 
==Appearances==
 
Patient Zero appears only in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
   
 
{{Navbox creatures}}
 
{{Navbox creatures}}
Line 54: Line 69:
   
 
[[Category:Old World Blues characters]]
 
[[Category:Old World Blues characters]]
  +
[[ru:Пациент Зеро]]
[[Category:Animal characters]]
 

Revision as of 21:31, 10 April 2014

 
Gametitle-FNV OWB
Gametitle-FNV OWB

Patient Zero is a unique spore carrier found in the Big MT.

Background

The origin of this creature comes from a human patient that mutated when the B. mordicana fungus, later used in Vault 22, infected them. They were considered a failed experiment by the Big MT scientists, and the body was left alone. However, when the scientists returned to the laboratory, the body of Patient Zero had disappeared and now can be found at the X-22 botanical garden.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the no perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

-

FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap no
Sells: no
2d20 Jury Rigger
This character can repair items. Max Repair condition: no
40 Weaponsmith
This character can modify weapons.

-

12 The American Dream
This character rents beds. Bottle cap -.

Characteristics

Gameplay attributes

This section is transcluded from spore carrier. To change it, please edit the transcluded page.

Spore carriers are quick and use melee attacks. Spore carriers have some characteristics of trogs from Fallout 3 The Pitt add-on. If they are not killed quickly they explode and deal large amounts of damage, breaking limbs, and giving a large dose of radiation. When they are hiding in vegetation they are hard to spot and will not appear on the player's compass nor be targeted via V.A.T.S. until they get up.

Walking right past unexplored vegetation might result in an unpleasant scare. Spore carriers are also known for sneaking up on the player. However, the player will see their health meter if he hits them with an area weapon like a flamer or grenade, immediately informing you of their presence. Weapons that use fire (such as the flamer) or weapons with large spreads (such as the riot shotgun) are extremely effective against them.

Upon detecting the player, the spore carrier will raise themselves out of the large growth of vegetation where they hide and will let off a growl in a similar manner to that of feral ghouls, albeit louder and with greater ferocity.

While a spore carrier is getting up or sleeping, players in sneak mode who manually attack the spore carrier will get a Sneak Attack Critical. Combined with a decently powerful weapon, such preemptive strikes can often kill the spore carrier before it ever becomes a need for concern.

Inventory

Apparel Weapon Other items On death
- Black blood sausage
Thick red paste
Spore plant pods

Appearances

Patient Zero appears only in the Fallout: New Vegas add-on Old World Blues.