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We've got two things to do in this town: suck and die.

Pappy is a pessimistic inhabitant of Big Town in the year 2277.

Background[]

Pappy claims to have come from Little Lamplight with his girlfriend Bittercup and the others hoping to find Big Town, a nice town with plenty of food and protection.[1] Bittercup broke up with him when they found Big Town to be a shoddy bunch of houses and junk organized into a fortress, that was constantly under attack by slavers and super mutants.[2][3] Now in his mid-twenties, Pappy is the old-timer of Big Town, trying to hold the settlement together, but is becoming increasingly pessimistic.[Non-game 1]

Interactions with the player character[]

Interactions overview[]

Interactions
FO76 ui icon quest
This character is involved in quests.
2d20 Jury Rigger
This character can repair items. Max Repair condition: 48
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests[]

  • Big Trouble in Big Town: Like all inhabitants of Big Town, Pappy participates in the defense of the town against the super mutant attack.

Inventory[]

Apparel Weapon Other items On death
Wasteland settler outfit 10mm pistol

Notable quotes[]

Appearances[]

Pappy appears only in Fallout 3.

References[]

  1. The Lone Wanderer: "Where did you people come from, anyway?"
    Pappy: "Most of us came from Little Lamplight. We got too old, so they kicked us out. Brats. Always heard stories about how great Big Town was, where the grownups go. But there's nothing here except death and sand."
    (Pappy's dialogue)
  2. The Lone Wanderer: "You came here with Bittercup, right?"
    Pappy: "I told her things would be safe here. How was I supposed to know all those stories were bunk? Then she dumped me, called me a liar. I was lied to myself, alright! Well, that didn't matter to her. Then she started dating Flash and got all spooky. Good riddance."
    (Pappy's dialogue)
  3. The Lone Wanderer: "This place looks like a ghost town."
    Pappy: "Yeah, you're telling me. Everything that could go wrong, goes wrong. The Super Mutants and Slavers seem to take turns beating the crap out of us. There's no way for us to fight back, so we just keep building barricades around town. Now we've been pushed back all the way. Nowhere left to run now."
    (Pappy's dialogue)

Non-game

  1. Fallout 3 Official Game Guide Game of the Year Edition p.90: "Pappy
    Now in his mid-20s, Pappy is the old-timer in town. He's trying to hold the fabric of the settlement together, but it is coming apart at the seams. They've lost their only doctor, and Pappy is becoming increasingly pessimistic. He's drawn the defenses in to the center of town so there's only one entrance and fewer weak spots. He is concerned and careful but isn't holding out much hope for survival."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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