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|actor =[[Ian Gregory]] |
|actor =[[Ian Gregory]] |
Revision as of 00:31, 10 August 2012
Papa Khan is the leader of the Great Khans living in Red Rock Canyon in 2281.
Background
Papa Khan is the patriarch and chieftain of the Great Khans. Once a disciple of Darion in the New Khans, he led those who survived the destruction of the New Khans in California to the Mojave Wasteland. He then continued the tradition of the Khans, raiding many of the surrounding tribes, soon becoming the major force of the Mojave while creating an image of ruthlessness and ferocity that couldn’t be matched. In the not too distant future, Mr. House recruited the surrounding tribes, giving them money, weapons, and supplies. He then drove the Khans out of New Vegas. Realizing Mr. House was an army all his own, Papa Khan decided the risk was too great for an assault and the benefits too few for a powerless rundown city when plenty of caravans and settlements were still open for raiding. Then when NCR expanded in the Mojave, Papa Khan naturally lashed out at the settlers and soldiers that began to pour in, considering the history of hatred between them. Though Papa Khan knew that the NCR was no pushover, soon large war parties of Khans began attacking and pillaging NCR settlements and outposts. Armed with the knowledge that Mr. House would never give up his precious city, the Great Khans under his leadership began to push harder and harder against the NCR, expecting Mr. House to take up arms against them. Thus, when Mr. House signed a treaty with the NCR and restored the city’s power, NCR retaliated harshly with the massacre of Bitter Springs. Papa Khan was leading a war party against an NCR outpost and feels heavy guilt and responsibility for not being there when his people needed him most and holds a dangerous grudge against NCR to this day.
He can be found inside the Great Khan longhouse in Red Rock Canyon. The Longhouse is the only concrete building in the village and is located to the right as you enter the Canyon. At night, he can be found sleeping behind the locked door.
Interactions with the player character
Interactions overview
Interactions | ||
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This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. |
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This character is involved in quests. |
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This character is a doctor. |
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This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. |
Quests
- Oh My Papa: Papa Khan can't see that his alliance with Caesar's Legion is a bad idea. He needs to be convinced that no matter what.
- For the Republic, Part 2: When approaching him for his help in the upcoming battle, it is impossible to merely talk him into an alliance with the NCR. Instead, you are given the options of either assassinating him, or convincing his lieutenants to speak out against him.
- Why Can't We Be Friends?: Samuel Cooke sends you to the Red Rock Canyon to meet with the Great Khans, where you have to convince Papa Khan to join forces with the Powder Gangers in Vault 19.
Effects of player's actions
- If you succeed at the quest We Are Legion, thus slaughtering the NCR soldiers at Camp Forlorn Hope, Papa Khan will name you his heir, and offer you to rule the Great Khans after his death. Karl, at his left, will also greet you for your success. After quietly killing Papa Khan the player can then speak to Regis to gain more Khan fame, leadership and Karl will leave Red Rock Canyon entirely. Caesar does not have special dialogue by choosing this option.
Inventory
Apparel | Weapon | Other items | On death |
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Great Khan armored leather Great Khan spike helmet |
9mm submachine gun Switchblade |
Papa Khan's key | - |
Notes
- Killing Papa Khan and then telling Regis that you did will give you positive Great Khans reputation.
- There is a special Papa Khan armor cut from the game.
Appearances
Papa Khan appears only in Fallout: New Vegas.
Bugs
- Occasionally, when asleep, Papa Khan floats in mid-air over the side of the bed. Initiating conversation can cause him to become stuck in the bed or the floor when he is awoken. This is not a major issue, as you can still talk to him. This bug can be fixed by leaving the building, waiting, and returning.
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