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|Side quest: Painting the Town|
|Talk to Abbot.|
|(Optional) Go to Hardware Town.|
|Fight off the raider ambush.|
|Retrieve paint cans.|
|(Optional) Use the paint mixer to create green paint using yellow and blue paint.|
|Return to Abbot and paint the wall.|
|Use blue or yellow paint.||Use green paint.|
|Reward: 150 XP|
|Reward: 150 XP|
Talk to Abbot at the wall in the Northwest part of Diamond City, against the green wall with the scoreboard. He will ask to retrieve a can of paint from Hardware Town. Passing a speech check can get Abbot to pay for the paint up front or give more caps.
It is not necessary to go to Hardware Town if you already have paint in your inventory. The Sole Survivor may also already have the green paint if a radiant quest from the Minutemen leading to Hardware Town and mixing green paint.
Exit Diamond City and head west to find Hardware Town. Approaching the store, a settler, seemingly in distress, will shout and ask the Sole Survivor for help. Follow them inside where a group of raiders will be waiting in ambush. Once the raiders have been killed, cans of yellow and blue paint can be collected around the warehouse. At the far back of the storage hall, there is a paint mixer which can be used to mix green paint using yellow and blue paint. Various ammo, loot and valuables can be found in machines and locked chests around the warehouse. There is an issue of Picket Fences upstairs in the main office, on the desk.
Return to Diamond City and use paint on the wall. Painting the wall blue or yellow will result in a reward of 100 caps from Abbot. Painting the wall green will result in a reward of 200 caps (300 if passing all the speech checks).
- It is possible to enter, complete the paint mixture within, and then leave Hardware Town without being detected. Use the back entrance situated closest to Mass Pike Tunnel West.
- Alas, for those who would like to "paint the town red", the blood can cannot be used to paint the wall.
- After a period of time has passed, the wall will be updated with whichever color the player character chose, and will show a scoreboard in addition to new paint. Diamond City guards will comment on the player character's choice.
- Instead of mixing the paints, a can of green paint can be found in the Mechanist's lair.
- Companion reactions to this quest:
- Cait and MacCready likes when telling Abbot to make you not touch the wall.
- Cait dislikes if complying with not touching the wall.
- Strong dislikes saying the Sole Survivor likes the color of the wall.
- Cait and MacCready like asking for more money.
- Nick Valentine dislikes asking for more money.
- Cait and MacCready dislike on agreeing to retrieve the paint.
- Piper and Nick Valentine like using green paint.
- Cait and MacCready like demanding payment after painting the wall.
- Danse dislikes asking for more money.
- Deacon dislikes saying "Happy to help".
- Deacon likes saying "You're Nuts".
- pc ps4 xboxone Even after getting the miscellaneous objective to "See Abbot at the wall" to initiate the quest, one sometimes will not be able to talk to him. He will just speak his "I'm busy!" lines. Sometimes this can be cleared by going to Hardware Town and obtaining the green paint. On the other hand if the green paint is already obtained before attempting to talk to Abbot, removing it from the inventory first may allow talking to him, though in this case the quest may still malfunction. Disabling and enabling Abbot does not fix the quest. A way to avoid the bug may be by not making the green paint before meeting him and get the quest.[verified]
- A possible cause is a quest objective for Quartermastery being in Hardware Town, regardless of if the quest is active or not. Completing the quest seems to fix this issue.[verification overdue]
- On the PC, you can issue the console command setstage ffdiamondcity01 20 if you already have the paint. You could also try setting the stage to 10 instead of 20 if you don't yet have the paint.
- pc xboxone If the Sole Survivor has an extra blue paint can in the inventory after mixing with green paint for Abbott, it will be stuck in the inventory permanently, adding the weight of the paint can to the encumbrance for the rest of the game. Even upon completion of the quest, it still counts as a quest item, and therefore cannot be removed.[verified]