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The pacification robot is a robot under the control of the Calculator in the Midwest in 2197.

Characteristics[]

Specifications[]

It is a quadrupedal robot with four stun cannons protruding from the "head." It stands about 5 to 6 feet tall.

Gameplay attributes[]

Its purpose is crowd control and incapacitating tougher units so they can be dealt with by humanoid robots. Due to its bulk and resiliency, pacification robots are used by the Calculator for local tactical command and control over lesser robotic entities. While Behemoth robots can enter into a charge if they spot an enemy, Pacification robots physically cannot move at more than the same plodding pace.

Variants[]

Pacification robot[]

FOT Pacification Robot
Name (Proto ID)StatisticsDT/DRAbilitiesItems
Pacification robot
Experience Points
60
Hit Points
728
Healing Rate
3
Armor Class
6
Sequence
18
Action Points
8
Melee Damage
5
Critical Chance
5%
Damage Threshold/Damage Resistance: Normal
14-15%
Damage Threshold/Damage Resistance: Fire
15-20%
Damage Threshold/Damage Resistance: Gas
0-0%
Damage Threshold/Damage Resistance: Explosive
6-5%
Damage Threshold/Damage Resistance: Energy
8-20%
Damage Threshold/Damage Resistance: Electrical
0-150%

Appearances[]

The pacification robot appears only in Fallout Tactics. The first pacification robot is found in the region Great Bend, where it has apparently been incapacitated (reduced to 1 HP and rendered defenseless) by a collapsed ceiling. According to Jake, it was responsible for organizing the other robots in the area, and without its presence, the others are less able to function. According to General Dekker, the scribes support this theory.

Gallery[]

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