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[[ru:Оррис]]
 
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Revision as of 22:37, 17 September 2014

 
Gametitle-FNV
Gametitle-FNV
Er, noticed that, did you? I keenly aimed one of the shots through some soft tissue of one of them to hit the man behind him.

Orris is a bodyguard for hire in Freeside in 2281.

Background

Orris is a bodyguard in Freeside who is only available during the quest G.I. Blues. Before this quest is started, he states that he is "busy with a customer" when the player tries to interact with him.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

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12 The American Dream
This character rents beds. Bottle cap -.

Quests

G.I. Blues: The King asks the player to find out why Orris is getting more money and attention than the other bodyguards.

Inventory

Apparel Weapon Other items On death
Metal armor Combat knife
Hunting revolver
- -

Notes

  • It costs 200 caps to "hire" Orris, The King pays you exactly this, leaving no monetary profit from this part of the quest, unless you get the caps from Orris himself.
  • With an Intelligence of 6 you can accuse Orris of staging the whole incident with the thugs (noting that 4 thugs were "killed" by Orris when he only fired 3 shots), which will branch off into a dialogue option where, if you have a Barter of 50, you can convince him to give you all the caps he has on him (348 caps), threatening to go to the Kings otherwise (which the player ends up doing anyway to continue the quest). This leaves a profit of 148 caps to the player, or a straight profit of 348 if the King gave you money for the quest first.
  • Killing Orris after talking to him about not killing the thugs will not affect the outcome of the quest.
  • If you run straight without taking the detour to the left Orris will follow and remark after you get past the 'thugs', that they were harmless and his senses rarely fail him.
  • Strangely, Orris, in his heavy metal armor, will always run faster through the detour than a light-armored player with Travel Light.
  • Attacking any of the thugs pretending to be dead will turn Orris and the thugs hostile (revealing the obvious fact that the thugs were paid by Orris to act hostile). If the player runs and makes Orris follow, the securitrons can attack and kill Orris.
  • Rarely, a securitron spawns in the alley where Orris "kills" the 4 thugs, this makes killing Orris easier as the securitron will aid you.
  • Low level players may find Orris to be difficult to kill, due to his powerful hunting revolver and his metal armor.
  • He is a notably tall non-player character, similar to Canyon Runner and Lucullus.

Appearances

Orris appears only in Fallout: New Vegas.

Bugs

  • Playstation 3Playstation 3Playstation 3 Sometimes the gambler that is talking to Orris when the Courier visits Freeside for the first time will become hostile and pick up Orris's hunting revolver and fight the player. (Also can rarely be sent 10 feet up into the air and stay up there from Orris shooting at the player in the alley) [verified]
  • PCPC If you Kill the thugs and then run back along the original path, Orris will kill all the Kings and bystanders along the path back to the gate and then stay at the gate shooting at any one in range. He will continue shooting until you kill him, complete the quest or eventually he is killed by a king or bystander. [verified]