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{{Fallout 3 locations project}}
 
 
{{Infobox location
 
{{Infobox location
|game =FO3BS
+
|games =FO3BS
|type =building
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|type =building
|name =Olney Powerworks
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|image =Olney Powerworks1.jpg
|image =Olney Powerworks1.jpg
+
|local map =Olney Powerworks loc map.jpg
|map =Olney Powerworks map.jpg
+
|map marker image =OldOlney loc.jpg
|other =[[Old Olney S. Wilson Building]]
+
|part of =[[Olney sewers]]
  +
|robots =[[Sentry bot (Fallout 3)|Sentry bot]]s<br />[[Automated turret (Fallout 3)|Automated turret]]s
|quests =[[Shock Value]]
 
  +
|other exits =[[Old Olney S. Wilson Building]]
 
|quests =[[Shock Value]]
  +
|cell name =DLC03Powerworks01
  +
|refid ={{DLC ID|0035a1}}
  +
|terminal =[[Olney Powerworks terminal entries]]
 
}}{{Games|FO3BS}}
 
}}{{Games|FO3BS}}
   
  +
{{quotation|...But with everyone needed to help defend against the Enclave, we have no one to send on a recovery mission. So I'm going to have you travel to the Olney Powerworks to secure some tech for us.|[[Tristan|Paladin Tristan]]}}[[File:Fo3BS_Tristan_DefendAgainstEnclave.ogg|noicon|135px|center]]
'''Olney Powerworks''' is a location added to ''[[Fallout 3]]'' in the ''[[Broken Steel]]'' [[Fallout 3 add-ons|add-on]].
 
  +
The player is sent here in order to find a [[Tesla coil]] during the ''[[Shock Value]]'' quest.
 
 
'''Olney Powerworks''' is a location added to ''[[Fallout 3]]'' in the ''[[Broken Steel]]'' [[Fallout 3 add-ons|add-on]]. The player is sent here in order to find a [[Tesla coil]] during the [[Shock Value]] quest.
   
 
==Layout==
 
==Layout==
It is an old power plant in the [[Old Olney sewer]]s. It was owned before the [[Great War]] by PPE, which might have been a branch of [[Poseidon Energy]].
+
It is an old power plant in the [[Olney sewers]]. It was owned before the [[Great War]] by PPE.
   
 
==Notable loot==
 
==Notable loot==
* 3x12 [[Alien power cell (Fallout 3)|alien power cell]]s. One can be found on each of the following: the stove, the table next to the stove and the table with the glowing plasma ball in the room at the bottom of the pit where the Tesla Coil is found.
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* 12 [[Alien power cell (Fallout 3)|alien power cell]]s in 3 separate locations: the stove, the table next to the stove and the table with the glowing plasma ball in the room at the bottom of the pit where the Tesla coil is found.
* 2x9 alien power cells can be found in the room past the Tesla coil (upstairs). (In two ammo boxes above the Mark IV turrets.)
+
* Around 8 alien power cells can be found in 2 [[ammunition box]]es in small room past the Tesla coil (upstairs), next to two Mark IV turrets. There are considerably more alien power cells (around 45) with the [[Scrounger]] perk.
* The hallway can be noted by the many servers along the walls and the two mark VI turrets at the end. At the very end of this hall, on both the left and right of the turrets, there are tiny alien spaceship playground models with arrows on the side of their stands pointing upward. Look above each of these to find two ammunition boxes on shelves, they contain the alien power cells. There are considerably more alien power cells (around 45) with the [[Scrounger]] perk, so having this perk is recommended to reap the largest amount of this rare ammunition.
 
   
 
==Notes==
 
==Notes==
 
* The door that requires a key and has a nearby locked terminal (requires a [[Science]] [[Fallout 3 skills|skill]] of 100) is merely part of a shortcut through the building. It does not contain any loot.
 
* The door that requires a key and has a nearby locked terminal (requires a [[Science]] [[Fallout 3 skills|skill]] of 100) is merely part of a shortcut through the building. It does not contain any loot.
  +
* Next to the Mark VI turrets with the ammunition boxes containing the power cells, are tiny alien spaceship playground models with arrows on the side of their stands pointing upward.
 
* There are 36 [[Metro ticket]]s stacked in a pyramid with an eight ball on top located in the lower right portion of the map.
 
* There are 36 [[Metro ticket]]s stacked in a pyramid with an eight ball on top located in the lower right portion of the map.
 
* In the bottom center of the map, past a corridor, a [[garden gnome]] and a [[teddy bear]] have been posed playing chess with milk bottles and beers as chess pieces. The gnome has a [[cigarette]] in its mouth, and a micro-sized "smoke" graphic is placed at the end.
 
* In the bottom center of the map, past a corridor, a [[garden gnome]] and a [[teddy bear]] have been posed playing chess with milk bottles and beers as chess pieces. The gnome has a [[cigarette]] in its mouth, and a micro-sized "smoke" graphic is placed at the end.
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* A series of hard-difficulty terminals can be used to disable the sentry bots found throughout the building and also to vent radiation from a contaminated corridor.
 
* A series of hard-difficulty terminals can be used to disable the sentry bots found throughout the building and also to vent radiation from a contaminated corridor.
 
* Strangely, after using the aforementioned terminals to turn a pair of turrets non-hostile, your followers may consider them still to be hostile and attack them.
 
* Strangely, after using the aforementioned terminals to turn a pair of turrets non-hostile, your followers may consider them still to be hostile and attack them.
* The emergency exit ladder near the Tesla Coil leads to a manhole just north of [[Old Olney]] and northeast of [[Vault 92]]. Examining the outside of the manhole before having exited through it will show "Requires Key", but it will become automatically unlocked once the player exits from the Olney Powerworks side of it.
+
* The emergency exit ladder near the Tesla coil leads to a manhole just north of [[Old Olney]] and northeast of [[Vault 92]]. Examining the outside of the manhole before having exited through it will show "Requires Key", but it will become automatically unlocked once the player exits from the Olney Powerworks side of it.
   
 
==Appearances==
 
==Appearances==
 
Olney Powerworks appears only in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Broken Steel]]''.
 
Olney Powerworks appears only in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Broken Steel]]''.
  +
  +
==Bugs==
  +
{{platforms|PC}} If you destroy the sentry bots before shutting them down with the terminals, then use the terminal to shut them down (after them already being disabled), they'll have the "Talk" option instead of the "Search" option. Shooting them once or striking them with any weapon will give you XP as if you killed them again. {{verify|verified}}
   
 
==Gallery==
 
==Gallery==
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TicketTower.jpg|Ticket tower
 
TicketTower.jpg|Ticket tower
 
Chess.jpg|Chess game
 
Chess.jpg|Chess game
Alien_Power_Cell_Location.jpg|Locating alien power cells
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Alien_Power_Cell_Location.jpg|Tiny spaceship; arrow pointing to alien power cells in ammoboxes
 
</gallery>
 
</gallery>
   
{{Navbox Broken Steel}}
 
 
{{Navbox locations FO3}}
 
{{Navbox locations FO3}}
 
{{Navbox Broken Steel}}
   
 
[[Category:Broken Steel locations]]
 
[[Category:Broken Steel locations]]
 
[[Category:Old Olney buildings]]
 
[[Category:Old Olney buildings]]
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  +
[[ru: «Силовые установки» Олни]]

Revision as of 23:54, 2 December 2014

 
Gametitle-FO3 BS
Gametitle-FO3 BS
...But with everyone needed to help defend against the Enclave, we have no one to send on a recovery mission. So I'm going to have you travel to the Olney Powerworks to secure some tech for us.Paladin Tristan

Olney Powerworks is a location added to Fallout 3 in the Broken Steel add-on. The player is sent here in order to find a Tesla coil during the Shock Value quest.

Layout

It is an old power plant in the Olney sewers. It was owned before the Great War by PPE.

Notable loot

  • 12 alien power cells in 3 separate locations: the stove, the table next to the stove and the table with the glowing plasma ball in the room at the bottom of the pit where the Tesla coil is found.
  • Around 8 alien power cells can be found in 2 ammunition boxes in small room past the Tesla coil (upstairs), next to two Mark IV turrets. There are considerably more alien power cells (around 45) with the Scrounger perk.

Notes

  • The door that requires a key and has a nearby locked terminal (requires a Science skill of 100) is merely part of a shortcut through the building. It does not contain any loot.
  • Next to the Mark VI turrets with the ammunition boxes containing the power cells, are tiny alien spaceship playground models with arrows on the side of their stands pointing upward.
  • There are 36 Metro tickets stacked in a pyramid with an eight ball on top located in the lower right portion of the map.
  • In the bottom center of the map, past a corridor, a garden gnome and a teddy bear have been posed playing chess with milk bottles and beers as chess pieces. The gnome has a cigarette in its mouth, and a micro-sized "smoke" graphic is placed at the end.
  • A second smoking gnome can be found in the room with the fail-safe computer.
  • A series of hard-difficulty terminals can be used to disable the sentry bots found throughout the building and also to vent radiation from a contaminated corridor.
  • Strangely, after using the aforementioned terminals to turn a pair of turrets non-hostile, your followers may consider them still to be hostile and attack them.
  • The emergency exit ladder near the Tesla coil leads to a manhole just north of Old Olney and northeast of Vault 92. Examining the outside of the manhole before having exited through it will show "Requires Key", but it will become automatically unlocked once the player exits from the Olney Powerworks side of it.

Appearances

Olney Powerworks appears only in the Fallout 3 add-on Broken Steel.

Bugs

PCPC If you destroy the sentry bots before shutting them down with the terminals, then use the terminal to shut them down (after them already being disabled), they'll have the "Talk" option instead of the "Search" option. Shooting them once or striking them with any weapon will give you XP as if you killed them again. [verified]

Gallery